[Ruthless] Ruthless is the most important experiment that ever happened in ARPG history
I agree fully with "if any of the three main 3rd party tools - Neversink, PoB, TFT - cease to exist, this game is in TERRIBLE trouble".
Frankly, I would immediately stop playing. The intentional lack of information (which PoB solves), the excessive cluttering of the screen with irrelevant trash (which Neversink solves) and the lack of the ability to efficiently buy services in a safe and secure manner (which TFT provides, it even does more, because of their most amazing browser plugin which keeps the evildoers in check) would kill this game for me. At least PoB (with FULL functionality, not some "yes, but we still keep you ignorant and in the dark about what does what" that seems to be "core to the game" for whatever odd reason) and Neversink NEED to be part of the game client. EVE Online, for example, basically has their own "PoB" in the game for years. You can simulate builds in the game and even find out if they are "capacitor stable". And regarding item filters... doesn't even one of the upcoming, currently early access games in the ARPG genre, have it? Forgot the name, sorry. |
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" Oh come on, those are trash bases and the league is pretty much over already so people are selling out for cheap. |
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" No PoB would be a right pain in the backside, but people wrote filters before Neversink hell even I can update my filter for a new league manually albeit slowly and shitloads of players already don't use TFT which isn't integral to anything except a specific trade mindset. Honestly the game would survive without all 3 but changes would need to be made to not lose players that rely on them fully, no PoB means game needs to be easier realistically, no TFT needs trade improvements (as they are constantly told) and loot needs a rework anyway. Just the fact we filter out huge swathes of items already suggests most items needn't drop in the first place. |
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" All true, a few random thoughts: 1. I wish more builds were really viable in endgame, the sheer number of trash uniques is really... irritating 2. TFT is also about "keeping the community safe" for me via their blacklist browser plugin (this one feels like a gamechanger for me) 3. Cleaning up the loot tables would actually be really easy - GGG would just need to take the "semi-strict" Neversink option and apply it to their loot tables and we would be happy 4. Why can't shard stacks be consolidated on drop? Beachhead looting is really cumbersome |
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" If you mean keeping their community safe from anyone who tries to questions their RMT ties, then yeah, their community really is safe. Regardless, everything they provide ensures that GGG needs to keep making anti-SSF changes. I just wish GGG stopped being weak and finally took a decisive action instead of letting The Fucking Twats ruin the game for people that don't want to play the game their way. Ruthless should be [Removed by Support].
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" 986 pdps bow for under 10divs. here is another trash base with 920 pdps. Last edited by feral_nature#7076 on Jul 16, 2023, 4:23:53 PM
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first 900 pdps bow i find on market is 60 div and cant find a single 190 fractured bow, even 180.170 can find 3 for 7 10 50 divs.
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" other guy said its end of league so they go for cheap - you should listen to him. |
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so wait for bllack friday to play the game. interesting.
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