Replace Trials with Labyrinth

I mean the old lab wasn't shortened down, like the new one.

So far Ultimatum is the way to go - hating sanctum since sanctum sucked you into its vortex in sanctum league
Farming salt on the forums since 2024
"
I mean the old lab wasn't shortened down, like the new one.

So far Ultimatum is the way to go - hating sanctum since sanctum sucked you into its vortex in sanctum league


Yeah I like that you can do all 4 in the same one. I did my third in sanctum with a friend and it was pretty easy with the right relics
I hated labyrinth. They could add it as a third option for ascendancy though but I wouldn't play it.
Yes, bring us back Izaro !
Or just have trials or lab as a choice. Make Trails hugely rewarding like make divines rain lol. This is the way.
Trials are just bad. At least you can manage the mods so they dont apply to the boss. But having to do FOUR Floors is slog and half plus you lose just from honor attrition.
It is bad luck to apoint but when your first room is "Cant gain any honor...reset at the end of the floor boss" You only have so much agency in traversing the Sanctum.
In POE1 I start the Sanctum bit in Act 10 and bail so it a gets the mission off my queue. and sell/toss every book I get in maps.

Ultimatum is the worst. It is the first thing I pick in POE1 to remove from my atlas when I get the chance. But all of those mods apply to the boss fight.
At least with LABs you can work to make the Izaro fight easier (or you make it harder to get more keys).

With these ideas, you can only make the fight harder without the payoff.

For you "devs said poe2 is different" crowd... if its so different why pull the worst elements of poe1 into it?
ALso... (from the devs themselves) POE2s endgame was originally meant to dovetail with POE1's endgame.
"


you can literally clear LAB in like 4-6 minutes. what are you talking about?


In PoE1 the clear time depends on the build. If you zoom zoom you can clear it fast but you risk dying to traps a lot and if you skip the boons you also loose effectiveness
"
mordawf#5376 wrote:
Yes, bring us back Izaro !


Second that!

Bring back Lab and ma'boy Izaro!
"
Zeturion#7271 wrote:
I hated labyrinth. They could add it as a third option for ascendancy though but I wouldn't play it.


That's why having options is always the best solution.

Having your playstyle bricked by certain mandatory mechanics or RNG is those mechanics is one the worst design PoE 1 and 2 have.
"
Xypha#3760 wrote:

again, sorry, not been my experience. i think i went one time and realise yea nah i lack some damage here, left, spent some currency and upped my weaponed and returned. i think ive lost a cpl others to some rng forcing me into a room that is bad for the build, but guess what, i WANT that, thats the challange, just like crafing is, manipulating rng to our favour, but sometimes, no matter what, we still dont hit the roll. thats what its all about, if i could win every time no matter the choices where is the fun in that ?


So, you think it's fun to get Eff you'd by poorly implemented one shot mechanics or on death effects that you can barely see/not see at all?

You're on your own with that.

Report Forum Post

Report Account:

Report Type

Additional Info