So. i can not defeat Geonor
" GGG never said it would be that. They've been signalling for months that this will be a significantly different game, so I don't know where the expectation, and now disappointment, comes from. Go back to PoE 1 feedback forums and demand a fresh coat of paint for PoE 1. Ascend with precision.
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" Sounds like something a character from a WW1 movie would be saying. | |
"Very good post. I hope they won't change anything so that people are forced to think about everything you've said and learn how to play the game, instead of forcing the game to cater to their inability to play it. |
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What really pisses me off in this fight is how extremly underwhelming my Warrior feels. What did they not tell us: His slow and heavy attacks make you feel the punch and weight they hit with. Meaning in this case you are slow as fuck, the boss is quick an agile and your pityful attacks do nearly no discernable damage at all. And yes, I know this is deliberate balancing and a game design choice.
But to me, this fight is like PoE2 in a nutshell: It feels a bit like being punished for (yet) liking and playing the game. In my case, they managed an "interesting" balance: Beautiful game which is just this little bit too challanging for me. I still play, but I fear with one of these bosses (And it might be Geonor I am stuck with now) I simply hit my skill ceiling - and then I'm out. Maybe I simply have to accept the fact, that I am not longer the target audience. One hope: That's exactly the way they started with PoE. In 2013 I simply wasn't able to end the camapign (first not for the second, then not for the third time) and had to stick to D3 for some more time which was the inferior game to me but simply more accessable. And in the end: We seem to keep PoE1 - so in the end they can do whatever the fuck they want to do with PoE2 - I am not really loosing anything. |
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Could you possibly show us you fighting the boss?
I'm really curious. |
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" If i am the one adressed: What is there to see? Just an old guy botching up most of the reaction windows until he is dead (bevor Geonor goes down). It might be entertaining hearing my curses while constantly failing. But honestly that is something I don't want anyone to hear. |
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" Would be easier to pinpoint what parts you're having a hard time dodging and dealing with and maybe help you in someway. |
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" Well that is easy: For me this is too much shit going on and too short reaction windows to do anything. Basiscally I am constantly rolling around a boss and the game forbids me by my death to deal damage to him. And so the fight is drawn too long, and I have problems to keep up the needed level of concentration. And because constantly failing although you really put effort into it is humiliating as fuck, I am loosing more and more fun and become even worse. And start questioning my life choices. As already mentioned: I might not be the target audience. I will try to get further in - no idea how far I'll get. Last edited by fritz_dreck#3991 on Dec 19, 2024, 6:47:07 AM
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" i'm sure it has been mentioned but the one advantage you have is that it is an ARPG so you could spend some more time and get stronger before the fight (altough i can understand that it might be discouraging as well ) the bigger numbers will help for sure. |
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not even reading this.
ranger, first try. roll out of the way every time he says the end of a stanza, it's the first boss you have to dodge, don't be gay. sorry all your money didn't allow you to face roll him. |
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