Loot goblin meta is real, it's not just player perception.

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jerot wrote:
73 divines dropping

This is what the game has become? A stack of 10 raw exalts dropping in 3.18 would have been front page news throughout the community.

At least the old MF groups were injecting items into the economy for people to aspire towards. Now these groups just have free wealth to exploit the extremely small and fragile economy. Anything worth a damn is being severely price fixed because there are 5-10x less copies items than there were at the same point last league.

I have zero aspirational content to look towards this league, my limited economy based goals are out of reach without engaging in degenerate strategies I don't find enjoyable. And I find the new loot distribution extremely samey and boring regardless of atlas strategy.

The spikey nature of loot makes large portions of the farm feel like a waste of time. I'm tired of these artificial lootsplosions that offer little of value. And every time something of value does finally drop its less exciting than it is slightly relieving.

The game just doesn't feel rewarding to play anymore once you're done progressing the atlas. There aren't any meaningful incremental goals to work towards, everything is pure RNG, from wether investing into your maps is actually going to pay back what you put in, to if your crafting upgrade is going to totally brick and you'll have to start from scratch.

The game doesn't respect my time as a player, and it feels like GGG no longer respects our feedback.

If pillars of the community who have represented the game over the years, creating promotional content for GGG, interviewing devs, helping others by creating resources, tools, guides. If these people can't even get through, what chance do we have of getting our message across? The game has serious issues and it feels like no one really cares anymore.




+1 !

It was already bad before 3.19 but now it's unbearable and I'm not saying this as a casual or average player. My gear last league cost 2 mirrors but even I feel totally repelled by the current state of the game. I don't want to invest even more time than the unhealthy amount I already invested before 3.19...

What frustrates me the most is: they haven't improved the core game nor added a lot of QoL in the past years either.

I also now have to be afraid of being put on probation because of unnecessarily negative remarks...for the first time in 10 years for something so harmless...please do not alienate your player base even further...
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
Last edited by Antigegner#0560 on Sep 9, 2022, 8:02:26 AM
"
Antigegner wrote:

I also now have to be afraid of being put on probation because of unnecessarily negative remarks...for the first time in 10 years for something so harmless...please do not alienate your player base even further...


100% this is what will make me quit the game.

Innocence forgives you
I saw this floating around and laughed...

The iiq/iir changes and shift of valuable drops to god-touched rares is the most despicable thing I've experienced in the history of PoE.

It also comes off as so hypocritical that they don't want players to feel compelled to engage with 3rd party tools such as TFT yet this system of loot creates strong FOMO when you encounter one of those mobs and don't hire a mf culler.
I'm fine with loot goblins existing in the form of rare archnemesis mods, but their base drops should be boosted and IIQ/IIR should have no effect on them.

Currently they just feel bad to encounter since you know that you are missing out when not using a culler. The problems with 6-man parties still exist as they get better rewards from the increased IIQ/IIR from being in a party, combined with the fact that most of them run with a dedicated culler already.
Last edited by Kvicksilver#0051 on Sep 10, 2022, 11:12:53 AM

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