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What did POE learn from Lost Ark?

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Xyel wrote:

I have, and last time I checked, it wasn't very popular among the PoE community :)


Doesnt matter. What matter is it made more money than GGG will ever make (w/o changing to predatory monetiation) and its just like PoE - as it resets evertyhing after certain amount of time (season lasts 6 months).
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Aynix wrote:
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Xyel wrote:

I have, and last time I checked, it wasn't very popular among the PoE community :)


Doesnt matter. What matter is it made more money than GGG will ever make (w/o changing to predatory monetiation) and its just like PoE - as it resets evertyhing after certain amount of time (season lasts 6 months).

Afaik (never played the game myself) DII seasons only bring new content + battlepass, and don't reset anything.

And on the money, so did Diablo 3... but that doesn't mean much, because Diablo games make money off brand recognition - there's a reason Chris namedrops Diablo in borderline every interview he makes - and not the gameplay or monetization itself. So, changing PoE's gameplay/monetization to be more like Diablos wouldn't do anything, aside from chasing away the current player base without having any way to get a new one.

On the technical side note, DII revenue is kind of meh for a Diablo game. $49 mil for the first month really isn't much when D3 sold 12 mil copies in the first month at $60 a pop, which was $720 mil in revenue at a lower cost per sale due to not having to be on apple/android store. That's not factoring in inflation or anything else.
You could be right. We didnt see if it resets or not, I just assume it does since D3 season do reset stuff.
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Xyel wrote:
I like how "it will be dead in 3 months", which was the prediction of the week for LA, now it's "it will be dead in 20 years" :D


my favorite one is how la is giga p2w

meanwhile, me, a guy that paid $0 for the game...

1510 berserker
maxed tripod levels
5x3 engravings

if anyone doesnt know what this means, it means if you installed la and maxed out your wallet to whale, you still wouldnt beat me in damage, you literally have to rmt to even have a chance

also meanwhile over at poe, can someone show me how to obtain stash tabs without literally paying money? o wait.. and this is where the "poe isnt p2w" peanut gallery flocks over to write a phd thesis on why its not p2w even tho the person writing the text literally paid for stash tabs
Last edited by yamface#1022 on Jul 26, 2022, 7:01:54 PM
Lost Ark isn't even the same genre. What is the point of this debate? There are other games to take lessons from.
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DamageIncorporated wrote:
Lost Ark isn't even the same genre. What is the point of this debate? There are other games to take lessons from.

Because the guy who made this thread wants to change PoE to be completely different game.
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yamface wrote:
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Xyel wrote:
I like how "it will be dead in 3 months", which was the prediction of the week for LA, now it's "it will be dead in 20 years" :D


my favorite one is how la is giga p2w

meanwhile, me, a guy that paid $0 for the game...

1510 berserker
maxed tripod levels
5x3 engravings

if anyone doesnt know what this means, it means if you installed la and maxed out your wallet to whale, you still wouldnt beat me in damage, you literally have to rmt to even have a chance

also meanwhile over at poe, can someone show me how to obtain stash tabs without literally paying money? o wait.. and this is where the "poe isnt p2w" peanut gallery flocks over to write a phd thesis on why its not p2w even tho the person writing the text literally paid for stash tabs


yeah and how hard did u need to nolife for that?
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.
It's fun you are saying no-life, and trying to defend POE with it. This is probably the biggest no-lifer game out there.

Everything around POE is for them to get more money, and if people don't get that, then they are blind or biased.


Obviously every Devs will look to get profit from their game.


POE currently it's outdated big time.

They don't make difference between:

Challenge and ridiculous one shot mechanics.
Interaction and ridiculous waste of time and pain in the *** trade system and their so call interaction with other players, aka via trade, the most s**** thing in the game.

Unnecessary complicated and in-depth mechanics like crafting and a lot of the game system/mechanics.

Also POE has the worst reward for actually killing map bosses in pretty much game out there. [Removed by Support], and you need loot filter, that doesn't come from the game.
Loot filter for items/trade, same for crafting, and the game become an absolutely joke.

Group play in the game is terrible due to million factors, especially in larger group.

Leagues for me are absolutely boring. Pretty much due to same thing every months and repeat. The most boring thing ever.

STD [Removed by Support], and it's leaking players big time because of it.
Absolutely no character progression in there, no character progression while you hit level 100(at least it's hard enough to get in there), and much more.

This game say hard no to players that want to stick with few characters and progress them, unlike to just reroll every 3 months.


PVP [Removed by Support]. Gameplay has is zero skill-based and has zero ceiling.
Both graphics and gameplay are outdated by a good 10 years.


You need to relearn the game every 3 months and if you are a new player, oh dear i can say only good luck.
You need to study this game more than you would study in a University. And the problem is not the in-depth stuffs, but the unnecessary complicated things that are in the game.

Zero and i mean zero QOL stuffs.
I like Hardcore games that are hard and challenging, but when your skill is player is involved and you don't need to waste half of your day PM people in trade to get that 1 item.


Also most of your gear you will get is from trade, because the loot [Removed by Support], and no one on his goddamn mind will pick rare items.
[Removed by Support].
On top of that they are literally killing builds every 3 months, even if they were bang average. Same with Unique items.


It's fun seeing people cry out that this or that game have this or that problem, when POE currently have more problems and cons than pros.


And let's not forget that there is no such thing as new areas/world in POE. Everything is the same thing you are seeing playing through the acts, just a bit reworked, [Removed by Support]
Last edited by Lisa_GGG#0000 on Jul 27, 2022, 7:09:55 PM
"
yamface wrote:
"
Xyel wrote:
I like how "it will be dead in 3 months", which was the prediction of the week for LA, now it's "it will be dead in 20 years" :D


my favorite one is how la is giga p2w

meanwhile, me, a guy that paid $0 for the game...

1510 berserker
maxed tripod levels
5x3 engravings

if anyone doesnt know what this means, it means if you installed la and maxed out your wallet to whale, you still wouldnt beat me in damage, you literally have to rmt to even have a chance

also meanwhile over at poe, can someone show me how to obtain stash tabs without literally paying money? o wait.. and this is where the "poe isnt p2w" peanut gallery flocks over to write a phd thesis on why its not p2w even tho the person writing the text literally paid for stash tabs


Any chance you that guy from LA Steam forums who had like 800 hours in 2 months?
It was p2w for a window. One they deliberately designed to be such, once you got past it it backed off quite heavily in that regard though i'd argue you either need to use substantial time OR substantial wallet you really don't progress quickly without one of those two.

The cynic in me thinks it was a master stroke but the rest of their design doesn't suggest such levels of audacity so it was probably just luck from their previous design.
Last edited by Draegnarrr#2823 on Jul 27, 2022, 3:11:35 PM

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