Diamond flasks should be returned in the form of an active skill that consumes power charges
I personally don't believe the Diamond flask should come back at all. It allowed players to crit 100% without needing to invest in crit nodes - utter ridiculousness.
If it were to make a comeback, it would have to be nerfed in some manner. I personally would like 25-40% more crit chance. This would mean players would still have to invest a good portion of passives into crit as well as obtaining crit chance on gear. Given that it's not a 100% crit, a longer duration can be added for a total of 3 seconds, 20Q ups that to 4 seconds. For Ranger build tips, tactics, and critiques, visit this thread:
http://www.pathofexile.com/forum/view-thread/69224 |
![]() |
Your suggestion would be more op than the original flasks. Even though I use to run around with 5 diamonds I honestly feel the game is better off without them, they are just too powerful for mortal men to handle.
|
![]() |
I think you're underestimating GGG's ability to balance the game. Diamond flasks were OP, but so were many things that were removed and reintroduced in one form or another.
IGN: Iolar
|
![]() |
why not change it to a crit multipler multiplier (like double your crit multiplier for x seconds)?
this way no problem with the surgeon mod IGN : Anal_ravage
|
![]() |
" So you attack over 3.33 times per second and have 100% accuracy on your power siphon wander? seems likely. Diamond Flask was sooo grossly OP it can never actually be replaced. However, this isn't too bad of a way of reintroducing the mechanic. The main issue with them previously was that they completely devalued the crit chance modified and put entirely too much emphasis on the crit multiplier. Not sure if this adequately deals with that issue. " This is actually very similar to the suggestion I made for fixing them in CB. Make it a multiplicative crit chance multiplier so it synergizes with crit chance mods/nodes but is fairly weak without prior crit investment. Last edited by thepmrc#0256 on May 9, 2013, 1:20:29 PM
|
![]() |
Diamond flasks should just be reintroduced as they were :p
R.I.P. my beloved P.o.E. Last edited by ampdecay#1924 on May 9, 2013, 4:40:30 PM
|
![]() |
" May as well bring back AoF while we are at it lol |
![]() |
" and the old catalyze! I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral |
![]() |
why not change critchance to crit damage? lol
|
![]() |
How about consuming 4 charges to guarantee a single crit? It will still have its uses, but you wont be able to sustain it repeatedly. At the most you can use it twice in a row, and that's if you have 7 power charges and get lucky with power charge on critical. Voll's protector might need to be revisited though...
IGN: Iolar
|
![]() |