Do you think this game was a scam to get funding from Tencent and do almost nothing?

Mr Man, the game pulled in roughly $45mm in its first week of EA.

Tencent is really not worried about their investment or their funding levels.

Tencent worries when one of their actual money earners, a gacha game only available in China, slips from #2 on the chart to #15 and loses 19% revenue.

Because Tencent makes games that count their profit margins in the Billions of $$$, not Millions.

~


You do have a point about the lack of change, it does feel very PoE1 DLC under the hood.


But money really ain't an issue atm.
Last edited by Nameless_One#4282 on Dec 26, 2024, 8:50:23 PM
I can almost imagine some of this topic posters having uncontrollable pure rage induced fist shaking and tiny feet tapping on the floor. So much seethe so much diarrhoea seeping from that full body tension barely handling that delicious Reddit and X dark energy and channelling it here :D

Very amusing indeed. Almost makes me moist.
• Fo shizzle ma nizzle
No. And I think that whoever asked this question initially has enough of a brain cell shortage they should probably seek medical assistance. This conspiracy BS is just tiresome.
"
outlander19900#0213 wrote:

45m in sales and I bet 30m of that wish they could get a refund that they cant get. Figures are never accurate in any situation.


Tell that to the Developers of Concord.

Figures, and $$$ is always the bottom line.
I wouldnt assume game made all the funding back just yet, tencent had 150 mil budget game with Will Smith that sold like 35 copies and this reskin of poe1 has been in development for 5 years.
Do you think poe2 had less budget?
The marketing budget alone was crazy since every twitch streamer played it.
Regardless this aint the point, the low budget poe1 reskin with few campaign acts isnt a new game, GGG failed to keep their promises in advertisement for it.
I dont believe game will be fixed anytime soon too, we dont even have player agency for maps and as long as current atlas stays game will never be more than 3/10 at best
"
"
Alivkos#3986 wrote:
No wonder Chris Wilson disappeared.
5 years for 3 acts of mediocrity and reskin of poe1 in the end.
They also used development of poe2 as an excuse for some of the worst leagues in poe1.
What's the excuse for poe2?


There is more content in this game on early access than Last Epoch + Diablo 4 combined.

Trialmaster,
Sekmhesis,
Xesht,
King of the Mist,
Olroth expedition,
Arbiter - Pinnacle boss.

Main points of work that they need to address.

3 more acts
2 more trials (will be different)
12 more classes (or 18)
more items, more events/leagues
rarity fix/adjustment
loot/craft adjustment
more skill gems/support gems


bugfixes/optimization

the biggest rework needed is with the Atlas mapping, it is absolutely terrible going around through 10 bad maps, to light 5 lighthouses, to juice few maps, and you cannot even select or favorite the map, some maps layouts are obnoxious bad/impossible to farm


Why lie so blatantly?

The best comparison you can make is that PoE2 has almost the same amount of content as Diablo 4 at launch. But to insist that this terrible piece of EA garbage has more content than both games in their current state combined?

Please, are you being paid to tell this kind of lie?
"
Alivkos#3986 wrote:
I wouldnt assume game made all the funding back just yet, tencent had 150 mil budget game with Will Smith that sold like 35 copies and this reskin of poe1 has been in development for 5 years.
Do you think poe2 had less budget?
The marketing budget alone was crazy since every twitch streamer played it.
Regardless this aint the point, the low budget poe1 reskin with few campaign acts isnt a new game, GGG failed to keep their promises in advertisement for it.
I dont believe game will be fixed anytime soon too, we dont even have player agency for maps and as long as current atlas stays game will never be more than 3/10 at best


#1 It has
#2 Yes, Will Smith costs a lot more, and Tencent can absorb 50 Will Smiths worth of failures before they even start to worry
#3 Streamers are cheap. Really cheap.
#4 It's EA, you can only make those calls when 1.0 lands
#5 That's why 12-18 months is more realistic than 6 and now they have the funds "for the runway" in VC speak
#6 Please learn the difference between a structured share buy in, direct investment and Publisher / Developer profit share on release Contracts. Spoilers: Tencent likes the first one more, its' Western strategy is literally based on 'foot in the door' but I'd have to do research for this particular deal to say either way which this one was.

It'd be interesting for the OP and posters like you to understand *why* Tencent is currently propping up about 80% of Western Developers / Publishing houses and the USA giants like EA.. are not.


That's an actually interesting question, unlike all of these "hot takes" about Finance that are so cluless to be almost embarrassing.


-Edited because I slightly over-estimated their ability to absorb Will Smith's failures.
Last edited by Nameless_One#4282 on Dec 26, 2024, 9:34:44 PM
"
AintCare#6513 wrote:
like tossing diamonds in front of pigs man.... brutal



I forgot I should simplify this for Redditors:

Tencent (more than likely, I might be wrong here, but why they'd change strategy for one little NZ aRPG in a deal worth less than 1 minute of their actual revenue flows, who knows) did this:


They invested / bought X percent of shares in the LLC of GGG games. Perhaps for over the odds numbers*. Tencent almost always keeps this under the 49% threshold for reasons** and they now hold X shares. If GGG games release PoE2 and it makes $10mm... Tencent doesn't care. If GGG games release PoE2 and it makes $50mm... Tencent doesn't care.

Tencent cares about the Q4 sheet.

Tencent gets profit from dividends*** and total share price. Or, if it's a private enterprise, the same just slightly different.


Tencent bought: a slice of the pie. In this case, the pie is good and they make a bit. But more important to them: they are part of successful pie.

~

And any time they have an actual issue with the stuff that makes them real money, they can tap the Bakery of Pie Makers until someone rises up and can fix **their** pie problem.

And it costs them... a weeks worth of revenue for this.


It's "but the implication" made real, over all your Games Companies. Again: for a company that makes Billions for each title they own (and Tencent doesn't just make games, ho-ho-ho) these levels of piddling support funds are worth it... for the potential "tech support" they might need.



And that, kids, is why Reddit is Dumb Money. And Tencent is.. not.



*More than likely
**This bit is important
*** Again, this can be a bit weird
Last edited by Nameless_One#4282 on Dec 26, 2024, 10:20:45 PM
"
its a good game its already got better combat than any other ARPG IMO


Unless you're melee...... then... well... Godspeed.

Anyway, I don't subscribe to any funding conspiracies, but this game seems extremely unfinished. Flashes of brilliance utterly kneecapped by poorly balanced, empty and punishing mechanics that serve little more than a way to frustrate the player (loot, boss health, endgame lacking, the list can go on.)

If there aren't major overhauls done before it releases prime time, I don't know if this game is going to survive long term, and I'd like to see the exact opposite of that.
"
"
its a good game its already got better combat than any other ARPG IMO


Unless you're melee...... then... well... Godspeed.

Anyway, I don't subscribe to any funding conspiracies, but this game seems extremely unfinished. Flashes of brilliance utterly kneecapped by poorly balanced, empty and punishing mechanics that serve little more than a way to frustrate the player (loot, boss health, endgame lacking, the list can go on.)

If there aren't major overhauls done before it releases prime time, I don't know if this game is going to survive long term, and I'd like to see the exact opposite of that.


There is no conspiracy when things are in plain sight, when a gaming company is offering 'early access' at a cost which is essentially beta testing it should probably lead to certain levels of cynicism.

Why are they releasing this game in its current state to the public? And not just paying the right gamers to stress test their game properly and give them feedback?

GGG is always this love hate relationship for me, I bought into the first game because I really like the philosophies and ideas behind it all but stuff like this seems another thing in a long line of contradictory messaging and behaviour. Totally comes across as a money grab built off a heap of hype for something that clearly needed more time and work put into it.
Last edited by ZeroHate#6619 on Dec 29, 2024, 8:15:48 PM

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