So serious discussion Chris wants Hard Mode his player base want Casual mode
Like really though.
i work 9 hours a day I spend an hour to 2 hours in traffic a day. I dont want to play a game that feels like work. Even just taking away the xp penalty and maybe making drop rates better. Even better just Void the league so nothing comes into standard. Bam done doesnt even need a balance pass man. I am your Devine one Bow before me Last bumped on Jul 9, 2022, 2:39:33 AM
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" Then don't. If a game changes to the point you don't like it, find a new game. |
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Yep, endgame should not be a job.
It's so stupid, but they don't keep it simple. |
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Please, just listen to ZenJelly.
We have so many games even in this genre that are built for players who do not want to / can't invest that much time. PoE is one of the few games left with a proper journey and progression. Just leave it be. |
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The game is already "hard mode" in terms of the sheer amount of mechanics and details - new and legacy - a player has to engage with, and amount of grind needed as you progress.
But at the same time it's also far less "tactical" gameplay compared to earlier versions, where you had to study Piety's boss phases, keep distance from whippers and Voidbearers, or decide which one of Dominus' minions to Heavy Strike down first. Now if you're not clearing a screen full of enemies by the end of Act 1, or insta-phasing and one-shotting the final bosses of old - some Elitist will make sure to tell you how you're playing the game wrong, and should probably quit. Speaking of Elitists, this thread makes them come out of the woodwork so fast, I can smell them. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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" not even the sweatiest of tryhards want hard mode. chris's idea of hard mode isnt hard mode, its more like poverty mode. nobody wants to play a game where fuses are as rare as a divine orb.. the whole concept strips poe of the most appealing part of this game, aka the deep and complex itemization and customization. |
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Isn't SSF hard mode? Well, I find it hard lol.
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If Chris' idea is indeed to hand the keys over to RNG completely, and make a "hobo" mode where you run around auto-attacking because you can't even socket or link your gems - I can't say I'm surprised.
He always thought RNG solves everything. Alva: I'm sweating like a hog in heat
Shadow: That was fun |
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" I do think this is an important point. There are a lot of games in this genre, or genre adjacent that meet the need of OP. It's nice to have a game that isn't catering to the casual masses and trying to meet the niche needs of some of us. Thanks for all the fish!
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oh boy.
-Official Forum Dweller-
-I started the hoho movement- -Exploit Early - Exploit Often- -Lost 10%? There goes my week- -Heist Enjoyer- |
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