The Sound of Sentinels

Posts like this are really nice.
I really enjoy posts like these where it shows what goes into making aspects of the game, design choices and such. This reminds me of the stage talk of the main graphics developer speaking about how he made alot of the shaders, lighting elements, water flow and other things. So interesting.
Very cool!
Last edited by Beavith on Jun 29, 2022, 12:24:15 PM
it is amazing
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
finally i can hear the sound from poe, because while playing its impossible.
Nice !
Bad Seed

how about fixing the intolerable "sound" from lightning barrage and minions.
Sound? What sound?
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Great job. Sound design in Path of Exile is astounding.

Thanks for sharing!
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