Sick of Diablo III so here I am.

"
Silty wrote:


Online-only wasn't, isn't, and never will be about protecting the users. It's about protecting the profits.



So you're also referring to GGG as protecting their profits (or future profits) also? I'm also getting anti big-coporations with this post.

Why can't it be both? Protect us users from hacks, and protects the profits of GGG, a reward for work well deserved! (same with Blizzard, in the end those guys also have mouths to feed, rent and bills to pay. If they get phat check$ they certainly well deserve it. Kotick delivers.

Tar. Feathers. Don't go stomping on Blizzard when the argument also fits GGG. People will hate on GGG for thei always on option.
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
"
tpapp157 wrote:
@Tagek
I don't know all the details but as far as I've heard D3 accounts getting hacked is the result of an oversight in D3's server communication that made a user's account information publicly retrievable. Getting hacked is no one's fault except for Blizzard.


Late to the party but I just have to comment on this especially when it was posted by a moderator.

You don't know the details and heard it from some online commenters that there's hacking going on, yea that seems pretty plausible.
"
b4dguy wrote:

Late to the party but I just have to comment on this especially when it was posted by a moderator.
You don't know the details and heard it from some online commenters that there's hacking going on, yea that seems pretty plausible.


But for Blizzard to
A. Assume that they haven't been hacked
B. Blame the customer
C. Charge for security they should have provided
seems suspicious.

I have this gut feeling that Blizzard servers have a security flaw that they don't want to discuss. Maybe it's just a feeling, but the sheer volume of uncorroborated comments complaining of security failures seems suspect. Blizzards statement that the authenticator works perfectly is suspicious, since the authenticator can't block man-in-the-middle attacks or flaws in the Blizzard servers.
Back in black
I hit the sack
I've been too long I'm glad to be back
"
kekrebos wrote:
I'm joining the PoE clan now as well, from D3, but for different reasons.

<snipped/>



Hello,

I'm also a disappointed Diablo 3 player who is looking for something more worthwhile. Always preferred this genre of games and D3 not what I was hoping for.

I have played to level 60, feel fairly confident in Hell an moved on to Inferno. Killing monsters there has nothing to do with skill or any other sort of mental challenge, it's just tedious, takes forever and wastes my time.

All the other points you mentionned were very well put together and also highlight perfectly what I think is wrong.

So I'm looking forward to something that looks like it's been made by people who actually care for the relevant issues.
"
Flauros wrote:
"
b4dguy wrote:

Late to the party but I just have to comment on this especially when it was posted by a moderator.
You don't know the details and heard it from some online commenters that there's hacking going on, yea that seems pretty plausible.


But for Blizzard to
A. Assume that they haven't been hacked
B. Blame the customer
C. Charge for security they should have provided
seems suspicious.

I have this gut feeling that Blizzard servers have a security flaw that they don't want to discuss. Maybe it's just a feeling, but the sheer volume of uncorroborated comments complaining of security failures seems suspect. Blizzards statement that the authenticator works perfectly is suspicious, since the authenticator can't block man-in-the-middle attacks or flaws in the Blizzard servers.

You may be right. If there is in fact a flaw on Blizzard's end (a very real possibility) then the expected response would be to find it and fix it, without ever publicly acknowledging that it existed.
not enough time for gaming!
Unless personal or CC information is stolen I don't think they have any obligation to tell anyone that anything happened.

I'm on the fence about the issue. On one hand you have blizzard claiming no accounts with authenticators being used properly ahead of time have been compromised. On the other hand you have notable people in the industry claiming they were a victim, and some people claim they were using authenticators.

It's not really possible to know until they fix something or make a press release... which is exactly what they want... doubt.
If you have account problems please [url="http://www.pathofexile.com/support"]Email Support[/url]
The only reason i don't want to buy D3 is the hack issues
but i tried the game and really liked it and i could see myself playing D3 for a long time but i came here to try PoE as its a bit like D3 as i was told its a great game so i would like to see is it a copy od D3 or is it a game of its own
"
zeto wrote:
Unless personal or CC information is stolen I don't think they have any obligation to tell anyone that anything happened.


They might not have an obligation, but it's still a good idea for the sake of trust.

"
zeto wrote:
I'm on the fence about the issue. On one hand you have blizzard claiming no accounts with authenticators being used properly ahead of time have been compromised. On the other hand you have notable people in the industry claiming they were a victim, and some people claim they were using authenticators.


What Blizzard says often enough does not line up with what Blizzard does.

"
zeto wrote:
It's not really possible to know until they fix something or make a press release... which is exactly what they want... doubt.


You really don't want the customer doubting whether or not their information will be safe with you. They could have saved face by saying "We are investigating reports that our servers have been compromised." But they didn't, and chose to play blame the victim instead.
Back in black
I hit the sack
I've been too long I'm glad to be back
I'm utterly disillusioned with Blizzard, which is why I found PoE in the first place.

I'm interested in companies that evolve gaming as a whole.

ArenaNet seems to be one of those companies.

Guild Wars 2, and Lineage Eternal are two games high on my anticipated list right now.

Potentially, I think PoE could be a lot better than it is, but they need to add a lot to their game to make it stand out from the crowd.

It's biggest flaw(s) is simply that it is a rerun. PoE desperately needs some innovation and creativity applied to every system in the game.

I know a lot of people will vehemently disagree with me, but look at it this way: a game that is nothing more than a rehash of older games will inevitably bleed customers as they get bored with it.

Nostalgia only goes so far, and then you have to add some new twist to keep interest.

PoE doesn't do that yet.

Lineage Eternal looks like it will. It appears to be far more interactive and customizable.

The one selling point to PoE, the deep customization - isn't what it appears on it's surface.

I don't find a Skill Tree that consists entirely of passives very compelling at all.

Build wars. Deck building. Spreadsheet. Number crunching. Book keeping. Bean counting.

All of these phrases describe the "customization" from a 100% passive skill tree.

The skillgems/modifier gems add a bit more customization - but they need to focus more on modifiers that actually change the underlying nature of the skill itself.

Look at D3 for example, in this one area they actually did right (with their skill runes). Adding a skill rune to your skill changes the way in which the skill functions from the ground up - the animation is diferent, the way in which you use the skill is different - it's entire purpose is different.

There are a couple skill modifier gems in PoE that do this as well - but I feel they need to do more in this area. Skill modifier gems should essentially give you an entirely new skill - one that is reminiscent of, and based upon, the base skill, but that functions in an entirely new way.

This expands true skill customization and options in the game.

The passive skill tree is there only for support and "buffs" of skills you already have - it does not change the actual game experience or play style.
"
iPan wrote:

Build wars. Deck building. Spreadsheet. Number crunching. Book keeping. Bean counting.

All of these phrases describe the "customization" from a 100% passive skill tree.


You say this as if it was a bad thing. Spreedsheeting, number crunching and planning etc is a big part of the appeal of this game.

It's almost like looking at a game like Civilization IV, and saying that while it's certainly a nice game, it has so much strategy.

(Unless I misinterpreted your post entirely, in which case I appologize)
Last edited by andymkay#3486 on May 27, 2012, 11:56:59 AM

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