Witch Ascendancies Suck!

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You've got one ascendancy that drains your health and kills you, and the other ascendancy that burns you and kills you and is only good for fire skills. If the third ascendancy for witch is necro then theyve killed the witch. There is no ascendancy that does extra spell damage without killing you. Its beyond stupid.

Witch is supposed to be about curses and magic. Not killing your self.

I've found that the Witch is more about minion, chaos or bones/physical more than magic and spells tbh. If you want spells it seems more appropriate to go for the sorceress, who IS about magic. I'm assuming the third ascendancy would be more likely the chaos and curse path, even though there doesn't REALLY seem to be a minion specific build, my Infernalist is minion based and doing fine with what I've haphazardly thrown together.
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wtf you smokin? infernalist doesnt have any of that except the dog.


Beidat's Gaze: Reserves 25% of Life. +1 to Maximum Mana per 6 Maximum Life

Beidat's Hand: Reserves 25% of Life. +1 to Maximum Energy Shield per 8 Maximum Life

Beidat's Will: Reserves 25% of Life. +1 to Maximum Spirit per 25 Maximum Life

Demonic Possession: Grants Skill: Demon Form

Grinning Immolation: Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second. 30% more Critical Damage Bonus
Last edited by pyrocyborg#0256 on Dec 25, 2024, 11:38:04 PM
Infernalist is pretty insane, especially with how strong ES currently is.

Just starting in the sorc/witch area is like a free bonus ascendancy considering how overtuned ES is
Farming salt on the forums since 2024
Last edited by Toaru_Majutsu_no_Index#1288 on Dec 26, 2024, 12:06:32 AM
Witch ascendancies definitely feel undercooked, and completely backward, but they're still casters for better or for worse.

The Blood Mage doesn't spend life instead of mana, they spend life AND mana, it's just a double in resource cost. If you pick up blood magic it simply makes the spell cost twice as much life. Obvious oversight in that design. It should instead convert 50% of mana costs to life, not simply add mana cost as additional life cost. They're themed around critting with spells and using physical spells and bleeds, and yet they're the best fire spell user since they can make up for the awful base crit of fire spells. Meanwhile physical spells already have the best base crit in the game.

The Infernalist is themed around fire, but they're the worst fire spell users in the game, because they don't actually add anything to fire spells they cast. They get really good crit damage bonus, but fire spells have the worst crit chance. They can apply ignite with any damage type so... again why use fire itself. The two demon form nodes are backwards in acquisition: demon form first click should just give you unlimited demon form, no worrying about stacks, maybe even no stacks at all; and then the second click should be opting into messing around with stacks, and maybe have it be a choice between one or both of two different ways to interact with the stacks. The Beidat buffs are terrible synergy with demon form. And the flame for mana has literally no upside without spending another point... maybe you can leverage crazy high fire resist for effective infinite mana? What use is that currently though?
infernalist can reserve a useless ressource to get ES/Spirit and has a dog giving her 20% damage reduction, its a REALLY strong defensive ascendancy.

Her demon form is a REALLY strong FREE offensive ascendancy. I think it mostly shines in SSF if you struggle finding a decent weapon - that ascendancy makes up for that until you find one.
Farming salt on the forums since 2024
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sephrinx#7591 wrote:
Infernalist is the most powerful ascendancy in the game and nothing is even remotely in the same universe.

Realy? The other ascendancies must REALY suck. But I know thats not true, at all.

Tell me ONE good thing about the Infernalist? And how would she boost my lightning damage in any way?

The Witch ascendancies contribute NOTHING to my lightning build.


It sounds like you are being forced to play witch. If you want an ascendancy that boost lightning why not just go sorc then?

People chose infernalist for her damage mitigation options which is why you see so many infernalist in HC. If you don't want that don't play it. No one is forcing you to play witch.

I am playing an infernalist for the damage mitigation but I am doing ice damage. Nothing on the tree boost ice damage but that is not my concern. Your argument is not being reasonable at this stage.
This guy showcases why I was right to say skill issue with every thing he types in here.

Reading comprehension of nodes is at 0/10.

Just want to point out that infernalist was probably the ascendancy that looked the strongest going in - as in, when the rest of us were reading nodes, without knowing much about the game, how the gems will scale etc, it was obvious that the infernalist would be one of the strongest classes because of her utility, versatility, and damage mitigation - and it was all correct.

The only class with any claim to being stronger is stormweaver because spark is the best at stacking MF, and she will probably get clapped by GGG because no fun is allowed.
Love the games. PoE1 way more so than PoE2, but still enjoying both.

Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision".

Keep both of those in mind when reading my posts.
"I've found that the Witch is more about minion, chaos or bones/physical more than magic and spells tbh."

Weird right?

You think HP is useless?

Lets do some maths... My Witch has 600HP (with that ghost robe), 25% of that is 150

+1 maximum Energy Shield per 8 maximum Life = 75ES

So for 75 extra ES Im loosing 150 HP. Thats completely useless.

And her Demonform cant do melee. Im a witch monk, so that ascendancy is completely useless.

And she doesn't have any utility or versatility because she only buffs fire magic.
Last edited by KingDaMuncha#6025 on Dec 26, 2024, 5:34:25 AM
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"I've found that the Witch is more about minion, chaos or bones/physical more than magic and spells tbh."

Weird right?

You think HP is useless?

Lets do some maths... My Witch has 600HP (with that ghost robe), 25% of that is 150

+1 maximum Energy Shield per 8 maximum Life = 75ES

So for 75 extra ES Im loosing 150 HP. Thats completely useless.

And her Demonform cant do melee. Im a witch monk, so that ascendancy is completely useless.

And she doesn't have any utility or versatility because she only buffs fire magic.


That's not how any of that works. The ES/Mana you gain from the Beidat nodes is a base stat, meaning you can scale it with % modifiers. Most people get thousands of ES for sacrificing a few hundred life playing hybrid Infernalist.

Also, witch with monk skills? Are you trolling us?

If your game understanding is poor, you shouldn't be playing off class builds.

By the way, the Infernalist is actually so versatile that you could make that work. You could grab all three Beidat nodes to force yourself into Low Life and get Pain Attunement, or you could grab two and the Hound for defense and elemental utility (having enemies permanently ignited is a great option for permanent shock and more frost buildup). However, to make those work you would need to really understand what you're going for, which doesn't seem to be the case for you.

As I said in my first response: skill issue.
Love the games. PoE1 way more so than PoE2, but still enjoying both.

Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision".

Keep both of those in mind when reading my posts.
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Im a witch monk


Witch monk? LMAO

Whats next? Warrior minion build?
IGN = Morlinus

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