I Understand Why Ultimatum Didn't Go Core Now
" so its unrewarding for others also...i thought it was just me |
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" That "well, sorta" is kind of a key part of it. They didn't really remove them, they reduced the degree to which they were getting stacked together, but the individual modifiers are still in many cases quite awful and, despite everything else that's gotten better in the game, the feel of the game is just worse than it was before 3.18 because of it. Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
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" Totally. So many insto build bricking mods that you can encounter on any mob that the variety of viable builds (at least in HC, I presume to some degree in SC as well), is the tiniest fraction of what was possible pre-AN... |
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As with anything lately, they gut the rewards and maintain the high difficulty. It's intentional to make the current league always the best source of rewards.
It's still one of my favorites, even if Trialmaster is now as rare as Sacred Orbs. |
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" That is a gross exaggeration. I had 3 of them just today The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" Oh it ain't no exaggeration, I only got 1 trialmaster from running 100+ maps with the increased chance for boss in the 10th wave wheel allocated on my atlas tree. And I instantly died when I got teleported to the arena, before any of the effects from previous rounds were even rendered. Yep the arena was empty, trialmaster was doing his walking-forward animation and my character just dropped dead. Meanwhile one of my friends got him 4 times in less maps than me, the 4th time being even without the extra boss chance wheel on the atlas tree. And another person told me it took them over 400 maps to get 1 Trialmaster spawn. It is pure rng and just a slot machine, I have no idea what the % chance for him to appear is but I bet its under 1% lol Trying to get Trialmaster for the ultimatum challenge this league is pure pain, worst rng challenge I've ever attempted in this game so far in 5k+ hours. Last edited by Toforto#2372 on Dec 26, 2023, 3:39:27 PM
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Tried about 20 of them. Blocked it. Not very enjoyable for me, not very rewarding. Took too long.
Liked metamorph a lot better. |
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Ultimatum is a mechanic that does not engage me. I like rituals, but in ultimatums this constants stops of action to show how you would like to die, just breaks me.
Last edited by B00b#4465 on Apr 6, 2024, 9:39:24 AM
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started skipping all ultimatums this league, like it is not even there. Takes too much time and very little loot, glad it does not proc automatically like breaches do, imagine that disaster lol
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" I didn't like tota because it excluded a lot of builds. After a certain rating I couldn't play my righteous fire anymore because the mobs would completely turn off my health regen and sap away all my flask charges. Just could not play that character into that mechanic at all period. The coins to start the encounter just became easy chaos to me until I had farmed enough to fund another character that league. Ultimatum in its current state is only stupid because its a steep gear check for lame rewards. There's nothing skillful about it. You either have damage and can live or you don't. |
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