LA Builds... Start from Duelist or Ranger?
" Duelist is better at melee then a bow starting out? LOL ok...w/e you say bud. 30% of nothing is still NOTHING.. You have such weak evasion and armor early game the extra evasion on ranger tree is a fart in the wind.. :) Also duelist has leather and steel + 2 other evasion nodes at the start. In total the ranger only has an extra 8% over the duelist at the cost of everything else. I still lol at everyone who continue to roll rangers for archery :P Last edited by AthenaUS#7001 on May 20, 2013, 6:08:22 PM
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" The thing people seem to miss is the late game. Who cares about the early first levels which are easy anyways? You know you can gain more HP as a duelist then a ranger but even gain more dmg due to you are closer to everything that's important then a Ranger is? I'm not sure if you haven't seen the new Duelist tree or not, or you're just disillusional. Let's make a very very simple thing here shall we? I will just take my own aura build to make this as simple as possible even. This is how you can make a duelist build at lvl 100. Stats.
Spoiler
Keystone Iron Reflexes: Converts all Evasion Rating to Armour Iron Grip: The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks Stats +270 to Strength +170 to Dexterity +110 to Intelligence Life 317% increased maximum Life 4.4% of Life Regenerated per Second +60 to maximum Life Mana 10% reduced Mana Reserved Physical Damage 8% increased Physical Damage with Bows Elemental Damage 110% increased Elemental Damage with Weapons 10% increased Elemental Damage Lightning Damage 20% Chance to Shock the enemy on hit with Lightning Damage Resistance +30% to all Elemental Resistances +18% to Fire Resistance +18% to Cold Resistance +5% to maximum Fire Resistance +5% to maximum Cold Resistance +5% to maximum Lightning Resistance Attack Speed 37% increased Attack Speed 6% increased Attack Speed with Bows Frenzy Charge +1 Maximum Frenzy Charge 18% increased Frenzy Charge Duration Critical Strike You take 30% reduced Extra Damage from Critical Strikes Aura 10% increased Radius of Auras Misc 36% increased Projectile Damage 45% increased Shock Duration on enemies 30% increased Effect of Buffs on You No points wasted and alot of hp and dmg. Best of two worlds, can even change some points so you get even more life, but still more hp and survivability then a ranger by miles. You talk about evasion? Wow, seems like you dont know how the current meta game works. HP > all. Now, lets try it out with a ranger instead. Stats.
Spoiler
Keystone Iron Reflexes: Converts all Evasion Rating to Armour Iron Grip: The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks Stats +260 to Strength +200 to Dexterity +100 to Intelligence Life 313% increased maximum Life 4.4% of Life Regenerated per Second +60 to maximum Life Mana 10% reduced Mana Reserved Elemental Damage 110% increased Elemental Damage with Weapons 10% increased Elemental Damage Lightning Damage 20% Chance to Shock the enemy on hit with Lightning Damage Resistance +30% to all Elemental Resistances +18% to Fire Resistance +18% to Cold Resistance Attack Speed 27% increased Attack Speed Accuracy 12% increased Accuracy Rating Frenzy Charge 18% increased Frenzy Charge Duration +1 Maximum Frenzy Charge Evasion 48% increased Evasion Rating Critical Strike You take 30% reduced Extra Damage from Critical Strikes Aura 10% increased Radius of Auras Misc 30% increased Effect of Buffs on You 45% increased Shock Duration on enemies 31% increased Projectile Damage Be honest, which one would you pick. Duelist are far supperior in end game due to how its placed in the tree and how it starts. Rearrange the skills as much as you want, just made a fast ranger tree with as close a duelist i could. So the conclution, if you want a class that does more dmg with bows, attacks faster and have it easyer to gain accses to the better part of the tree.. you should go duelist. And please dont give me that evasion crap again, i will just ignore you. :) -edit- Even missed this, +5% to maximum Fire Resistance +5% to maximum Cold Resistance +5% to maximum Lightning Resistance from the ranger tree, so take away 8% health also. When a banker jumps out of a window, jump after him, that's where the money is. Last edited by Xpire#1522 on May 20, 2013, 6:57:49 PM
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