T17s are still an overtuned mess that are also annoying to roll

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Toforto wrote:
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You're running a bossing build. Use Maven. Farm guardian maps, guardian invitations, and the boss in that order.

Bossing builds can hop easily into Sanctum and wreck that content. Sanctum is a consistent money printer, provided you know what you're doing.

Also, you're running an uber bossing build. Why aren't you farming them?


I just don't wanna spend multiple divines buying the uber boss fragments, yeah I can kill 6 of the 7 ubers but it's not very fun because I still randomly die and sometimes stuff like uber sirus takes longer and I almost run out of portals on him.


Uber Sirus is one of the easiest actually. Which part of the fight are you having trouble with?

@sidtherat: but that's a league issue not a T17 issue.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
the gold mechanic stays. it is what makes people play this league, it is direct copy of mobile game mechanics

if anything gold will get more and more tightly regulated. people 'need' to feel the pressure of gold counter going down. i expect that the 'go to' rate will be what T16s give now (which isnt much if you want to run maxed city) - and that youll get from pimped up T17s, while getting 'maven invitation' gold from regular T16. and that isnt enough even for trading.


it boosts the retention but it is a short term solution to leagues dying down on week 3
We don't know yet in what capacity gold will stay, how much of it will drop and how it will be balanced, because we also don't know if the AH will stay in this capacity, with the amount of functionalities it currently has or if it will receive more functionality in the future. All of that is speculation.

The current gold balance is tied to the league mechanic because both the AH and King's March use it.

It's a nonsensical argument, and I won't sit here and pretend that it's not.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Last edited by ArtCrusade#4438 on Sep 17, 2024, 6:07:21 AM
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ArtCrusade wrote:
"
Toforto wrote:
"
You're running a bossing build. Use Maven. Farm guardian maps, guardian invitations, and the boss in that order.

Bossing builds can hop easily into Sanctum and wreck that content. Sanctum is a consistent money printer, provided you know what you're doing.

Also, you're running an uber bossing build. Why aren't you farming them?


I just don't wanna spend multiple divines buying the uber boss fragments, yeah I can kill 6 of the 7 ubers but it's not very fun because I still randomly die and sometimes stuff like uber sirus takes longer and I almost run out of portals on him.


Uber Sirus is one of the easiest actually. Which part of the fight are you having trouble with?

@sidtherat: but that's a league issue not a T17 issue.


It's not the easiest? It's one of the worst ones. The easiest is uber cortex. Sirus is just a bad fight with the worst visibility in the game and stupid off-screen oneshots and degens on the ground. Sometimes you just die then start dying again and again because you can't get back to him, that's all that happens. And sometimes you don't die and the fight just ends, its just completely random.
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the rule of thumb is - if it works in T16 it works better in T17

there is no other rule. T17 have 'currency/scarab' multiplier built in for some god knows why reason. this one thing makes T16 farming strategy undeniably worse than T17. there is no discussion here.

1div+ investments are for T17 - sure. but the exact same logic applies to 1c scarab strategies. excluding essences and beastiary EVERYTHING you do in T16 sucks in comparison. even if you have to buy T17 for bulk prices. you are STILL making more that way.


and there is something that most of you ignore - wilfully or not - THE GOLD

T17 drop ~5-10 times more gold per map, while taking only ~twice as long to run

the mobile game prints money. T17 allow you to print stuff for far, far longer.

all these 'cheap yet great T16' give you pocket change in gold in comparison. so all the 'profitability calculations' people wave around here ignore that T17 provide you far more passive income thanks to all that excess gold you get. that makes T16 even less of a viable option.

the Fear in FOMO is justified in this case.


Exactly my point, t17s shouldn't be giving these insane rewards and gold when they're supposed to be "inbetween" content that's between normal endgame and uber bosses.

And faustus is 1000000000% staying exactly as he is with no nerfs, they would lose so many players if they didn't make him go core or removed features from him. In the reveal livestream they even said they wanted to put unique items on him later on, so this will definitely become more and more like an AH with stuff like maps,uniques and everything else. Probably rare crafted gear will be implemented near the end since I'm guessing its more complicated to do.
Yeah these maps still need nerfs, horrible layouts that take 30 mins to fully clear also isn't very fun game design.
Yeah I recently hit 40/40 by running T17s. The content is still cracked so I just resorted to using the Bisecting scarabs in order to bypass the difficulty.

Funnily enough, I still ended up making profit compared to if I had sold the maps instead. And this is with me rushing straight to the boss and then leaving. I probably could've made more this way if I bothered fully clearing the map and making an atlas tree setup for it.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Last edited by Pizzarugi#6258 on Sep 18, 2024, 4:57:59 PM
t17 bosses are still overturned. even on my ES stacking trickster with 15k ES/aegis aurora/max block i cant do the bosses deathless. i can go AFK inside almost any map with this build but those bosses still 1 shot me.
Last edited by Lyutsifer665#1671 on Sep 18, 2024, 5:04:49 PM
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Lyutsifer665 wrote:
t17 bosses are still overturned. even on my ES stacking trickster with 15k ES/aegis aurora/max block i cant do the bosses deathless. i can go AFK inside almost any map with this build but those bosses still 1 shot me.


How? I can tank them pretty easily on my 2,3k HP Berserker, unless I roll some really nasty map mods like extra proj, increased aoe, less armor, -res and a bad combination of Delirium attack.

The only Boss I had some problems with is Uthred, but I might just be inexperienced fighting him.
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Lyutsifer665 wrote:
t17 bosses are still overturned. even on my ES stacking trickster with 15k ES/aegis aurora/max block i cant do the bosses deathless. i can go AFK inside almost any map with this build but those bosses still 1 shot me.


They are not as you can even do them with week 1 garbage ground just fine without getting one shot.

If you struggle with those it's nothing but a indicator of either a bad optimized character or bad gameplay as you try to tank things that you simply can't tank with your character. Or you do pick bad map mods that end up lethal for your character.

It's just a matter of practice to get better at this game to either just avoid being hit by hits that kill your character or to have enough experience to build a character with a proper defense to tank those hits if you don't want to avoid them.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Sep 18, 2024, 5:15:02 PM

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