GGG - despite all the criticism, please don’t do this!

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auspexa#1404 wrote:
the game is easier than poe 1 and people are asking it to be even easier

get a grip, and get good


People don't have to get a grip or get better, the masses just wont play it. they can make it like this but people wont play.

I've died 10 times on a boss because I didn't dodge in time, that's not good gameplay.


I've never died to the same boss more than once.

Ok, then don't play? Their goal isn't to have the most amount of players possible.
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Dec 8, 2024, 6:29:29 AM
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auspexa#1404 wrote:
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auspexa#1404 wrote:
the game is easier than poe 1 and people are asking it to be even easier

get a grip, and get good


People don't have to get a grip or get better, the masses just wont play it. they can make it like this but people wont play.

I've died 10 times on a boss because I didn't dodge in time, that's not good gameplay.


I've never died to the same boss more than once.

Ok, then don't play? Their goal isn't to have the most amount of players possible.


Their goal is to get as many playing as possible they cant afford to run two games.

And good for you, you're awesome but that wont help the game one bit.
Agreed OP.

Everyone thinking that dodging, mechanical skill with a keyboard and mouse, and repeatedly trying over and over again are what’s required to beat the bosses is approaching this the wrong way. You hit the nail on the head about needing to reflect and adjust your approach, that’s exactly right, and exactly what makes this type of game so important. Yes, maybe you can keep doing the same thing, and just grind it out through bashing your head against the wall, but of course that will be frustrating and unfun…

People aren’t used to being challenged. They will kick and scream for the game to be stripped of all effort and ask for their relaxing wind down game where they can mindlessly progress without any thought to how do I need to do this, what else can I try, am I not understanding this correctly? It’s unfortunate to see the gaming community, full of so many bright and creative individuals, actually accepting that they just can’t do something because they’ve become so accustomed to developers catering to the absolute lowest rung of accomplishment possible.
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auspexa#1404 wrote:
the game is easier than poe 1 and people are asking it to be even easier

get a grip, and get good


a lack of content doesnt mean the games easy.

Nothing is fun about punching HP sacks for hours to drop white items brother. you have delusions of grandeur
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pushon#5992 wrote:
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You are just a single player though. And they'll do the best to get as many hooked as possible. I am not saying what will happen, but you wanting the game to be a certain way doesn't mean much.


Look at the numbers – if the majority of people didn’t like it, would the game have 80% positive reviews on Steam and such a large player number? I don’t think so.


Well, during the first two hours of login issues there was a very positive in the reviews because of “can’t login, still better than D4” so I would always take those reviews with a grain of salt.
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auspexa#1404 wrote:


I've never died to the same boss more than once.

Ok, then don't play? Their goal isn't to have the most amount of players possible.


Congrats to you but when even experienced players and actually good streamers die from act 1 bosses multiple times it simply is not a skill issue anymore but in fact a game balancing issue. And guess what: It is version 0.1 of the game, so the type of feedback that says: "Guys, take another look at some of the damage that comes in and how it does" is exactly why we have Early Access. We don't have early access so that everyone can say "Good job GGG, no complaints whatsoever, bye." That would be absolutely pointless.
Also: Their goal might not be to have the most amount of players possible in the game but since it has been actually communicated that PoE2 was/is supposed to be the more approachable game compared to PoE1, all i see at the moment is that while it might be aproachable in terms of understanding how stuff works, it is definitely the more difficult and punishing game from the two (during the campaign that is). And i am not exactly sure this will contribute to it attracting more/new players to the series.
My guess is: They started off in version 0.1 giving us basically the hardest version of the game they think is viable. But they will adjust from there and the game will become easier. But they will keep the core philosophy of PoE2, which is the slower gameplay. And i actually like that.
Last edited by th3orist#5387 on Dec 8, 2024, 6:46:40 AM
either drops are too sparse or content is tuned to high. shooting 5-6 double high velocity rounds for a white skeleton is too slow and its a slog. Ruthless wasn't popular and neither will poe2 if it launches in this state. all the darksoul and elden ring players might enjoy it for a single playthough but the seasonal nature of poe leagues will be harder to sell in poe2 where the story takes 40 hours and its like pulling teeth to play. watch steam charts over the next few weeks if you think this level of difficulty has any sort of staying power.
they will adjust the things, but not necessarily to make the game easier. the game is already very easy.
"buff grenades"

- Buff Grenades (Buff-Grenades)
People seem to blame the game and not themselves allot. If you hard having trouble, find out why.

Level up, refine build, grind gear (crazy right). All problems solved after that.

The fact you have to think more in this is hard for many. Like using cold resist rings on act 1 boss fight for example, makes him so much easier if he does less dmg by playing the game as intended
"Bullshit, you get the game for free." - Qarl 2014
"The 5x Diamond Supporter"
Last edited by XvXReaperXvX#7217 on Dec 8, 2024, 6:57:11 AM
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The fact you have to think more in this is hard for many. Like using cold resist rings on act 1 boss fight for example, makes him so much easier if he does less dmg by playing the game as intended

I second that. The game so far has parts that need to be fixed, but players should also learn to think. This was announced long ago by GGG: read monster’s stats, adapt your build to it. You don’t like it, no problem, there are thousands of games to be played

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