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Char1983 wrote:
I kind of wonder if you actually read my posts. At least it doesn't seem like... anyway, have fun.
I did read it... It showed no comprehension about how software is actually built...
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Posted byCyzax#3287on Apr 17, 2023, 9:23:04 AM
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Char1983 wrote:
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Pizzarugi wrote:
-1
I've seen what that's done to Runescape, dividing the playerbase, reducing the number of people you can find in fun minigames, and reducing the number of people with stuff to buy from or sell to.
I love Harvest and I want nothing more than for it to return to 3.13 glory (with the crystallized lifeforce, because that's super handy), but it mustn't come at the cost of fracturing the playerbase.
Well, right now the playerbase has been fractured into the "don't play anymore" people. Also, there is a large fraction of players that just doesn't want to interact with other players, Harvest would be great for that.
I don't quite get why Ruthless, SSF, Hardcore, League, Standard (and probably more? Lost track) all get their own modes, but one that has been requested hundreds of times doesn't. You could even make Standard the playing field for such stuff if you wanted to, that wouldn't fracture the player base further.
I don't think the "don't play anymore" people are comprised largely of old Harvest lovers enough to warrant a whole new league type dedicated towards it. They would probably roll it into the SSF or standard servers, though.
Don't think they'd ever put it in Ruthless. They want the game to be harder than it already is, and Harvest in any form would circumvent that.
PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!
And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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Posted byPizzarugi#6258on Apr 17, 2023, 12:52:01 PM
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