State of currency drop - Divine
Every league mechanic can be profitable if you know what you are doing.
|
![]() |
Yup, I've been trying metamorph casually. The only nodes from the tree I've taken are
Intrinsic Darkness Organ Donor Replicated Results Escaped Experiment Catalysing Fluids Basically the entire point is to collect as many organs as possible and do the laboratory. So far, I've got 3 divines and 5 exalted orbs as pure drops from the laboratory alongside a bunch of other currency and divination cards/stacked decks. This is not even a full map mechanic as I have not boosted the loot I get from metamorphs I fight in maps. And it still yields pure divine drops just like how ritual and delirium do. Funny thing is, all three of them require me to blast through maps and kill mobs - what the game is about. Therefore, there isn't any issue with pure divine orbs and you are not required to do Sanctum or flip currency to get them. Last edited by Johny_Snow#4778 on Jan 12, 2023, 9:45:19 AM
|
![]() |
" I never said doing league content is not profitable. I made 4 raw fracture orbs from harbs alone. Thats like 20 divines. You clearly dont understand what RAW divine drop means and how it maters to have balance between league and basic game content. Ffs i dropped more doctor cards from mobs this league. You clearly dont have any idea what i talk about because u reflect your gameplay as average gameplay while wearing mageblood. Anyway our conversation is pointless but tnx for chat. Try and get little bit more challenges done you are wasting too much time farming that mageblood. As you said it yourself everything is profitable and fun. DO IT. Last edited by nikola061#2171 on Jan 12, 2023, 11:28:14 AM
|
![]() |
I genuinely don't understand the problem. What is OP complaining about?
If players are able to consistently get divine orbs from other systems which exist in the game, who cares if the random drop chance is low? The fact that you ARE able to consistently get divines from other systems actually JUSTIFIES the random drop chance being so low. It's like complaining that there isn't enough ice cream because your left hand is empty, while holding ice cream in your right hand. You've still got the ice cream, my dude. |
![]() |
" Its about having balance. You might understand my point better when u get to endgame. Try all content get all challenges from all the content and you will see how many types of content are complete waste of time. |
![]() |
" There's some definite irony here in that you're complaining about the game wasting your time while telling me to spec into content I don't feel like playing, in a video game, just so I can get worthless challenge points that reset in two months. The doublethink on display is real. |
![]() |
" Ofc its irony XD Thats why i said it. Game wants me to grind specific things and not have fun with all aspects of game. Thats my whole point and thats why i think a lot of content needs to be changed or better yet improved. You should feel good playing whatever you want and not being forced to do only specific grinds. Actually only challenge rewards stay in next league and rest is worthless. Man everything you say is exactly what i say but somehow you have opposite view. You are funny guy :D Anyway enjoy whatever u do. Last edited by nikola061#2171 on Jan 12, 2023, 12:56:51 PM
|
![]() |
If you rely on raw drops, you're going to have a bad time. This has been known historically throughout PoE's history. You'll make divines more reliably by engaging in certain league content.
Tujen, for example, has found me 11 divines from haggling. I'd have gotten more, but I ran out of artifacts before I used up all of my exotic coins.
Spoiler
![]() Before that, I've found 8 from completing sanctum runs. The reason you don't get many raw divine drops is because GGG nerfed them to make up for the money printers found elsewhere in the game. PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. Last edited by Pizzarugi#6258 on Jan 12, 2023, 1:29:32 PM
|
![]() |
" Yea i completely agree on that but i think its bad decision. I am just comparing raw drops compared to leagues before. On average i was getting like 20-30 divines from raw drops. This league i got only 2 from raw drops and it feels really bad. Again i dont need farming guide XDD i am just pointing difference compared to last league and leagues before that. 10-20 times less divines in 38 challenges. I dont care if i got 5000 mirrors from sanctum all i want is more even drop rate across all content. I dont want meta build i dont want meta farming strategy i dont want to do what they want me to do. Thats boring and small. Sure overall this league has 10 times more currency compared to last league but its trash system IMO. Its boring and unfair. Ppl are missing my point completely somehow. I dont need more divines i need more even drops so i dont feel like i waste my time doing stuff that gives 100 c per 5 days of gameplay. |
![]() |
" This! Also, Sanctum is historically one of the best league mechanics for getting raw divines, yielding 1-4 every run. The last league that dropped this much raw currency was archnemesis, and getting those t4 AN recipes was much more time-consuming. Throughout Lake of Kalandra league, I got exactly 1 raw divine from the league mechanic. This is not a good time to be complaining about divine drops, my dude. |
![]() |