Loot goblin meta is real, it's not just player perception.
" +1 ! It was already bad before 3.19 but now it's unbearable and I'm not saying this as a casual or average player. My gear last league cost 2 mirrors but even I feel totally repelled by the current state of the game. I don't want to invest even more time than the unhealthy amount I already invested before 3.19... What frustrates me the most is: they haven't improved the core game nor added a lot of QoL in the past years either. I also now have to be afraid of being put on probation because of unnecessarily negative remarks...for the first time in 10 years for something so harmless...please do not alienate your player base even further... “Human decency is not derived from religion. It precedes it.” ― Christopher Hitchens My QoL List: https://www.pathofexile.com/forum/view-thread/3279646 Last edited by Antigegner#0560 on Sep 9, 2022, 8:02:26 AM
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" 100% this is what will make me quit the game. Innocence forgives you
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I saw this floating around and laughed...
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The iiq/iir changes and shift of valuable drops to god-touched rares is the most despicable thing I've experienced in the history of PoE.
It also comes off as so hypocritical that they don't want players to feel compelled to engage with 3rd party tools such as TFT yet this system of loot creates strong FOMO when you encounter one of those mobs and don't hire a mf culler. |
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I'm fine with loot goblins existing in the form of rare archnemesis mods, but their base drops should be boosted and IIQ/IIR should have no effect on them.
Currently they just feel bad to encounter since you know that you are missing out when not using a culler. The problems with 6-man parties still exist as they get better rewards from the increased IIQ/IIR from being in a party, combined with the fact that most of them run with a dedicated culler already. Last edited by Kvicksilver#0051 on Sep 10, 2022, 11:12:53 AM
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