so the new league mechanic means 2k life builds 100m dps?

How will quinn survive this one!

Seems like it's going to be a good league mechanic to use minions, and yeah kill them before they can hit you.

Depends on how you can access the mechanic, if it's just a portal you find on the map you can just sprint at it and go...
"
Sherudonst wrote:
How will quinn survive this one!

Seems like it's going to be a good league mechanic to use minions, and yeah kill them before they can hit you.

Depends on how you can access the mechanic, if it's just a portal you find on the map you can just sprint at it and go...


you will be able to stash up to 8 sanctum "maps" to run all later
So i hope they see this and thought of this, surely if little old irrelevant me thought of this then they did too

So chris goes on to say that your resolve is depleted when you are "hit" by a monster or trap etc

So what about max evade+dodge characters? Is the resolve only depleted when the hit "goes through" or is it purely if something has physically touched you, regardless of whether you have evaded or dodged it, it still damages your resolve.

If its only if the hit has gone through, god damn thats gonna be op
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Blackrock2318 wrote:
So i hope they see this and thought of this, surely if little old irrelevant me thought of this then they did too

So chris goes on to say that your resolve is depleted when you are "hit" by a monster or trap etc

So what about max evade+dodge characters? Is the resolve only depleted when the hit "goes through" or is it purely if something has physically touched you, regardless of whether you have evaded or dodged it, it still damages your resolve.

If its only if the hit has gone through, god damn thats gonna be op


do ppl dont watch stream that tells all that.
character defense/dodge/evade have 0 impact.
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anti4z500 wrote:
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Blackrock2318 wrote:
So i hope they see this and thought of this, surely if little old irrelevant me thought of this then they did too

So chris goes on to say that your resolve is depleted when you are "hit" by a monster or trap etc

So what about max evade+dodge characters? Is the resolve only depleted when the hit "goes through" or is it purely if something has physically touched you, regardless of whether you have evaded or dodged it, it still damages your resolve.

If its only if the hit has gone through, god damn thats gonna be op


do ppl dont watch stream that tells all that.
character defense/dodge/evade have 0 impact.


i watched the 26minute long video that said if you get hit, evasion/dodge makes u not get hit
Last edited by Blackrock2318#6841 on Dec 3, 2022, 5:19:34 AM
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Sherudonst wrote:
How will quinn survive this one!
lol by facetanking it i imagine lmao
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
"
Blackrock2318 wrote:


i watched the 26minute long video that said if you get hit, evasion/dodge makes u not get hit


It was specifically mentioned that it went through mitigation, Chris took the time to go through block, evade etc though it was only a few sentences so I can see how anyone might miss it.
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Draegnarrr wrote:
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Blackrock2318 wrote:


i watched the 26minute long video that said if you get hit, evasion/dodge makes u not get hit


It was specifically mentioned that it went through mitigation, Chris took the time to go through block, evade etc though it was only a few sentences so I can see how anyone might miss it.


Basically there are attacks that don't hurt much but reduce resolve and can't be mitigated and those "usual" attacks that just hurt but can be mitigated.
It's a bit like the stressing attacks in Darkest Dungeon.

Still leaves melee in a worse place than ranged.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
satanttin wrote:
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Sherudonst wrote:
How will quinn survive this one!
lol by facetanking it i imagine lmao


Can't do that, attacks ignore defensive layers..

Oh noe's.
ya damage pretty much has taken care of everything for ages now

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