Sanctum being mandatory...

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Gkek#1581 wrote:
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Dear GGG,

as a guy who has roughly played poe1 for 10k hours since Perandus league, I must say that having Sanctum in the game as a mandatory mechanic to get ascendancy points is a heavy disappointment, if not the biggest one for me with poe2.

I have skipped Sanctum league after a few days, I have avoided Sanctum mechanic despite it being insanely profitable.

The game might be too hard, not too well balanced early, quite slow, has loot issues, backtracking is a nightmare, etc. - these are aspects I can adapt to, it is a new game after all. But I worry very much that Sanctum can not be easyly replaced by another game mechanic to get Ascendancy Points, if you will even ever have any intention of doing so.

Sanctum (Cruel) is very slow paced, very difficult, very boring and unrewarding in the process. Finally overcoming the early game and having a character that feels smooth, just to enter Sanctum and feel like shit again. Apart from Sanctum being Sanctum, it is completely overtuned at the moment with bullshit honor-drain.. The only good thing about Sanctum is: mapping feels ok-ish at the moment, but after 30 minutes in Sanctum for nothing - boy oh boy mapping feels amazing!
I'm playing a Grenadier and can't even imagine what builds that struggle a bit feel like in Sanctum and what hell I will go through with a weaker or melee character.

What was your plan here? Is there any statistic that indicated Sanctum (and Ultimatum in the same context) were so popular in poe1 that you had to make them mandatory to achieve maybe the most unique aspect of character progression in form of Ascendancy? Sanctum always was a very particular mechanic, that in my perception only a minority of the player base really enjoyed and played/abused for currency - it is mind-blowing that you made it a core part of character progression in poe2..

I can't see myself enjoying Sanctum in the future and I can't see myself playing the game on a regular and returning league basis, if I will never have a character that has more than 4 Ascendancy Points...

Please fix (:





Yeah it's ridiculous.
They took a niche mode the has specialized builds and another niche mode that is primarily played by AFK builds, juiced them up to make the mods worse, and then made them mandatory and core parts of the early game.

It's such a joke lol


I got huge damage mitigation, Ultimatum is easy (Other than some of the options are a bit nuts, like the Omnitect or w/e), id gladly do Ultimatum 4 times and get my 8 points.

Sanctum ill quit playing before I do one.
bring back lab imo, I already miss Izaro
The only way I cleared it with Warrior was to cheese it with ranged attacks. And of course, the rewards were garbage so that made it all that much sweeter.
While I too am not the biggest fan of sanctum for the many reasons people have stated, it is NOT mandatory. I haven't checked it myself yet, but during the reveal they made a big point of saying you can do whatever of the accession options you want. You could just wait till act 3 and do that one twice to get both your points, you'd be a little weaker for that time, but it's not so bad as to make it unplayable or anything near that.

To summerise, it is NOT mandatory, in the full release, you're supposed to be able to do any of the 3 ascendancy trails to get any amount of the points you could get at that point. If you really can't stomach an overleveled Sanctum run, wait till act 3 and never do it again.
The first two ascendancy trials are explicitly Sanctum and then Ultimatum using quest items, so unless that gets fully redesigned, you are explicitly required to do each of them at least once.

From there, it's still unclear/maybe bugged, but it appears that Sanctum invites will give the 3rd set of ascendancy points (3 floors) before Ultimatum (10 waves), so that effectively means the optimal/intended route is 2 Sanctums, 2 Ultimatums, unless you wait so long on the 3rd set that you can get a 10 wave Ulti.

So effectively yes, Sanctum is required. The first one might just be one set of floors, but the gameplay of it is just incompatible with PoE2's combat design.

PoE1 Sanctum is dominated by "run fast, kill everything offscreen/in one hit" builds, both of which fundamentally don't exist in 2. Ultimatum can at least have some of the modifiers tuned to be more sensible, but Sanctum's core design makes no sense in a game designed for you to actually engage in combat. The only way for Sanctum to not turn into a "just keep spamming until you get good RNG" is to tune Honor gain/loss to the point where it's irrelevant, because PoE2 combat is explicitly designed for you to sometimes get hit, especially on bosses while you learn their attacks.

I think it's definitely expected for endgame mechanics to have a bit of a curve like that, but for unlocking Ascendancy points I don't think it's acceptable to tell players to farm multiple invites so they can spam them until good RNG hits. Labs at least had no "unique" gameplay elements; so as long as you were careful and played well you could clear it, and Ultimatum with a bit of tuning I think can be there too, but there's no such guarantee in Sanctum. Some builds are just innately going to find it nearly impossible to run without being an RNG nightmare.
Let me get this straight..

They dropped Labyrinth for ascendancy, and replaced it with Sanctum? A mechanic Which i absolutely detest..
Do they also force you to do Ultimatum now? Another mechanic i simply block and ignore..

Been playing POE since late Crucible, and i have ever since the first Sanctum quest in Campaign, always ignored Sanctum since, as i really do not like the mechanic as i find it boring and dumb.

If this is indeed the case, i am done with POE2, despite getting carried through Geonor and perservering through act2 first boss, and for what?

At least i will now have the time to spend with the insufferable family, instead of playing what should have been an awesome game.. So there is that!!!!!
Last edited by HolgerDanske891#8767 on Dec 10, 2024, 1:11:34 PM
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Let me get this straight..
despite getting carried through Geonor and perservering through act2 first boss, and for what?


For what, indeed. Sounds like you don't really like this game, or POE1, very much.
Sure you can skip sanctum, and ultimatum too for that matter once we get more acts.

But it means you're putting off ascension until later, and not using the free trial you get from story quests. Which is BS.
The new Sanctum Ascendency has been designed to have low enemy numbers, clearly visible telegraphs and slow enemy normal attacks. This way you can evade everything through dodging and movement. Its clearly well designed and thought through in this regard.
I cleared it on 2 different classes, one of them being melee, on first and 2nd attempt. Both times going into the trial very early in act 2. The rooms were laughable easy, severely undertuned. The boss felt well balanced.
You do not need any special build for the trial. You can also easily outlevel it, making it really easy, cause you have so much honor.
There is also no one forcing anyone to do sanctum. It doesn't matter if you get the ascendency an act or a few hours later.
Last edited by Sophianna#0164 on Dec 10, 2024, 10:05:44 PM
Sophi your a liar and you dont even have a supporter pack. Your a tourist, get out of here.

After reading comments about it I decided to wait till I have finished Act2 and Im level 35 and I finally gave it a go... AND FUCK ME ITS WORSE THAN I COULD HAVE IMMAGINED. GGG Please remove this ASAP.
Last edited by KingDaMuncha#6025 on Dec 10, 2024, 10:08:29 PM

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