I don't like Geanor, this boss fight is bullshit, not fun

I'm not interested in responses from other players who thing this is good. I'm writing feedback to GGG devs about their pre-release alpha game. I am saying that as it is balanced now, I don't think it is fun. This boss isn't good. I have played thousands of hours of POE1, D2, D3, Wow raiding etc. I understand what hard games are like. I still don't think this is good design.
It sounds to me like you need to invest more heavily in defensives. Getting frozen? Try a freeze immunity charm. You might need more life, or more ES, or more armor, maybe even resists. I beat this fight quite easily, can't even remember dying to it more than once if it all, even on cruel difficulty, and I did it running ED/Contagion which seems to be an objectively bad build. I certainly took damage when I was being dumb, but nowhere close to being 1shot.
I think the issue is balancing on some specs and classes.

My SRS infernalist MELTED!!!! him in no time.

My warrior I simply could not do him at all and had to party up.

Melee just feels like it HAS to play like a ranged class, weave in out in out dodge roll around.... cant really sit in combat and tank/soak hits.

I am hoping there is an ascendancy comming that will make use of skills and effects like magma barrier and retaliation, where you can time blocks to proc and counter things to great effect.... but right now there is not.



Basically there are only a small number of builds that work right now... mostly pick one and play it till they nerf them all to relative evenness, then they will look at bosses I think.
Geonor is my favourite boss in the entire game. Everything from the theme, to the music, and the mechanics, and even the end, are chefs kiss IMO.

I think the first time I got to him it took me 30+ tries to beat him, but once I figured out the timings and signals I've consistently beaten him on the first try on every other character. Let me emphasize that while a lot of experienced players will clear everything in 1-2 tries even the first time they get to a boss, this is not normal for new players. Don't look at it as defeat or failure. You gotta learn the fight before you can beat it.

I genuinely don't think you even need a decent built to beat him. The ads phase can be rough with some builds (contagion witch quite hard for me), but it's doable.

That said, it's definitely easier if you have a lot of burst dps and cold resistance, obviously. Go back and farm. Get a few levels and better gear.

Also, when you start tilting like this, a break is in order. Why are you forcing yourself if you're not having fun? It's just a game, bro.
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afar_poe#0236 wrote:
I'm not interested in responses from other players who thing this is good. I'm writing feedback to GGG devs about their pre-release alpha game. I am saying that as it is balanced now, I don't think it is fun. This boss isn't good. I have played thousands of hours of POE1, D2, D3, Wow raiding etc. I understand what hard games are like. I still don't think this is good design.


You may not be interested in it, but this is a public discussion and feedback forum, so you absolutely WILL be getting it, like it or not. Because believe it or not, many other people think this fight is very well designed and fun indeed.
The fact that you name PoE1, D3, D4 and WoW and "hard games" in one sentence explains a lot though.
Last edited by Shyanmar#4875 on Dec 12, 2024, 4:04:34 PM
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It sounds to me like you need to invest more heavily in defensives. Getting frozen? Try a freeze immunity charm. You might need more life, or more ES, or more armor, maybe even resists. I beat this fight quite easily, can't even remember dying to it more than once if it all, even on cruel difficulty, and I did it running ED/Contagion which seems to be an objectively bad build. I certainly took damage when I was being dumb, but nowhere close to being 1shot.


Essence Drain + Contagion makes this Boss easy, because you have sustained damage vs him and AoE for adds. This was the first build I beat him as and it was absurdly easy.

Atm my lightning build on Wiz is fine Vs other Bosses, but he just takes no damage from it, even empowered attacks. I avoid everything, but I'm level 15 so I don't have spell Attack Speed (for damage avoidance more than damage during werewolf phase) or more multipliers for single target damage.
Last edited by Kittencleave#1975 on Dec 12, 2024, 4:10:24 PM
Took me maybe 3 tries on normal, about 20 on cruel.

It is absolutely a "git gud" Souls-like type of fight. Timed dodges instead of being greedy with damage are crucial.

If the big slam (wolf landing from orbit) one-shots you, it's a gear issue - this should be survivable on full health. The window to dodge is very slim otherwise (slam seems to ignore dodge roll "iframes").

The "solstice of pain" (white freezing starfall hitting the arena randomly) is more annoying. My experience is, if you get hit by one and frozen, there's a good chance the next one will as well and you're ded. Dodge roll, dodge roll, dodge roll.

I agree with you, the fight is probably too long, requiring you to execute SO. MANY. PERFECT. DODGE. ROLLS. to make it through. And you still can't allow yourself to be greedy if boss is on 1%. But what can you do, GGG evidently like their Souls-likes.

BTW, if Geonor is giving is giving you this much trouble and frustration then I'm sorry but I don't think you're not going to make it through A3. Let's just say that a certain poison-based boss later in the act has a phase requiring you to perform a series of 6 or 7 perfect dodge rolls. Multiple times. Every mistake costs a flask charge. No adds to refill. Two mistakes in a row = RIP. Not there yet on cruel myself but not looking forward to.
Ascend with precision.
Last edited by Ankh_13#4218 on Dec 12, 2024, 4:20:45 PM
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afar_poe#0236 wrote:
I'm not interested in responses from other players who thing this is good. I'm writing feedback to GGG devs about their pre-release alpha game. I am saying that as it is balanced now, I don't think it is fun. This boss isn't good. I have played thousands of hours of POE1, D2, D3, Wow raiding etc. I understand what hard games are like. I still don't think this is good design.


You posted on a public forum, and you aren't even giving feedback that is useful in anyway. You are just whining because you can't one shot a fairly easy boss.

Also the fact that you call this a "pre-release alpha game" shows you either have no idea what any of those words mean, or you're just trolling.
Geonor is easy. This is a pure skill issue.
Geanor is without a shadow of a doubt one of the best fights GGG has ever designed especially for the end of act 1 where he is just slow enough, just focused enough, just telegraphed enough for your limited skill set to shine and to get your bearings, the dodging on the beat after his rambling in the fog? chefs kiss

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