32. AOE abilities of monsters are overtuned, 2k life character getting one shoted by 2 white vultures jumping on you is ridiculous.
33. Most of the mobs are rushing at you with the speed of light or jumping on you instantly, there is not enough time to even press the dodge roll before you got surrounded and dead.
34. Monsters jumping out of the delirium crystals are always pushing your character, it's really annoying. The whole mechanic sucks, with many monsters just pushing away your character you have the feeling that your character is being moved like a pawn on a chessboard.
35. There should be information on what type of biome your currently selected map has. Most of the time the tiles looks like 3 types of biomes at the same time, does all 3 types apply for the "Local Knowledge" Atlas Passive or just one? Poor design again.
36. There are even more useless Uniques than in PoE. Not only are they useless, but the ones that are somehow interesting have such low-value stats that even a blue item is better.
37. Minion's AI sucks, they block you, they stuck at thin passages and overall unbalanced.
38. It's obvious, but it should also be pointed out that 90% of the skills suck. There are a few greatly overtuned ones, like Spark and Lightning Rod, that are abused. Melee skills are the worst and the slowest. Bow skills are as always overtuned.
39. Meta skills got nerfed to the ground instead of being rebalanced.
40. Disenchanting Quality Flasks does not grant a Glassblower's Bauble.