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the volatility seems to be for ignite builds, dependings on numbeers. there is a mastery to refresh ignites btw. so big ignite then refresh or get a long ignite duration. difficulty would be to balance attack speed.
at least it s an angle
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Posted bySerialF#4835on Aug 11, 2023, 4:23:23 PM
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SerialF wrote:
the volatility seems to be for ignite builds, dependings on numbeers. there is a mastery to refresh ignites btw. so big ignite then refresh or get a long ignite duration. difficulty would be to balance attack speed.
at least it s an angle
Yeah, it's definitely aimed for DoT builds, ignite and bleed, to create those one-off big hits.
Bring me some coffee and I'll bring you a smile.
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Posted byPhrazz#3529on Aug 11, 2023, 4:31:13 PM
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stormyknight wrote:
Not even going to go into it, but when you are putting things into the game like negative QOL (talk to niko to refill flasks) ? What the fuck ?
You are killing your own game, I dont care about poe2/ruthless i will never play it, at all, period. Im here for this game, the one ive been supporting from the start and you are fucking it up.
lol dont have spare 10 seconds?
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Posted byshadowthedead#5607on Aug 11, 2023, 4:50:56 PM
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this is a ruthless change, who cares
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Posted byspazomatic#1794on Aug 11, 2023, 4:53:46 PM
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stormyknight wrote:
Not even going to go into it, but when you are putting things into the game like negative QOL (talk to niko to refill flasks) ? What the fuck ?
You are killing your own game, I dont care about poe2/ruthless i will never play it, at all, period. Im here for this game, the one ive been supporting from the start and you are fucking it up.
Cya on Friday.
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Posted bygageris#1266on Aug 11, 2023, 4:58:39 PM
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Ciao
Second-class poe gamer
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Posted bypr13st#1040on Aug 11, 2023, 5:33:51 PM
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Phrazz wrote:
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gandhar0 wrote:
In theory Trauma support sounds good for Lightning Strike as it gives general more damage. So in that case it would amplify both the melee and projectile part.
But i assume there will be a "but wait.."-part when they reveal the actual support gem stats.
Sure it would be nice for LS. But what existing gem would you swap out for Trauma? My point; Trauma has to be a lot better than the gem you're swapping out, because you're adding a lot of self-harm too. And I don't really think it will be. Call that a "but wait..." example, if you will :)
I actually think it will be worse than the Boneshatter trauma portion (even though Boneshatter has it built in, and don't have to use a support gem spot for its scaling), to keep Boneshatter's "uniqueness". And that will defeat the whole purpose of a Trauma gem.
But hey, we'll see.
I can see it a good choice in some edge cases where you get extra damage per buff.
Each Trauma stack counts as one buff.
One example would be Mantra of flames or/and maybe some new league specific items that would benefit Trauma stacks.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."
Only usable with Ethanol Flasks
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Posted bygandhar0#5532on Aug 11, 2023, 5:50:56 PM
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mby niko is lonely, idk, there must be a reasonable explanation...
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Posted byferal_nature#7076on Aug 11, 2023, 6:00:23 PM
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On volatility, that + Ryslatha's + Dance with Death could be interesting.
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Posted byXyel#0284on Aug 11, 2023, 6:05:04 PM
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I'm just happy Sanctum is back im gonna play the shit out of it lol.
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Posted byJonte_84#7254on Aug 12, 2023, 4:18:12 AM
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