To Jonathan's 'pacing' of the game dilemma. Wrong! ARPG combat 'cab be' quantified. (Explained)
I'm sure you are.
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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Mash the clean
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" You say "Wow" yet it takes actually knowing the history of this game to be able to speak for its future. I was talking about Trade in a way well before players got 'Public' exposure the way they currently do in our Stash Tabs (vs. the Social Panel) https://www.pathofexile.com/forum/view-thread/1645869 I did some earlier work here: https://www.pathofexile.com/forum/view-thread/2018235 Even on the Chat Window behind the scenes (that inspired the 'buttons' we press) https://www.pathofexile.com/forum/view-thread/1743387 I helped push for 'Guilds' in the game (with an earlier post before that one prior to their existence) https://www.pathofexile.com/forum/view-thread/479628 And then later in 2014 I forwarded more work to the team regarding Guilds (with restored image files) https://www.pathofexile.com/forum/view-thread/801971 It's still a better Guild UI than today's. And still no 'Guild Hideout'. That would have been nice to get players more involved in their Guild. TL;DR? I have room to talk. I've not only put money into this game but I have heavily involved myself in both the PoE 1 community and now PoE 2 community. I don't just 'suggest' ideas; I show the work :) The majority of my Forum Posts consist of suggestions/ideas and showcasing them. P.S. It took a minute to find those posts. Sadly, the designs/images are so old they no longer exist anymore. Wish I would have used 'imgur' back then vs. shuttershock When game developers ignore the criticism that would improve their game, the game fails. Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) Last edited by HeavyMetalGear#2712 on Apr 9, 2025, 1:55:32 PM
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thx for sharing
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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" Yw :) Thank you for checking the links out. I miss brainstorming with GGG's team a lot. When game developers ignore the criticism that would improve their game, the game fails.
Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) |
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To the OP:
Nowhere in your post you actually quantified the pace of the game in the way Zizzaran asked. Ziz asked specifically how long should it take to beat the campaign. The answer should be in a unit of time: hours, minutes, days. So what is your answer? How many hours exactly should take for a player to beat the campaign? And if one player takes half of that time, but another takes double of that time, which one is correct? |
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There are two power fantaies
Bully the weak - poe 1 - where you fight thousands of weak enemies Bully the god - poe 2 - where you fight with stronger enemies. Bully the weak for me is meaning of being weak and poe 1 is all about it. I will like to see more of bully the god, slower, methodical combat, toning end-game to it. Ziz was bad and interview..really bad.. and wanting changes that are against the core of gameplay and fussing around with a not existing issuess like artificer orbs. Like... eh? you don't use dissembler to dissemble items with slots so ofc you will not get them. He is bad player. |
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"power fantasies"...just don't zoom-zoom.
"PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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" 'Pacing' is not just due to 'player skill' alone (be it existent or non-existent depending upon if a player is a newb or a veteran to the game). Pacing, as described in the OP, is also determined with how effective (or not effective) Skills, etc. in general are (or are not) by default, especially in the wake of 'nerfs' (notably 'hard nerfs' that render builds weak). You follow? So, prior to the Dawn of the Hunt expansion, beating the 3 Acts of PoE 2's Campaign (up to Cruel) took 'approximately' 25-45 hours, depending on factors like playstyle and experience for casual play. That is also based off feedback from Friends I made along the way. For most veterans/diehards? The Campaign took 'approximately' 23 to less than 30 hours (up to Cruel). Therefore, to get the answer you/Zizaran are looking for (while also considering GGG's current direction/vision for 'a long yet not too long' gameplay experience), simply multiply [x] the above numbers by 2 and then minus a flat 28% off of those values. What we are aiming here for is a 'just-above-the-halfway' mark value vs. dividing the numbers by 2 and calling it a day. Do you still follow? TL;DR - The answer: 36-65 hours for casuals / 29-43 hours for diehard players (down from 50 - 90 hours for casuals and 40 - 60 hours from veterans/diehards 'after' those values were multiplied and then cut by 28%). Between both sides? (from the lowest hourly gameplay value [veterans] to the highest hourly gameplay value [casuals]), you end up with 29-65 hours that it should take to complete PoE 2'S Campaign in the game's current state. Even if you guys disagree with those numbers/hours, so be it :) At least my response here is a lot more solid than the no-response from Jonathan and Marks' interview. Let's break it down further: General Campaign Completion time (up to Cruel): A complete playthrough of the 3 Acts in PoE 2 should take anywhere between 29-65 hours during a casual, not-trying-to-rush things playthrough (up to Cruel). That doesn't factor in AFK times and the time spent on looking over one's build, trading (if not playing SSF), etc. How did I reach those numbers? Between 29 up to 65 hours, given GGG's current direction of the game how it's paced? We take the lowest number from the veteran players' side (29) and juxtaposed it with the highest number of hours from the casual players' side (65). Players who do not know what they are doing will take longer, sometimes much longer than normal. The learning curve in PoE 2 is also easier than in PoE 1 yet it's still not completely noob-friendly. For those reasons alone, the amount of time it takes/should take a player to complete PoE 2's Campaign will change accordingly. I hope that answers your question :) When game developers ignore the criticism that would improve their game, the game fails. Just because a game receives a great amount of praise vs. only a small amount of criticism does not mean to call it a day and make a foolish misplaced assumption that it is perfect. (me) Last edited by HeavyMetalGear#2712 on Apr 9, 2025, 1:20:17 PM
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made those numbers up or what?
...who's "we"? ...where do those numbers come from. "PoE1 Clone Has No Future!" ;) | EA 0.2 | Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support] Last edited by chobo999#2010 on Apr 9, 2025, 3:03:31 AM
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