100 Uniques Buffed!

People will pretend they're great but everyone knows nothing will outclass even a decently crafted rare. With influenced, veiled, delve mods, and eldritch implicits they need to JUICE up uniques or make them mechanically very niche to have them used into end game. Granted there's a good bit now that are build-defining but as far as interesting or even raw power goes?...not so much. So them 'buffing them' they still wont make it to where its a chase item. useable into maps and towards the end of your atlas perhaps but thats probably it, sadly. In other words a huge waste of time. Give us info on buffing melee because holy fuck if thats not a thing...
What I'd love for them to do, is create a pool of powerful, new, interesting unique only modifiers as a pool, then every unique drops with a random mod from said pool.

They could be Ascendancy specific, Skill gem specific, Health/ES/Mana specific, they could be percentile on hit, percentile on being hit, percentile on losing h/es/m literally anything, but beyond what is in the crafting pool.

Adding some randomness to unqiues, outside of how well they are rolled, making it exciting again to pick them up and look and see if you got that 1 in a billion roll that means you have a truly powerful unique.

It's a way of increasing power, without it being a blanket power jump, something i'm surprised the RNG lovers in charge haven't implemented yet.
I never liked uniques in games like this unless they do something unique rares can not. Too many uniques are just a bunch of stats without anything 'unique', I hope that's how they will affect these 100 unique but I doubt it. Uniques should not straight be better than any rare alternative, that's even worse. It's just sad that iconic items like Starforge are literal garbage though, so I hope theya dd something unique to it (like insane AoE or something), and not just buff the stats back to OP levels (which it was at some point).
Also my unique could use a buff despite it being used in racing scenarios, pretty sure it won't be touched.
Last edited by leto2626#2588 on Aug 7, 2022, 7:46:18 AM
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I Denizen I wrote:
What I'd love for them to do, is create a pool of powerful, new, interesting unique only modifiers as a pool, then every unique drops with a random mod from said pool.
that would make uniques more uniques i would dig that :)
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
I bet the changes are as amazing as 40 reworked skills.
The only buff those uniques need is amount of alch shard we get for vendoring them.
Thats the only measningfull buff they could make.
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Aynix wrote:


Eradicator is just one of Elder Guardians. Its not even hard boss. You need to kill 4 like those to enter Elder, which is like dark version of Shaper. But those bosses were considered end game like... 4-5 years ago. Nowadays even killing Maven, Exarch and Eater of World isnt hard. (their normal versions, not uber)


I do think maven is still rough, mainly from it being so long and dropping the degen in the middle can get you killed but not doing it makes things horribly worse for the harder simon says. The fight tends to make much stricter demands (or using portals to skip/bypass phases). But I also only came back with archnem so I didn't fight her on release.


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DeLJaDe wrote:
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SeCKSEgai wrote:

I do in fact think its beyond you, but I could at least understand avoiding it in HC. I'm pretty slow but I've usually had more than one set by league's end, and that's without "farming".


Here, I picked up a 3 year old character and traded for the fragments in tradecore and now you see that I have done the fight


I do and congrats. But like Aynix said before, shaper's pretty standard. Now from your perspective, having freshly done shaper cleave may "seem" fine, but for a lot of us that's just setting up a baseline. You'd want more damage for uber elder, maven needs quality mitigation and regen to go with said damage. And that's not even touching the new uber variants.

And I'm pretty sure you didn't use your double strike on the shaper, not that it can't be done, but that it wouldn't be particularly pleasant even if successful.
Yep, totally over league play.
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JoeShmo wrote:
I bet the changes are as amazing as 40 reworked skills.


There were 40 reworked skills? (both semi serious and sarcastically) Given how they "buffed" uniques several leagues ago, past history suggests they're much better at ruining them than improving them.
Yep, totally over league play.
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SeCKSEgai wrote:

I do and congrats. But like Aynix said before, shaper's pretty standard. Now from your perspective, having freshly done shaper cleave may "seem" fine, but for a lot of us that's just setting up a baseline. You'd want more damage for uber elder, maven needs quality mitigation and regen to go with said damage. And that's not even touching the new uber variants.


Lack of respect by softcore player as expected. I just find it funny that you skipped past uber atziri and went for the easier in terms of dps and defense check that is Shaper.
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DeLJaDe wrote:
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SeCKSEgai wrote:

I do and congrats. But like Aynix said before, shaper's pretty standard. Now from your perspective, having freshly done shaper cleave may "seem" fine, but for a lot of us that's just setting up a baseline. You'd want more damage for uber elder, maven needs quality mitigation and regen to go with said damage. And that's not even touching the new uber variants.


Lack of respect by softcore player as expected. I just find it funny that you skipped past uber atziri and went for the easier in terms of dps and defense check that is Shaper.


Uber atziri isn't that rough -- as long as you dont have to worry about the reflect. And unlike shaper, you can practice the fight with regular atziri. Even more importantly - there's no distinction between HC uber and softcore uber atziri as far as the achievement goes.

Uber Atziri doesn't mean much because she got eclipsed ages ago. The trio is more dangerous unless atziri is being watched by maven.

HC is a different dynamic and its great if you're into it. But if you're making "judgement calls" about skills and avoiding rippy content you're not going to have a complete picture of end game.

Last night I died twice doing an 80% delirious t16 with an extra dmg mod and enfeeble - and it was one of the altars I took that really slowed me down. There's no way I would touch that in HC. I had just got him to 97 the other day and wanted to have fun doing stuff I had been avoiding.

The other day I went after Maven a few times, failed the three attempts but I've already killed her three times - but I'm still bothering to get more comfortable learning the fight even though its more profitable to sell the invites. I've also tried the uber uber variants at least once (aside from maven) and whether it was shaper's bullet hell without zana shielding or sirus popping a storm right on top of you as soon as you pushed phase, I was gonna need a mageblood before I started burning frags to learn those fights.
Yep, totally over league play.

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