3.22 league mechanic is not for everyone: please make lots of balance changes.
It is literally 4-th league in a row that will be a standard for me.
Kallandra - don't please don't even. I did not do this league mechanic, for obvious reasons. Sanctum - You had to be range to do it at first. Crucible - way overturned mobs and way too complicated, plus not deterministic enough so one can lose half of the damage on one bad outcome. Triall - tried it once and got one shotted because of reasons undisclosed. Ok then laugh it away You guys tell me how it's not really true, and shower me with 50 ways of overcoming problems described here. The truth is it's another "standard" character for me. And it's getting ultra boring. |
![]() |