The Best Feedback i can give you GGG

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toxiitea#5772 wrote:
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Asylumka#6552 wrote:
A lot of people wrighting about slow pase combat, and that's ok if you haven't played poe1. But I can't understand all poe1 veterans who talks about this, because even on EA announcement stream devs showed endgame with breach, ritual and delirium. This league mechanics are about speed. So if you veteran player you should understand, there is no slow pase in the endgame, and now game works as it was intended.

By the way, despite of some reasonable points, this post is so hilarious. Op is trying to manipulate in so infantile way, intimidating devs: your playerbase is diminishing... your playerbase will extinguish if you woun't... your playerbase will decrease... xDDD


you're so lost you think this is a poe section. lmao the game has been sold as a different combat experience.

you seem to be so aware of the development but you're unaware they wanted a to focus on a different style of combat?

why do you even need to comment also it's not like the playerbase is growing...

what does poe1 have to do with a completely different game?


"different" doesnt mean its slow or less zoom. they clearly stated it in the stream they want you to progress from weak to very very powerful. there is no very very powerful slow methodical gameplay. if i need to be slow and methodical then im clearly not powerful.
Last edited by Pl4t1numX#4325 on Jan 17, 2025, 1:57:31 PM
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toxiitea#5772 wrote:
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Asylumka#6552 wrote:
A lot of people wrighting about slow pase combat, and that's ok if you haven't played poe1. But I can't understand all poe1 veterans who talks about this, because even on EA announcement stream devs showed endgame with breach, ritual and delirium. This league mechanics are about speed. So if you veteran player you should understand, there is no slow pase in the endgame, and now game works as it was intended.

By the way, despite of some reasonable points, this post is so hilarious. Op is trying to manipulate in so infantile way, intimidating devs: your playerbase is diminishing... your playerbase will extinguish if you woun't... your playerbase will decrease... xDDD


you're so lost you think this is a poe section. lmao the game has been sold as a different combat experience.

you seem to be so aware of the development but you're unaware they wanted a to focus on a different style of combat?

why do you even need to comment also it's not like the playerbase is growing...

what does poe1 have to do with a completely different game?


"different" doesnt mean its slow or less zoom. they clearly stated it in the stream they want you to progress from weak to very very powerful. there is no very very powerful slow methodical gameplay. if i need to be slow and methodical then im clearly not powerful.


you do know elden ring is practically always a 1 boss fight challenge? please dude you need to stop inserting your completely pigeonholed narrative.


stop saying things irrelevant lmao. WHY do you feel the need to speak for devs when they've said otherwise. I know why I purchased a product thanks
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toxiitea#5772 wrote:


you do know elden ring is practically always a 1 boss fight challenge? please dude you need to stop inserting your completely pigeonholed narrative.


stop saying things irrelevant lmao. WHY do you feel the need to speak for devs when they've said otherwise. I know why I purchased a product thanks


i dont speak for the devs, mark clearly said exactly that in the last interview. its not my fault if you cant listen properly or want to ignore the things they are saying. on top, they never said anything about the game being like elden ring. so the narrative youre on is just wrong.
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toxiitea#5772 wrote:


you do know elden ring is practically always a 1 boss fight challenge? please dude you need to stop inserting your completely pigeonholed narrative.


stop saying things irrelevant lmao. WHY do you feel the need to speak for devs when they've said otherwise. I know why I purchased a product thanks


i dont speak for the devs, mark clearly said exactly that in the last interview. its not my fault if you cant listen properly or want to ignore the things they are saying. on top, they never said anything about the game being like elden ring. so the narrative youre on is just wrong.


I hope you have a great EA experience but stop speaking for the devs like you are right now......


they said lots of things in that interview. again saying "LOOK ASHTUKALLY" dude we're supposed to be adults and if you can't engaged in healthy discussions why have them? you're all over the forums so the game can't be something to advocate for if you don't ever play it lol.

maybe you need to realize stagnation is a way to make things die. there's 0 innovation but a dodge roll and to say they innovated that is laughable.

Not much to engage with when the response is "daddy says"
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Lmao this post is absolute cringe, you the messiah or some shit?


no i just have eyes and can read, you do the math tho, seem really good



Last 30 Days 239,152.3 -65,047.1 -21.38% 428,237

130k players average from 600k, how many bots and RMT do you think there are?

You dont need to be a messiah to see how the numbers are constantly sinking.

But keep ignoring it, see you in other 15 days.
Players can feel powerful without clearing a full screen in one button.

I personally want to feel powerful because of how I've learned to use different skills in the correct moments. This is a flow state, and feels like juggling, or playing a sport, or skiing, or whatever flow state you enjoy.. and its amazing.

Poe2 feels like pushing a slot machine button over and over. Im not a gambler. I dont get dopamine from gambling.

I'm a gamer. I get dopamine from being in flow state, usually a high apm or action-choice-and-timing-precision flow state.

poe1/2 dont produce this after the campaign. Atlas maps literally cause me to fall asleep.
Last edited by KuroSF#6521 on Jan 18, 2025, 3:44:01 AM
We are tired of 1 build classes
We are tired of 1 button gameplay
We are tired of boring empty maps
We are tired of GGG's tyranny and oppression

We are not going to take it anymore!!


FREEEEEEDOM
Mostly agree with OP (with the exception of XP loss - but we don't need to go there). The campaign and endgame are two different games.

IMO, the endgame is partially a victim of the league mechanics GGG had to copy-paste from PoE 1 to provide some initial content.

- Breach is literally a blaster mechanic. You can't even play it if you can't kill mobs fast enough.
- Ritual; a tiny crammed arena (thanks to map layouts, too) where there is no time or space to 'set up' anything. You have to oneshot, or get swarmed

Expedition is more suited for a slower tactical gameplay, but then the player bumps into one of the biggest obstacles in endgame; map layouts - some are basically a 90% nerf on league mechanic and you are just better off skipping everything.

Maps being huge and annoying to navigate again puts pressure on players to pick up the only good movement skill in the game, even at the price of survivability / dps. MS on boots is the most important affix by far, etc...

Dunno. there are a huge amount of things to balance and / or change completely. As the game stands now, I find more fun rerolling new chars through the campaign, than playing endgame.
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Jan 18, 2025, 4:23:25 AM
+1. It's sad I could add at least 100 more points to this list but #1 is the most important. XP loss has no place in this game. It is going to drive the player base to a lost cause in the long run. This isn't doom and gloom posting going on. This is how MOST of us feel. Why we do not enjoy the game.

And most importantly
WHAT IS THE DIRECTION OF THIS GAME?! DOES ANYONE KNOW?! IT DOESNT FEEL LIKE IT!
PoE 1 is the best. PoE 2 is something.
Last edited by HeroEvermore#0498 on Jan 18, 2025, 4:21:35 AM
I really don't get the casuals thing. At least not as it relates specifically to stuff like xp loss. A lot of new players are 'casual' in the sense of 'don't play poe for as many hours as poe poopsock', but they aren't casual in the sense of 'don't want any challenge'. I mean these are people drawn in by the crunchy gameplay reveals, by the souls comparisons (which obvs are spurious, but action game is still on point).

Most of those players are going to burn out (or at least start to) way before xp loss becomes a defining factor. If they're in trade they're going to have to interact with trade, and no fucker outside poe 1 wants that. If they're in SSF they're going to realise that currency is a horrendous grind... And that if you want to optimise that grind you have to use very specific strategies that constrain playstyle. Also iir. XP loss might be annoying, but realising your ascendancy isn't going to cut it, or that you have to fully respec build to deal with needed pack size is... just a lot worse.

To be clear I mostly agree with op; xp loss probably needs to go; the way it plays out at the moment isn't really 'fair'. Unless you play as though you're in hcssf. But I just don't buy that it's a major factor in people quitting. Maybe the last straw, but there's a whole stack of them before that.
Last edited by cid951#3156 on Jan 18, 2025, 9:26:12 AM

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