The promise of a shared endgame fooled collectors and standard players

Annoyed std player here...

With the advent of these recent announcements I will be one of those players who will stay playing PoE1 standard and never touch PoE2.

Sadly, GGG will continue to take a dump on us standard players and cater to league sheep.

The day PoE1 standard somehow dies is the day I (as well as many other std-only players) will quit PoE and not touch another ARPG again.

Thanks again GGG for taking advantage of player trust and dumping on our dreams.
Never forget the Alt Qual Gem deletion, the Ex > Div swap and loss of various crafting methods.

Revive Metamorph/Crucible. Refine Sentinel/Kalandra content. Bring back legacy modifiers/values.

Where's my EShroud buff?
compared to the first exilecon, this one certainly delivered a brand new message and vision there is no mistake about that

Poe2 looks fantastic but since 2 is effectively the replacement and successor to 1, so are the items players spent years farming

foil items… yeah about that…

Feelsbad :/
✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags.
Please don't tell me about the voidborn foils! Kekw
Last edited by facemangler#4490 on Jul 31, 2023, 4:52:15 PM
perhaps this is just me as a non-mtx PoE player....

I have literally never played a single game in my life that I didn't expect to either cease getting updated, or be released as a sequel or new game. Literally not a single game. There is always the expectation that I will move on to something newer and shinier and basically completely forget about the old game. Logging in just to look at my "collection" is so far-fetched to me. A game is meant to be played, not merely looked at.

I get that the original message was that PoE 2 was going to have a shared endgame with PoE 1, I do understand that...but at the same time this obsession with collections and foils and mtx etc., and how these can no longer be transferred to PoE 2 sort of baffles me.

I would much rather have a totally new, exciting game to play from scratch than a never-ending continuous remake of PoE 1, with all the limitations and problems that comes from years and years of issues and a decade+ old base system. Even though I have played PoE since the beta. There's a risk the new game might have problems (*cough D4 *cough), but the excitement of exploring a new game, and the next 10 years of development has me really really excited. To hell with all the items I had stored up over the last decade, I don't give a damn about that. I had fun playing the game all this time through its ups and downs. I had items from 2013 in my standard stash. So what? I also had every set and every unique and all the best perfect runewords in my D2 account from the early 2000s. Did I expect them to be around forever and usable in any future installment of the series? Not at all. I have no interest in starting a brand new game in instant god mode.

It is far more normal, reasonable, and predictable that there would come a time when PoE 1 would end, and PoE 2 would begin. And frankly, even if they had a shared endgame, there was never a guarantee (nor should there have even been an expectation) that all previous items would be usable, or even accessible. Plenty of items through the years have been erased or modified out of existence. I would argue it is BETTER for your collection that the games are separate because there is now no reason for GGG to go in and make mandatory changes to your years-long museum of old items, destroying many of them in the process.
Last edited by jsuslak313#7615 on Jul 31, 2023, 5:16:47 PM
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facemangler wrote:
Please don't tell me about the voidborn foils! Kekw


ufffff thats must hurt for ppl that got them
"
jsuslak313 wrote:
perhaps this is just me as a non-mtx PoE player....

I have literally never played a single game in my life that I didn't expect to either cease getting updated, or be released as a sequel or new game. Literally not a single game. There is always the expectation that I will move on to something newer and shinier and basically completely forget about the old game. Logging in just to look at my "collection" is so far-fetched to me. A game is meant to be played, not merely looked at.


So you've never played League of Legends, World of Warcraft, Fortnite, etc? Big games that are live monoliths? Runescape? That one is the one that actively forked but technically your stuff is still in RS3 from 2004 or whatever. You expect that those will always be one of and there will be no sequel.

If you want to be some offline casual titles, then get treated as such and get sub 500 hours investment in it and absolutely no major time investment in obtaining achievements, knowledge and history with the game.
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anti4z500 wrote:
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facemangler wrote:
Please don't tell me about the voidborn foils! Kekw


ufffff thats must hurt for ppl that got them

Missing 8 voidborn foils from all that I know of. With multiple dupes.
"
jsuslak313 wrote:
I would much rather have a totally new, exciting game to play from scratch than a never-ending continuous remake of PoE 1, with all the limitations and problems that comes from years and years of issues and a decade+ old base system. Even though I have played PoE since the beta. There's a risk the new game might have problems (*cough D4 *cough), but the excitement of exploring a new game, and the next 10 years of development has me really really excited. To hell with all the items I had stored up over the last decade, I don't give a damn about that. I had fun playing the game all this time through its ups and downs. I had items from 2013 in my standard stash. So what? I also had every set and every unique and all the best perfect runewords in my D2 account from the early 2000s. Did I expect them to be around forever and usable in any future installment of the series? Not at all. I have no interest in starting a brand new game in instant god mode.

It is far more normal, reasonable, and predictable that there would come a time when PoE 1 would end, and PoE 2 would begin. And frankly, even if they had a shared endgame, there was never a guarantee (nor should there have even been an expectation) that all previous items would be usable, or even accessible. Plenty of items through the years have been erased or modified out of existence. I would argue it is BETTER for your collection that the games are separate because there is now no reason for GGG to go in and make mandatory changes to your years-long museum of old items, destroying many of them in the process.


Oh I am not done with you, sir. There are so many games released each year you have endless opportunity to "explore a new game" and get the "excitement of exploring a new game".

Easy for you to say that you're fine abandoning your time with PoE when "playing since beta" seems to have amounted to barely playing compared to some of us looking at the character tab in your profile. Wow, you get to abandon 4 90-95 characters, what a sacrifice you're making. You're so brave and totally like us but with the bravery to start anew.

No, it is not reasonable. Especially since they explicitly argued against that at Exilecon 2019. Nobody expected all previous items to be usable, it's about having the same game and still having all those things in some form. Whether they work or not. Because in 10 years new players would pick up PoE and we'd still be here with a large history and achievements to show off to them. Now? It's like they expect us to invest into games that have 10 year lifecycles by the precedent set here, instead of the many decades lifecycles of true big online games.

This is how the modern age of video games should treat big games. They should be monoliths, one game, that will forever get updated and remade but one game.
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albert2006xp wrote:


This is how the modern age of video games should treat big games. They should be monoliths, one game, that will forever get updated and remade but one game.


I get that change can be hard but man is this statement depressing :p not least of all because you'd never actually get the game you want to be a monolith if they practiced this prior.

Why would you consciously shackle yourself to your past restrictions both monetary and talent wise when you know you can do better? The best games come from risk, the most tepid games come from updating the same thing over and over again its tried and true.
"
Draegnarrr wrote:
"
albert2006xp wrote:


This is how the modern age of video games should treat big games. They should be monoliths, one game, that will forever get updated and remade but one game.


I get that change can be hard but man is this statement depressing :p not least of all because you'd never actually get the game you want to be a monolith if they practiced this prior.

Why would you consciously shackle yourself to your past restrictions both monetary and talent wise when you know you can do better? The best games come from risk, the most tepid games come from updating the same thing over and over again its tried and true.


What are you even saying. PoE is not a sequel to anything. They made this monolith and are now building another one out of the pieces of this one.

The best games come from updating a game for a long time. The games I have over 5k hours in, there's only a handful and they have all been around for over a decade, maybe even two and I doubt there will ever be a sequel for any of them. If you want to be a game I have less than 500 hours in instead, sure, release a sequel.

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