GGG. I bet you Affliction has the highest player retention since 3.10,3.11 and maybe 3.17
The inflation and the way its making people act in trade is quite un-fun.
A lot of scummy behavior this league with more price fixing than i've seen in a while and people demanding more than their listed price. never been more of a need for direct-trade, it doesn't matter how much juice you give us GGG if we can't buy anything with all the sparkles. Thanks for adding that nameless seer though GGG a lot of people got lucky this league that would have not otherwise! (not me but whatever rng) Innocence forgives you Last edited by SilentSymphony#3358 on Jan 24, 2024, 1:37:28 PM
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" I am not entering the wildwood at all and I am having a blast too. - new spectres are fantastic and give basic summoner builds a viability they've never had before, for the first time I am able to play league content even in T16 maps without it becoming too slow or too dangerous - I was able to buy 2 great ventor's gambles due to their historically low prices, so I'm finding more loot than ever despite not participating in the league mechanic - rich people buy my stuff for much more currency than in other leagues, so I have more purchasing power despite not participating in the league mechanic (I sold many 4-5 div temples for example) - the rucksack is the best thing that has happened to this game in a long time, having to make much fewer portals has increased my enjoyment of the game a lot |
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that's definitely an opinion, personally this is one of the most boring leagues I've played.
"buff grenades"
- Buff Grenades (Buff-Grenades) |
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" No need to speculate; https://poedb.tw/us/League#ConcurrentPlayers |
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I had a 'quit moment' in late december / early january when this affliction MF bullshit took traction but the rest of the game didn't caught the wind yet, so I felt kinda forced to make a fulcrum chieftain to participate in this lootfest, otherwise i felt like i'm wasting my time doing other content for 20% of div per hour provided by MF affliction.
Later in the league it stabilized, stuff coming from other league content experienced a price hike so the div per hour got closer to MF affliction. Right now it's fine to just ignore the forest and run Harvest + Expedition with grand design, farming juice and logbooks. 1,000 yellow juice is a divine, scythe logbook is also a divine. Same with essence bossrushing, heist contract farming yada yada, you can do whatever you want which is why POE is such a great game. If I hate expedition and it happens to have loot yield of 100 per hour then I can do blight which has yield of 85 per hour. It's fine, I take that "hit" in favor of avoiding league mechanic I hate to do. But when MF affliction has yield of 100 per hour and anything else has yield of 20 per hour - we have a major problem. And there was a time like this about 3-4 weeks into league launch. |
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" Completely agree, Affliction is ‘broken’ in terms of how much MF it gives and cannot go core at all. That’s said it does show how that the fun’finding good stuff’ player gets is good for rentention.This is a good thing. The lesson is don’t make leagues, at least not regularly, this profitable nor ones that are so called ‘poverty’ leagues, find a middle ground. Also, here https://www.pathofexile.com/forum/view-thread/3494810 I have started a thread on if the non MF parts of Affliction could go core, so different ‘question’ but similar ‘fun is fun’ deal. (ALL typos lack of caps, punctuation and general errors are copyright Timbo Industries - Laziness Division) Last edited by Timbo Zero#8289 on Mar 5, 2024, 7:49:41 AM
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