how fast poe2 will becom ultra fast speed race trash with 99% useless trash loot and NO craftin?

What?
(سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
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Phrazz wrote:
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Foreverhappychan wrote:
It's not crafting. It's fucking gambling. Bottom line.


Of course it is. It has to be. Real, deterministic crafting in a loot/progression/RNG based environment will be very counterproductive, and almost destructive - in my eyes.

"Crafting" in PoE is probably already too powerful, making drops redundant. You're not looking for "good items for your character" - because they don't drop, you're looking for items with "one or two good mods, preferably fractured mods" so you can "craft" the item.

I've come to peace with the fact that PoE - in the endgame - has become all about crafting/trading, and that the only drops that raises your eyebrows, are either divination cards or currency - with the very rare occurrence of a good unique dropping, because of their market value - not their usefulness for your character.

"To be able to get a sense of success, the possibility to fail has to be present".

And, of course, every economy needs its sinks, be that currency or goods. Something has to be consumed. Something needs to disappear.


GGG could remove 90% items and nothin much will change as thos 90% rly useless
hope smart loot 2.0 or somth will change it
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It’s funny how many ppl think that POE2 is a new game! It’s just new story line for lvling, it’ll be great but it’ll get boring after many runs trough.. I don’t think that endgame will slow down much. Everyone will try to go faster as he/she can cos that means more loot. Doesn’t matter if new “smart loot” will be implemented. Ppl will want more no matter what. If it slows down it won’t take long to get fast again.. I would prefer new different big endgame, cos usually once I reach maps I’ll get bored..
"There is only one true god in PoE and that is Greed... "

I don’t need anger management, I need people to stop pissing me off!
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KOrchann wrote:
It’s funny how many ppl think that POE2 is a new game! It’s just new story line for lvling, it’ll be great but it’ll get boring after many runs trough.. I don’t think that endgame will slow down much. Everyone will try to go faster as he/she can cos that means more loot. Doesn’t matter if new “smart loot” will be implemented. Ppl will want more no matter what. If it slows down it won’t take long to get fast again.. I would prefer new different big endgame, cos usually once I reach maps I’ll get bored..


I told them endgame story acts are better than maps. So obvious. So ye a reskinned story act for lvling to return to maps? Meh. Just make it all story acts & rid maps. Maps are boring, story acts are better everytime.

I hate zoomers. I don't respect keeping pace with zoomers. People leave parties due to zoomers. Zoomers are the reason for 1 skill spam & not skill rotation. Remove move speed & make 1vs1 gems. Then tougher 1vs1 boss mechanics, Lost Ark proximity hop to this safe area style.

Oh by the time I read the rest of your paragraph to reply, you mentioned a similar theme to what I've said, that ye maps are boring. Make endgame Acts, MAKE BIGGER TOWNS. Build the multiplayer that isn't about trying to follow a zoomer. WHat dev is playing a racer game? Like straight need for speed or something, I'm sure of it by now.

Someone was mentioning that D2 had boss runs. I stated that D2's boss run lobbies weren't all that. The best part of d2 was its quests & town ambience. Not boss run lobbies.



100 people towns with hang out fields. Witcher taverns. Free hair style options. IRO War of Emperium gvg map.

https://clips.twitch.tv/ChillyFrailLobsterPMSTwin-jQe3D4Yt2ZttgsdA

https://www.reddit.com/r/pathofexile/comments/15cetf5/new_frigid_bond_support_love_u_guys/
Last edited by RuneLuthien#3437 on Jul 15, 2022, 1:42:55 PM
I don't see it not starting as ultra fast with trash loot and no crafting. Why would a game that's mostly PoE 1 be any different than PoE 1
What do you mean by fast speed trash? No action rpg that is top contender is slow. D2, D3, Last Epoch all has fast movement.

I don't wanna run around like i'm wearing heavy armor in dark souls in a action rpg looting game. In general you move slow in the beginning cause your low level with no gear and skills and in end game is zooming in any popular action rpg game.

D2 sorc teleports, frenzy /ww barb, popular builds of iconic action rpg all zoom builds.

Being able to go fast and have insane attack speed and crazy builds is what makes POE the king cause you can truely become a god in the game. Every other action rpg is limited in how far you can go in terms of building your character.
Last edited by momonami5#2026 on Jul 16, 2022, 7:08:14 PM
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momonami5 wrote:
What do you mean by fast speed trash? No action rpg that is top contender is slow. D2, D3, Last Epoch all has fast movement.

I don't wanna run around like i'm wearing heavy armor in dark souls in a action rpg looting game. In general you move slow in the beginning cause your low level with no gear and skills and in end game is zooming in any popular action rpg game.

D2 sorc teleports, frenzy /ww barb, popular builds of iconic action rpg all zoom builds.

Being able to go fast and have insane attack speed and crazy builds is what makes POE the king cause you can truely become a god in the game. Every other action rpg is limited in how far you can go in terms of building your character.


I'd delete zoomers. & party wise zoomers has nothing to do with proper action either. It's not good on the eyes, makes people sea sick. The damn door panels weren't even meant to be viewed with even half the amount of move speed people are using.

I played Diablo 2 till WoW Vanilla came out for many years. & I never remember racing after someone of my party, Diablo 2 had less people 1 hitting mobs & less move speed or movement skills too. So yes Diablo 2 was way slower. Not to mention if you raced at all for d2 it was for boss rerun lobbies, which were the least enjoyable part of d2, literally any other part of d2 was better than boss rerun lobbies. So no racing was stupid back then, because boss lobbies were meh & neco set items were meh, & party quests acts at a casual pace with middle school friends IS WHY YOU PLAY D2. Not some stupid loner petting his stash tab items who rants on poe about ladder systems, nope you were the minority, back then & still till today. Most did no ladder, most did not boss run on repeat like some no lifer, most partied with their middle school friends for quests casually at a casual walkers pace.

Action & move speed are 2 different things. Strategy & AOE are 2 different things. So what do we want? Less move speed, more action. Less AOE, more strategy.

Simple as that.

Also sorc teleport spam wasn't even enjoyable to do, for d2. Here lemme skip all this while spamming teleport, no thanks. Rather just pick another class & wait for a parties portal to skip & not spam 1 button 100 times. If anything any cheese method for d2 was bad, reason why pvp sucked, was just 1 shots.

A lot of attack speed builds sound bad for POE, try shield crush or double strike attack speed, sound like 2 trash cans bashing eachother loudly every 0.1 sec. Than some skills are even worst for attack speed sfx, like dual strike or the " blade " skills sound horrible.

I just want regular party strategy ffs. FFS! Regular party strategy skill rotation I don't give a damn if this is a ARPG, I'm so over the Aquaduct speed running style of parties, it NEVER was good, was fun to race like 10 times, not 10,000 times. The other 10,000% of dev focus should have been skill party gem rotation. & Not just uber max 1 skill with all links to 1 active skill only & then spam that skill & than that skill is prob a aoe skill as poe is 80% aoe skills only, & than you add move speed, & spam aoe to move speed. NO. STOP THAT.

How is move speed & 1 aoe skill, even action based enough. Literally just zoom zoom, 1 button, zoom zoom, No strategy, & the action isn't hack & slash, As Hack & Slash requires at LEAST TWO skills to use that are active. While POE prioritizes 1 mainly. Meh. Hack = 1 skill & Slash = A diff skill. Instead you have spell & spam. Then zoom zoom & ditch your party members.

They've turned the mentality of endgame boss runs, the kind of d2 boss lobbies you did for loot after d2 already died of a trend. They turned that mentality to the rest of every act for POE. When nobody rushed Acts on foot like this for d2. Sometimes we got a waypoint skil for d2, tho as a party, it wasn't a zoomer fest. People usually didn't use teleport to ditch their party members as fast as poe'ers do.

Also nobody cares about your SOJ or Necro Set. Gosh Nobody. I get that Diablo 2 made items entertaining to find. Tho really, by the time the game got to people showing off their stashed sets as average base of players, d2 was already dead, from lacking endgame quests. As boss lobby reruns probably killed diablo 2 tbh. A dead end feature.



100 people towns with hang out fields. Witcher taverns. Free hair style options. IRO War of Emperium gvg map.

https://clips.twitch.tv/ChillyFrailLobsterPMSTwin-jQe3D4Yt2ZttgsdA

https://www.reddit.com/r/pathofexile/comments/15cetf5/new_frigid_bond_support_love_u_guys/
Last edited by RuneLuthien#3437 on Jul 20, 2022, 2:30:52 PM
It's already there bruh. Ever since TFT came out in the spotlight no one crafts anymore, just make a zoom build run the same map 1000 times, gather exas, buy base then go nuts.

I'm in the minority that just plays for the new content and challenges.

And if you think POE2 endgame will be diffeernt from POE1... Hmm don't think so.
Second-class poe gamer
Last edited by pr13st#1040 on Jul 21, 2022, 5:09:14 AM
"
Phrazz wrote:
"
Foreverhappychan wrote:
It's not crafting. It's fucking gambling. Bottom line.


Of course it is. It has to be. Real, deterministic crafting in a loot/progression/RNG based environment will be very counterproductive, and almost destructive - in my eyes.

"Crafting" in PoE is probably already too powerful, making drops redundant. You're not looking for "good items for your character" - because they don't drop, you're looking for items with "one or two good mods, preferably fractured mods" so you can "craft" the item.

I've come to peace with the fact that PoE - in the endgame - has become all about crafting/trading, and that the only drops that raises your eyebrows, are either divination cards or currency - with the very rare occurrence of a good unique dropping, because of their market value - not their usefulness for your character.

"To be able to get a sense of success, the possibility to fail has to be present".

And, of course, every economy needs its sinks, be that currency or goods. Something has to be consumed. Something needs to disappear.


Exactly, and I agree. But that NotsoForeverHappyChan (more like ForeverBitterChan) guy doesnt get it. He wants everything easy and spoonfed to him. If it was his game, there would not be any excitement on having a godly item because the market would be flooded already with millions of godly max stats items.
"
Golden_Order wrote:


Exactly, and I agree. But that NotsoForeverHappyChan (more like ForeverBitterChan) guy doesnt get it. He wants everything easy and spoonfed to him. If it was his game, there would not be any excitement on having a godly item because the market would be flooded already with millions of godly max stats items.


I had two quote notifications for this thread, and yet found no quotes so I'm going to assume little birdies have been talking about me again. Tsk.

It annoys me as well because it usually indicates someone has raised a good point but in a manner that the moderators find intolerable. Perhaps if said birdy were to reword it we could have a meaningful engagement on the matter?

Although it would behoove one well to do their research, just a little, before making assumptions regarding someone's stance. I am not bitter about POE at all. GGG? Maybe a little. But POE? POE is exactly the game it needs to be for the people who play and support it willingly. I have more than enough other games to occupy my time (who doesn't? Contrary to the local vibe, POE is far from the only game in town, even IF you still love ARPGs!), but I still post here -- here I am pre-empting any accusations of the 'if you've quit, why are you still here?' variety; I am far from innocent in flinging that one around myself, back when I was the High Priest of GGG Apologetics -- because it happens to be another of my favourite games. :)

Curiously, I don't know if it were this thread or another, but I have expressed a deep approval for item degradation in ARPGs before and that I am sort of sad that GGG scrapped (pun intended) the idea early on -- restoring durability was the intended usage for Armourer's Scraps and Blacksmith's Whetstones -- so I have no idea how you could say I want the item flooded with godly max stats items. If you'd be so kind as to quote what I've said giving you that impression, I'd be only too happy to explain myself.

Edit: it was, I see, this thread. Strange that you seem to have missed that, because no one who likes item degradation in games is eager to see a market 'flooded with godly items'. I've been around that block more than a few times, Exile. I've sat in EC in Everquest hawking wares; I've yelled in Lion's Arch and Kaineng in Guild Wars 1; I've braved Jita in Eve, and played that game's market for a year just to build a ship I wanted. And I know GGG desperately want PoE's trade to resemble aspects of all three of those experiences. I also believe because they're firmly stuck in a different past and a vision of D2 that only existed for some D2 players (them included; some of us never traded and played that game happily for years), it will never, ever come close to any of those.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Jul 23, 2022, 9:23:25 AM

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