Sanctum being mandatory...

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Fae_Lyth#6750 wrote:
There is this neat thing called "coming back when you're at a higher level and have better gear".


Doesn't solve the fun issue. Sanctum is disliked not because it's too hard, but because its mechanics warp play patterns in a way that close to brick certain build styles.
Check out my stream!- twitch.tv/Pax0 (I mostly play PoE and Dota 2.)
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Fae_Lyth#6750 wrote:
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Fae_Lyth#6750 wrote:
There is this neat thing called "coming back when you're at a higher level and have better gear".


Hi 2 handed melee character with high ping here
You have no idea what youre talking about

Thanks,
Warrior


Even Warriors have skills that give them some range.
The ping sucks though.


I suppose if I did a full respec every time I wanna try the Sanctum, thatd make sense.

I do not have any ranged abilities. I do not have any passives that would help with any ranged abilities. I have slams and Mace Strike. It works for every other mechanic in the game. I shouldnt need to respec my build to do a mandatory portion of the game, just to respec back and keep playing.
Got to last room in Sanctum on first try and then lost it to the Crystal Trial thanks to very obscene map layout and PoE 2 movement speed being slower than a crawl on most builds.

No matter, I would have lost it to the boss anyway.

But please GGG let us choose the mechanic we can do for ascension instead of forcing into a few specific mechanics.

Last edited by dragothica#7129 on Dec 9, 2024, 3:43:00 PM
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I suppose if I did a full respec every time I wanna try the Sanctum, thatd make sense.

I do not have any ranged abilities. I do not have any passives that would help with any ranged abilities. I have slams and Mace Strike. It works for every other mechanic in the game. I shouldnt need to respec my build to do a mandatory portion of the game, just to respec back and keep playing.



Devil's advocate: I dislike "Dodge or Die" more than the next person. I do think that if you have decent enough skills [Leap Slam, Shield Charge] and good pattern recognition you could probably get further in Sanctum than I do.


Given that the devs are GOING OUT OF THEIR WAY to tell us though that Dodge-or-Die [boss & sanctums] are cornerstones of PoE2 it's just telling me that they don't want me for a customer [as that's the one area I'm simply not average at and likely well below average]
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But please GGG let us choose the mechanic we can do for ascension instead of forcing into a few specific mechanics.


Isn't this how it works? There are two trials, with a third coming at launch. I'm confused by this thread saying that Sanctum is "required".

If you dislike both sanctum and ultimatum, well, then that is rough.
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Got to last room in Sanctum on first try and then lost it to the Crystal Trial thanks to very obscene map layout and PoE 2 movement speed being slower than a crawl on most builds.

No matter, I would have lost it to the boss anyway.

But please GGG let us choose the mechanic we can do for ascension instead of forcing into a few specific mechanics.




While I agree with your sentiment I think there's a method to the Dev's madness. They are creating a game where you NEED certain skills [Dodge or Die] otherwise you'll brick everything else later on. I think this is their way to force people that CAN do it to practice and to also "weed out" anyone with slower processing speed to brick things.
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Got to last room in Sanctum on first try and then lost it to the Crystal Trial thanks to very obscene map layout and PoE 2 movement speed being slower than a crawl on most builds.

No matter, I would have lost it to the boss anyway.

But please GGG let us choose the mechanic we can do for ascension instead of forcing into a few specific mechanics.



You do have a choice for this mandatory power up.
A choice between Cancer and Plague. Pick your despair death, exile.
One is slowly wither and cripple you down, the other quickly kill you in pure agony.
Slow in, slow out cuz I'm just a player.
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I suppose if I did a full respec every time I wanna try the Sanctum, thatd make sense.

I do not have any ranged abilities. I do not have any passives that would help with any ranged abilities. I have slams and Mace Strike. It works for every other mechanic in the game. I shouldnt need to respec my build to do a mandatory portion of the game, just to respec back and keep playing.



Devil's advocate: I dislike "Dodge or Die" more than the next person. I do think that if you have decent enough skills [Leap Slam, Shield Charge] and good pattern recognition you could probably get further in Sanctum than I do.


Given that the devs are GOING OUT OF THEIR WAY to tell us though that Dodge-or-Die [boss & sanctums] are cornerstones of PoE2 it's just telling me that they don't want me for a customer [as that's the one area I'm simply not average at and likely well below average]


*ahem*

YOU CAN GET HIT IN MIDAIR DURING LEAPSLAM

WITH A 2 HANDER IT ATTACKS SLOWER THAN ANYTHING ELSE IN THE GAME AND YOU GET HIT BEFORE YOU EVEN GET TO MIDAIR

Thank you for this public service announcement
To be fair, sanctum runner in POE 1 is almost exclusively for ranged character and it's a very niche content (because it's very hard and bringing a melee character is adding difficulty on top of difficulty and RNG).

And Ultimatum is a commonly hated mechanic which require very specific build in POE 1 with underwhelming reward despite having a high gear requirement because of the modifier.

With the way that it goes, I'm pretty sure the third ascendancy is gonna be something like Abyss.

And to do your first 2, you're actually forced to do a sanctum and an ultimatum, since the token you get outside of the quest actually doesn't give you ascendancy point.

I personnaly like sanctum, but hell if I touch an ultimatum I might develop an unknow disease know as "sdjkqhfskdfjsh", so being forced to do it actually bums me out, especially with how scarce the loot is and how undergeared I am despite having "gambled" 200k gold till now, since the currency loot is horrendous and crafting is impossible during campaign if the stars aren't aligned.
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Dear GGG,

as a guy who has roughly played poe1 for 10k hours since Perandus league, I must say that having Sanctum in the game as a mandatory mechanic to get ascendancy points is a heavy disappointment, if not the biggest one for me with poe2.

I have skipped Sanctum league after a few days, I have avoided Sanctum mechanic despite it being insanely profitable.

The game might be too hard, not too well balanced early, quite slow, has loot issues, backtracking is a nightmare, etc. - these are aspects I can adapt to, it is a new game after all. But I worry very much that Sanctum can not be easyly replaced by another game mechanic to get Ascendancy Points, if you will even ever have any intention of doing so.

Sanctum (Cruel) is very slow paced, very difficult, very boring and unrewarding in the process. Finally overcoming the early game and having a character that feels smooth, just to enter Sanctum and feel like shit again. Apart from Sanctum being Sanctum, it is completely overtuned at the moment with bullshit honor-drain.. The only good thing about Sanctum is: mapping feels ok-ish at the moment, but after 30 minutes in Sanctum for nothing - boy oh boy mapping feels amazing!
I'm playing a Grenadier and can't even imagine what builds that struggle a bit feel like in Sanctum and what hell I will go through with a weaker or melee character.

What was your plan here? Is there any statistic that indicated Sanctum (and Ultimatum in the same context) were so popular in poe1 that you had to make them mandatory to achieve maybe the most unique aspect of character progression in form of Ascendancy? Sanctum always was a very particular mechanic, that in my perception only a minority of the player base really enjoyed and played/abused for currency - it is mind-blowing that you made it a core part of character progression in poe2..

I can't see myself enjoying Sanctum in the future and I can't see myself playing the game on a regular and returning league basis, if I will never have a character that has more than 4 Ascendancy Points...

Please fix (:





Yeah it's ridiculous.
They took a niche mode the has specialized builds and another niche mode that is primarily played by AFK builds, juiced them up to make the mods worse, and then made them mandatory and core parts of the early game.

It's such a joke lol

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