Huge Memory Usage

Computer with 2GB memory... Running a OS that takes up to 1GB memory to effectively idle.

And then you play a relatively memory intensive game. You need to upgrade your RAM. Badly.
IGN - PlutoChthon, Talvathir
I agree to this thread. I got blue-screen-of-deathed once while playing PoE. I'm using a laptop.

I had a lot of internet browser shit open, such as grooveshark, twitch.tv, and the PoE passive skill tree. my entire computer crashed when I tried to plan my passive skills with PoE open.

I'm using a laptop with only 2 GB ram (yeah I need to upgrade huh, anybody know if it's easy to do?), but my laptop can handle games such as LoL, Tera, and single player games such as Dragon Age.

Anyway, getting BSoD is a pretty bad sign is all I'm saying P: I try to be more careful with PoE now, not to have so many internet browser things open.
"
Well, guess that proves it that this game has one of the worst memeory management I've seen in games) (SIC)


Using 1.2GB of RAM is not a bad thing. It's a good thing. In today's world of cheap memory, I applaud their decision to use memory like the cheap/fast asset that it is. In fact, I so applaud it, that I installed a RAM Disk to help them along. My PoE is installed into an 8GB RAM Disk, and uses about 5.5GB of that disk. Plus the 1.2GB it uses of main memory, I have 6.7GB of RAM dedicated to my PoE experience.

As a consequence, I zone in on my maps so fast I go backwards in time. I finish my maps, get back to the Eternal Laboratory, and say "thanks for all the loot" prior to them even opening the portal. None of my team mates knows how I do that yet. Please don't tell.

--C

Last edited by Courageous#0687 on Apr 16, 2013, 7:33:40 PM
"
Araycan wrote:
Well, guess that proves it that this game has one of the worst memeory management I've seen in games)

Besides, packing the entire game in one gigantic file? Cmon, the word "fragmentation" rings a bell?


Yeah right..., because u have "seen" "memory management". So i assume u are a game programmer and did get your hands on the source code of all the memory management systems of the games u have "seen"?
U realize that packing all game files in one big file, is often the fastest and most efficient way to handle your assets and loading? Thats the reason why GW1/2 follows this practice and many other games use similar systems. Its actually more lazy and easy to not follow this practice.
U ever wondered why John Carmack used large ".pak" files in Quake?
Memory use is a huge issue for computers with 4gb or less, before I upgraded my PC a lot of games made my HD swap a ridiculous amount and that killed the HD that had the swap file on. It is not always an easy thing to upgrade, 4gb was the limit of my old mb so to add more memory would have required a new mb and i don't think my cpu was compatible with new mbs.

When i finally did upgrade, got 16gb ram, ssd and use part of the ram for a ramdrive for the swapfile. It will be nice not to have to worry about ram for a while, i remember when i got my 4gb machine people told me 4gb was overkill...
Last edited by Zvim#3037 on Apr 17, 2013, 10:17:56 AM
I would have probably one of the lowest spec laptops for this game. Even running at the lowest settings and gc -1 in the shortcut (2GB RAM). i find i get many exceptions for out of memmory.

It happens mostly with these:
1. Battle Front Zone
2. Team Group of (5-6 players) - especially when Minon Masters are present.
3. After 10 or so Zones have been visited.
4. Addition notes 1st July Playing my witch with freezing pulse i get 2-3 maps done before crashing with out of memory exception.


Last edited by LollyScramble#2050 on Jul 1, 2013, 1:05:00 AM
Woah, necromancy.
Before the most recent patch , I checked task manager on my system while running the game.

The reason I did so was I noticed teh game bogging when I opened my chest inventory,
with slowed display of gear and panels.

2.3 or so GigaBytes chewed up according to task manager.
This is on a Win 7 64bit system with 8 GB RAM and a GTX580 Nvidia gfx card.

Which I think is the max the game could possibly use as I do believe it is a 32 bit app and therefor can not exceed that amount of RAM usage.


Today it is running at around 1.3 GB of RAM at peak usage.

I suspect the latest patch might have put RAM usage back to more normal levels as
that is typically what I recall being used by the game in months gone by.


If anyone reading this is wondering how much RAM his or her system should have, one should
not have a game rig with less than 8 gigabytes of RAM. 8 should be plenty for
anyone, I've not seen the need or reason to get more unless one is doing
huge Photoshop or 3dFX graphics projects or some such. CAD,etc.

Considering there will be real 64 bit games arriving they can and will use more than 2GB
of RAM but any 32 bit app will not be able to eat more than that. 2GB.

"
Buzi wrote:
Before the most recent patch , I checked task manager on my system while running the game.

The reason I did so was I noticed teh game bogging when I opened my chest inventory,
with slowed display of gear and panels.

2.3 or so GigaBytes chewed up according to task manager.
This is on a Win 7 64bit system with 8 GB RAM and a GTX580 Nvidia gfx card.

Which I think is the max the game could possibly use as I do believe it is a 32 bit app and therefor can not exceed that amount of RAM usage.


Today it is running at around 1.3 GB of RAM at peak usage.

I suspect the latest patch might have put RAM usage back to more normal levels as
that is typically what I recall being used by the game in months gone by.


If anyone reading this is wondering how much RAM his or her system should have, one should
not have a game rig with less than 8 gigabytes of RAM. 8 should be plenty for
anyone, I've not seen the need or reason to get more unless one is doing
huge Photoshop or 3dFX graphics projects or some such. CAD,etc.

Considering there will be real 64 bit games arriving they can and will use more than 2GB
of RAM but any 32 bit app will not be able to eat more than that. 2GB.



I run the game with 4GBs of DDR2 and I have no problems at all. I have a dual monitor setup and am always watching tv or some vidoes on the other screen while playing PoE. Sometimes, I even run PoE with diablo 3 minimized...or vise versa. Never have I had any problems. It's all in how the system is setup and how clean it is. I run very minimal services -- 32 on a fresh boot (default would be like 50 to 60 depending on what nonsense you install).

I get 60fps constantly with Vsync on...no issues.
"
SimianJyhad wrote:

Secondly while Win7 is MUCH better about memory usage than Vista or win8, compared to XP its still a bit piggy. Win7 runs smoothly with around 1gb of ram free, The more running in the background the more you are gonna find issues of Memory not being enough and the system swapping to paging heavily (system slow down) you didn't say if the HDD is an SSD or not so given the slow downs I am assuming not. This means when the system starts paging heavily, using the HDD as extra ram, it creates a bottle neck that can lead to significant system slow downs.


Win8 use less Ram then 7 duo optimizations and the usage of less services.
I just swapped from 7 to 8.
i have 140mb lower usage in idle on 8 then on windows7.


http://www.bit-tech.net/news/bits/2011/10/10/windows-8-to-use-less-memory-than-windows-7/
Last edited by blackstar#4766 on Jun 27, 2013, 9:20:37 AM

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