Peak time Concurrents down by 39k in a single day - GJ GGG

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Vendetta#0327 wrote:
Well it doesn't help that most of the content is very hard, ascendancies are literally impossible at the level that they are designed and also the worst of them were chosen. Doesn't help that maps are boringly huge for no reason, and also the "git gud" players who have no real input but "git gud" and they haven't even passed act 2.

Also doesn't help that all the streamers are hyping everything up while the normal player struggles.

Also even if they follow a build guide that somehow works GGG comes and nerfs it because it overperforms, leaving them with their thumb in their mouth with a build that barely works, no respecc and no other option but to paly an underperforming build and getting more nervous .


This
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Asghaad#3967 wrote:
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Naamtar#2006 wrote:
A little dramatic with the arm chair developer commentary. From what I remember most MMO's and ARPG's see something like 60% of the playerbase disappear after the first month of a launch/expansion.

Some of that 39k are no doubt players who found themselves with a bricked build and no gold to respec, though. I think that was a huge oversight, and I'd probably feel like moving on to another game if it happened to me.


meanwhile PoE2 lost 25% of its initial playerbase in FOUR DAYS

thats not decay of live service pseudo MMO

thats indicative of behaving like a SINGLE PLAYER one and done game that spikes high then plumets to next to nothing within a month ...


What examples are you basing this off of? How is it not reflective of an Early Access, incomplete game that had a large marketing campaign? Which games are you using as your examples to draw these conclusions?
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Asghaad#3967 wrote:
losing 10% of a playerbase in a single day speaks volumes about future of this project

at this rate the EA will become a ghost town in 2 weeks


If we get rid of such toxic people like you, i'd call it a win.
Nerfing, difficulty, no good loot, no free or cheap respects… yeah. I’m reaching the point where I feel like I’m forcing myself to play. Currently stuck at the Chaos trials and it’s getting old quick.
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sempuken#7215 wrote:
I love dumb dumbs on the internet.

Every one of these threads is a treasure.

Loving the game so far!


I love it too. But i invested 40 hours and my character got deleted by nerfs and i dont want to invest more time to fix it because theres no telling what next nerf is coming. Meanwhile archmage sorcs are happily 2hitting bosses.
What makes you think they even care if they lose big part their player base. The sheer volume of community uproar over the past patch destroying majority of peoples builds and the complete lack of response when most where just asking for a free respec, 0 acknowledgement from the devs literally says everything you need to know.

This is another D4 dev team. They got their 30 mil + millions of micros on launch, fat payday, off the hype alone, so in their eye it’s a success and they don’t give a flying shit about anything.

Tencent acquisition is the first step to a great game studio with passionate friends becoming a a cog in the corporate world. That is the beginning of the decline. And to say we havnt seen this before your just lying to yourself cough cough blizz/activison cough.

Guess they all went back to poe1. Wait... no that's even more down lmao.
Maybe because of all the new loot that makes it back into a trivial, push whatever once to win lameplay, done to death by the 64 other arpgs currently out or in the works. Maybe thankfully what will be left is the 20k hardcore div/h clear speed zoom audience, so all good.
Last edited by Rabarbar_Lichy#7553 on Dec 13, 2024, 8:49:42 PM
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Asghaad#3967 wrote:
losing 10% of a playerbase in a single day speaks volumes about future of this project

at this rate the EA will become a ghost town in 2 weeks


Imagine people just spouting statements without a shred of proof... Sound just like the media, or Kotaku.....
It's just a bunch of newcomers , Poe2 got a lot of hype and it's not shocking to see -39k when a tons of new people came to test the game . Arpg are not meant for everyone .

There's also crybabies , who are mad about diffulty and want to os all the content and have 600% ms within the first hour of gameplay.

No content is undoable if you take the time to farm a bit and adopte your strategy.

The constant dissapointement coming from spoiled players is boring... Get gud !

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