PoE = Path of Kaoms Heart, Solution = Buff hp on chests
In my opninion, unless your a es user, a end game build that doesn't plan to use kaoms heart is sub-optimal. Especially on HC.
Potential Solutions: 1. Nerf Koams heart - I honestly don't like this option, however, I think the importance of kaoms heart reveals a deeper core problem. 2. ~Triple/quadruple the life roll potential for chests pieces, so they top at around ~400. - I think this is the best option, in that a good rare can compete or even top kaoms heart. 3. Nerf late game incoming damage/buff defenses - This is also an option, however, I dont like it as much as option 2. If this happens, people will still want to acquire kaoms heart to become even more tankier/immortal. Nothing will change, it will still be path of kaoms heart. Conclusion: Option 2: Buffing chests pieces to have much higher potential life roll. Thoughts? This thread has been automatically archived. Replies are disabled.
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"Disagree. Considering that you're sacrificing all sockets and Kaom's only has one affix, it should be much better than you could get otherwise. I don't think the problem is Kaom's relative to other life-affix chests; I think the problem is that the life affix on chests is too strong, so strong that it's almost the only thing that matters on them. Your suggestion does nothing to tackle the real problem; if anything, it makes it worse. My suggestion to change the life system (in my signature) is an example of something that would help. Also, adding an item that works like jewels from Diablo 2 would help; instead of getting Kaom's, players could stuff their sockets full of life to create their own mini-Kaom's. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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Agree completely.
Kaom´s heart is way too overpowered, but kinda necessary for life users that can utilize it. Regular chests cannot even come close to the life amount a kaom´s heart grants. Losing the sockets on the chest is irrelevant for 2handed users, since no one needs two 6 linked skills, and other than 2handed players, no one will use a kaom´s heart for that reason. What this means, is that losing 6 sockets is not a downside at all, it just prevents certain builds from using a kaom´s heart, while other builds (2 handers) can and SHOULD utilize a kaoms heart. If you bring up the health values on regular chests to about 300-400, that gap would close and make kaom´s heart an option instead of a necessity (given the build can use a kaom´s heart). Last edited by gh0un#3019 on Apr 11, 2013, 4:01:24 PM
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" Oh i remember reading your thread, it made no sense, I just could not grasp it. Even if they went ahead and nerfed HP nodes, buff base HP like you state in your thread, every build would "still" be trying to get as much HP as possible, including kaoms heart. Have you played hardcore? Moreover, it would make kaoms heart even more valuable and required. Buffing HP on chests is in my opinion an actual solution. Instead of making an entirely new game like your trying to suggest. |
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lol
In HC, people will still take many HP nodes. That's what HC is all about. Getting high HP/ES, thus a larger buffer against death. Your idea would not work as you intended. In all honesty, it would just make the game easy as hell. With everyone having 10k+ HP. Kaoms doesn't need to be nerfed. It's fine. |
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Everyone wants to attack life in various ways, but I just like to take the whole conversation up a level, which is to say,,, why do we need life? Simply put, we need life because GGG decided to increase the incoming damage that mobs and the environment do to us. If they change that, then all these conversations about life go away, and we need life nodes less and so on and so forth.
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" Here's the relevant part:
I just don't see how that would make Kaom's "even more valuable and required." It would be less required, because you'd have more life as a base; it would be less valuable, because it wouldn't do as much. This is the core of what that suggestion is about: giving you more life automatically, while reducing your ability to scale it upwards. However, I'm not too extreme about it; Kaom's would still be a good item. The really important difference is: instead of being a Kaom-specific nerf, this would apply to all life affixes on gear, giving other gear affixes a better chance to shine. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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"That would be virtually impossible. Go follow the link in my signature and actually read the entire OP. When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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" Good response, the best way to resolve is mathematics, and you have done that, I could see it working somewhat with the right number/balance, however, it would be harder to pull off in that it requires more radical changes/programming to the game. Moreover, kaoms heart would still be op. There would still be of a need a way to bridge the gap between rares and kaoms. And this not a kaoms envy, please nerf thread if people are wondering, I have kaoms I just think a bridge between good potential rares and kaoms should be closer and an HP buff to chests might be the best solution. Last edited by Agion_POE#7046 on Apr 11, 2013, 5:54:26 PM
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Its easy - in current meta (HP stacking) Kaom is OP like hell. Fix Path Of Life Nodes, make more builds viable without massive HP and Kaoms will be just fine.
They can just nerf kaoms ofc but they do so much crap to the game in OB so i bet they will go with worst possible way and they create Legacy version. :/ Anyway... some changes are needed. |
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