Manifesto clarifying the direction of PoE2?

"
noxykill#7630 wrote:
A manifesto clarifying the direction you want PoE2 to take would be much appreciated.
At this stage no one understands the game is supposed to be slow paced and tactical (the campaign) or one-shot endgame bosses and trash screen-wide packs (current endgame).

Please tell us what you want this game to be, so we can decide if this is for us or not.


Honestly yes. I have my doubts if they can actually pull off a slow and tactical endgame. I don't really see how it meshes with their idea of an ARPG endgame with running maps over and over. You cannot be that engaged in a repetitive activity without getting burned out. You also need to feel progression, and that means speeding up and becoming strong. I think it's eventually doomed to become like poe1 endgame.
Last edited by AnimePillowCollector#2255 on Dec 27, 2024, 12:35:37 PM
"
Honestly yes. I have my doubts if they can actually pull off a slow and tactical endgame. I don't really see how it meshes with their idea of an ARPG endgame with running maps over and over. You cannot be that engaged in a repetitive activity without getting burned out. You also need to feel progression, and that means speeding up and becoming strong. I think it's eventually doomed to become like poe1 endgame.


I also have my doubts and really hope they won't try.

In this fantasy manifesto, they have to clarify if PoE 2 is a game where they want players to come back every league and grind hundreds of hours in the endgame, like PoE 1. If not, fine; make it slow, methodical with huge zones formed like mazes. If they want players to come back every league to spend hundreds of hours grinding the endgame, it needs to be snappy, enjoyable and a little bit more... "Streamlined", in lack of better words - just to hinder burnout.
Bring me some coffee and I'll bring you a smile.
The holidays excuse was perfectly timed to not deal with the shitstorm this state of EA would bring. Sold and gone. cya next year
Bump. I would love to hear that too. Right now, campaign is good as gold. I'm not sure about the end game though.
"
Nannou#6788 wrote:
We assume that zoom zoom and one shot the end game bosses was not an intention, so this is the point of this topic to clarify that.


Not sure why you would assume this. First time playing an ARPG with an endgame?
PoE2 is a great tutorial for PoE1.
Theres only a year of interviews outlining this already. A year + maybe.
Step 1 is to self reflect.
"
"
Dimarsul#3064 wrote:

Granted, I only play ARPGs now and then, so this is more of an outsider's perspective. But I don't understand what's so fascinating about running around a map over and over again, pressing a button or two, and making the screen light up. For me, that's the point at which I lose interest in the game.


What's the point of running around a single map, trying to punch some crystal on the other side to death over and over again? - every MOBA

What's the point of running around a single map, trying to shoot some people from the other team over and over again? - every PvP shooter

...

Why do people like the things they like... I don't know what to tell you.



So what I said was not meant to be negative. I use DeepL as a translation tool ( German ) and it's not always easy to get the tone right. If that sounded condescending, I apologize.

Yes, it's something that doesn't suit me, so to speak.

But I think PoE 2 has done a good job, especially for players like me. I still enjoy the campaign and playing around with the classes. (I still think the respec is too expensive at this point though).

I'm also very happy with the amount of content I got for my 30 Euros. Who knows, maybe I'll grow into the endgame. On the other hand, I like to play other games as well.


In any case, I'm looking forward to seeing where PoE 2 goes.
"
Phrazz#3529 wrote:


I just don't see the negatives here? There's hundreds of hours of fun and replayability in the acts alone if the endgame power levels aren't "your cup of tea".


If I use this same logic.
I'll tell you that There's already hundreds of hours of fun in PoE1 if you prefer repetitive grind over gameplay, what is the negative here if they make 2 different games for 2 different crowds?
I understand though, everyone want more of the thing they like.


Now, To take a step back.
Perhaps I'd be fine with god-like power if its at the end of the journey.
And by journey I don't mean just the campaign, but the end-game as well. After beating the hardest pinnacle boss, then you're rewarded with 1-shot zoom zoom powers to grind & ruin the market as you wish.

At this point I've enjoyed all the contents the game offered, so then there's no problem with mindless destruction just to feel the sweet taste of power.
That doesn't sound so bad I guess.

Perhaps the real problem is not the power progression but how badly the curve was implemented, such as the abrupt loss of any meaningful gameplay as soon as we hit T1 maps?





Last edited by amano91#6912 on Dec 27, 2024, 2:02:53 PM
"
Dimarsul#3064 wrote:
"
"
Dimarsul#3064 wrote:

Granted, I only play ARPGs now and then, so this is more of an outsider's perspective. But I don't understand what's so fascinating about running around a map over and over again, pressing a button or two, and making the screen light up. For me, that's the point at which I lose interest in the game.


What's the point of running around a single map, trying to punch some crystal on the other side to death over and over again? - every MOBA

What's the point of running around a single map, trying to shoot some people from the other team over and over again? - every PvP shooter

...

Why do people like the things they like... I don't know what to tell you.



So what I said was not meant to be negative. I use DeepL as a translation tool ( German ) and it's not always easy to get the tone right. If that sounded condescending, I apologize.

Yes, it's something that doesn't suit me, so to speak.

But I think PoE 2 has done a good job, especially for players like me. I still enjoy the campaign and playing around with the classes. (I still think the respec is too expensive at this point though).

I'm also very happy with the amount of content I got for my 30 Euros. Who knows, maybe I'll grow into the endgame. On the other hand, I like to play other games as well.


In any case, I'm looking forward to seeing where PoE 2 goes.


XD Don't apologize. We're just sharing opinions and feedback. Good, bad, it's all fair game, and exactly what early access is for.

Actually, if it's not clear what a player should do in the endgame, that's really good feedback.
"
AintCare#6513 wrote:
all this was present in poe1, and what is the burn out there these days? 5-15days? lol, if they are ok with their game gathering dust 80/90days each league, sure go make it 'snappy'


5-15 days? These are ass-pulling numbers and you know it. More like 3-6 weeks, which is perfectly fine. At least people WANT to return, and they WANT to spend hundreds of hours in every league. I hear A LOT of people not willing to do that if map sizes, map layouts and certain map mechanics stay the same. And even 5-15 days would be better than that, ey? 500k playing for 3 weeks is better for them than 200k playing for 4 months.
Bring me some coffee and I'll bring you a smile.

Report Forum Post

Report Account:

Report Type

Additional Info