10% exp loss on lvl 95 is 25mln exp

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Zomboden#9869 wrote:
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Zomboden#9869 wrote:
XP loss forces you to add more defensive layers to your build or you will not level up. It's good game design.

Don't plan a build past level 85 or 90 at the most. The leveling curve is insanely high post 90 and it will take a long time to level up. You don't need level 100 to clear all content. All content can be done much earlier. 100 is just something to chase.


up to 95 is basically free, after that the lvl penalty really sets in


I figure by 95 people would have their defenses figured out, or at least have the knowledge or reaction times to log out if things look bad.



Yes exp gain is indirect nerf when I mentioned 25mln exp on lvl 95, I also meant it is like 75mln exp below lvl 82 (that is the max level of mobs) as you level up higher you are getting punished get lower exp for same mobs, due to outlevelling them.
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If you're afraid of losing a few hours of progress, maybe stop playing like a glass cannon or rushing headlong through locations? I hope GGG sticks to their vision and doesn’t cater to D4 players.

Of course, there are issues with some one-shots in the game, and I hope they fix those, but that’s it.


Whats funny is that the game does not have proper defenses in place, go watch kripparian video on armor.
+1
I'm level 96 and can't leveling further. What ever i do every 7-10% xp die. It's not fair becouse some classes right now are benefiting from the nonexistent balance. Spear and mages leveling like hell couse of the strong and fast DPS and 10-11k ES.

While Merc and Warrior suffer the consequences of unbalanced game. And now we waiting and Event before the big patch. Great move by Devs.
Last edited by bobsponge123#5749 on Jul 23, 2025, 6:41:58 PM
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Bök#5433 wrote:


I need gear to do endgame content. Drop rates are terrible.
I wanted to trade, prices are ridiculus.
I tried to craft, extremely unlucky RNG.



Yeah man... that sucks
Simple fix: invest in defense and don't die.
HC SSF. What else? Ruthless when?
Balance is nonexistent and this is the main reason of two different speed time leveling. If they don't fix it always gonna be crying babies and crying baby haters.

Xp Gain should doubled from level 95 and over. Also Devs should buff the Saqawa's Rune to 5% increased xp gain.
+1 stuck in 96 level. Xp gain is nonexistent in higher levels.
So playing in full party in level 95 the xp gain is slow but not so bad. In level 96 you gain 1% xp per 3 maps. It made intentionally so difficult to leveling. It isn't normal scalable.

So bring back the xp gain to normal or remove xp loss.
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Bök#5433 wrote:


I need gear to do endgame content. Drop rates are terrible.
I wanted to trade, prices are ridiculus.
I tried to craft, extremely unlucky RNG.



Yeah man... that sucks


This is literally everyone's experience in POE2 at one time or another. Especially so now if you started this league late. But I can attest to points 1 & 3, that will always be the case in almost the entire league. Sure drop rates are better now but nowhere near enough where you think it's better than trading.

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