Remove the line of code that light stuns and ...
Only projectile builds are intended to be playable
|
![]() |
![]() |
![]() |
" Bosses are in maps to give you boss loot. They have Boss HP, Boss abilities, Boss attack speed, Boss chance to stun you, if you fail to avoid its attacks. Rares are in map to give you rare loot. They have Rare HP, Rare abilities, Rare chance to stun you, if you fail to avoid its attacks. White trash mobs are in the game to fill the space between Bosses and rares. They have White trash mob HP, No abilities. They serve the purpose to refill your flasks so that you have a better chance to kill the Rares and Bosses. What purpose does a stun serve on a White trash mob? Why is it there ?!?!? It creates Clunk and Annoyance. Last edited by Kodavor#1200 on Apr 8, 2025, 10:39:53 AM
|
![]() |
White mobs are the Boss that you must defeat to reach the Boss. They have many abilities, but raw numbers are usually their greatest threat. Every hit in the game can Light Stun.
It's You vs. Billions, plan accordingly. |
![]() |
" What purpose does a stun serve on a White trash mob? Why is it there ?!?!? It creates Clunk and Annoyance. |
![]() |
It's purpose is to kill exiles that come to the fight unprepared.
|
![]() |
" White trash mobs are in the game to fill the space between Bosses and rares. They have White trash mob HP, No abilities. They serve the purpose to refill your flasks so that you have a better chance to kill the Rares and Bosses. If you removed all the trash mobs, you would have enough space in the map for Meaningful combat. Last edited by Kodavor#1200 on Apr 8, 2025, 10:55:37 AM
|
![]() |
IF they did that, no one would build defenses.
|
![]() |
" ...and there is the flaw. White trash mobs are not Bosses or Rares!!! Why are they more dangerous than Bosses or Rares?! Last edited by Kodavor#1200 on Apr 8, 2025, 11:11:01 AM
|
![]() |
They are bosses when you lack Stun mitigation.
|
![]() |