Minions get stuck

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PumbadoO#5910 wrote:
this is happening alot in maps and i need to path longer to get to my goal in order to play the atlas. feels bad to play a minion build and go in rooms and have no minions at yor site.
Same experience here, it feels like im playing a bricked build in 70% of the maps i do.


Constantly in areas like this they keep getting stuck on doors and it keeps killing me as i don't realize until after i'm already in a fight.

Also, this is more of feedback, but minions shouldn't die when you go too far if they're minions that follow. They should just TP to you like in PoE 1. That change was pretty... special.
Minions often get stuck on various terrain features such as bridges, doors, and narrow hallways. This issue is particularly noticeable in Act II, especially in areas like The Lost City. Minions can also get stuck behind gates or arena entrances, causing them to be left behind during boss fights. This forces me to move away from the stuck minions until they respawn, which can be quite frustrating.

There are also a problem with minions body-blocking each other making it difficult for them to navigate through certain areas.

Suggestion:
Teleporting Minions: Instead of reviving minions when they get stuck, teleport them directly to the player. This would prevent them from being left behind or stuck on terrain features.
Fun part that it is not only minions that get stuck, it is also monsters.

This is very noticeable in tower maps, when I have a minions army stuck on one side of the bridge, and monsters army stuck on the other side of the bridge.

Thanks god SRS is still dealing damage, as they are the only ones I can force to clear it up ahead on the other side of the bridge.

Something is off with the physics and object collision.
Last edited by Beresta#4375 on Dec 11, 2024, 6:26:31 AM
Happened to me on first doorway.
+1
++++
asking to fix it since day 2
and the deeper you go into the endgame, the worse it gets
sanctum floor 3 and 4 - narrow passages
trial of chaos - narrow passages and elevators
maps - almost every map, especially lost towers that u have to run
i have 15 skeleton frost mages but most of the time ~10 of them just stay afk and often it leads to ur death
i even made a showcase https://www.youtube.com/watch?v=Pv2eyAU8IDc and post on reddit https://www.reddit.com/r/PathOfExile2/comments/1haw6z5/playing_minions_in_endgame_is_pure_misery/
Last edited by DoraNeDura#0052 on Dec 12, 2024, 12:55:43 AM
Same here, stuck on nearly every door at the Lost Towers. Very annoying.
One cannot really avoid doing Lost Towers as they are mandatory to progress your atlas. But, boy, minions get stuck there constantly. Please fix this. Reviving is not a fix. It's bad design.

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