So I MUST interact with the league mechanic every new map or zone in campaign.

"
Bleu42 wrote:

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None of you campaigning for a death recap have been able to actually explain how it *realistically* helps players. And just giving some vague non answer of "I mean I can Google the attack" doesn't count.
...


It would be immensely helpful if output included damage of that particular attack which killed you. Poe never having floating damage numbers is a big inconvenience for both new and experienced players, and even for 3rd party tools there is no way to get a valid damage numbers for minions and monsters short of hacking the client.

Yes, in the current state of the game player damage numbers would be excessive, way too speedy and messy, but why not show damage done to the players? Is GGG afraid everyone will realize how wild current monster scaling is? :)
Last edited by Echothesis on Mar 29, 2024, 5:00:58 AM

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