I think the new on-hit effect for Fire damage looks awful

"
Russell wrote:
By the way have you guys been turning the particle count down with INIs or something? Just wondering.


Nope, my INI file is not edited at all. I didn't even know you could edit the particle count.
IGN: EmpathicAmoeba
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Russell wrote:
Yeah thats because I optimised the textures a lot more. They are no longer like 256 or 512 but instead around 128-64. What they should be for their size.


so if you use a texture setting lower than the one allowed in the options screen (through the INI), it's a scaled up 8x8/16x16 sprite?

From looking at the higher texture quality screenshots, I think the graphic/sprite is simply too big.

https://www.youtube.com/@esvban
Last edited by Horvath#6575 on May 12, 2013, 9:06:50 PM
You guys planning on putting the reduced fire size in 0.10.8b this week?
IGN: EmpathicAmoeba

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