Is GGG morphing into Blizzard? Blizzard is bought by Microsoft??!

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ARealLifeCaribbeanPirate wrote:
Late to the party, but throwing my 2 cents in because apparently OP doesn't think I exist.

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BaneslayerAngel wrote:
Dear Chris,
Spoiler


Its no secret the player base is in shambles right now and I am very concerned for the future of the game. I am particularly concerned as to the over all direction of the company as we are starting to see GGG repeating many mistakes that Blizzard has committed leading into its current state of free fall. Here are some of the most alarming similarities:

1. Adding unwanted meaningless parasitic game mechanics into the game [Removed by Support]
EG: In WoW there is the awful mobile game that is the mission table. GGG added Expedition despite its literally the least played and hated league in years and its current state is borderline useless and broken.

2. Artificially prolonging "engagement" by reducing accessibility, instead of adding new contents.
EG: Blizzard time gates all their extremely limited content to keep you subscribed and login on every day. GGG nerfs everything to prolong the grind to keep you playing the old contents for longer.

3. Catering and creating exclusive content for streamers and 1 percenters.
EG: In WoW Blizzard literally only put effort in the raid designs for the world first race, whiles adding nothing for everyone else. GGG adding garbage like simulacrum lvl 21 to 30 plus many other BS for streamers, whiles there is nothing for everyone else.

4. Developers wanting to force players to play the game the way "they play".
EG: Blizzard with no flying, refuse to pull the "rip cord" and covenant locks everyone on a weekly CD. GGG making act 1 harder cos this is how "Chris plays", trying to force harvest into a SSF mechanic etc.


Chris thanks again for not reading my input, I pray to the gods of atheism that you would just rectify one of the 4 points above by 3.17 it would be a HUGE step towards the right direction for the bottom 99% of your player base.

Sincerely, Your Biggest Shill,
BSA




1 - Expedition was in my 3 favorite league mechanics of all time. In fact, almost everyone I've seen talk about the league itself seemed to really enjoy it. Patch 3.15 was unpopular because of the balance changes that came with the league, NOT the league itself. Sorry if you didn't have fun with the mechanic, but you are not everyone and from what I've heard you aren't even in the majority here. And, yes, I AM target farming expeditions, with every single atlas passive for them allocated and Janus permanently assigned to Intervention.

2 - What you are said is correct, except that you phrased it like a bad thing? Players were literally finishing 100% of all endgame content in the first week from about 3.06 to 3.13, so is it really THAT surprising that GGG wanted to extend the playtime a bit more for their best players? Obviously there are subjective limits to how much grind is too much grind, but I don't think we're even close to being there (yet).

3 - Sort of an extension of my last point. Who else SHOULD the new endgame content be catered to, exactly? Why should players who already can't beat Shaper-level content get new bosses at their level? Adding new non-endgame content for players who have yet to run out of content makes absolutely zero sense, and even trying to figure out the twisted doublethink non-logic employed here is giving me a migraine.

4 - Lolwhut? Game developers BECOME game developers because they're gamers who want to design their own perfect game. Again... logic. Very, very, very basic logic, and yet it remains utterly elusive. Think of PoE as a restaurant, with Krillson as the head chef/restaurant owner. You order something on the menu to get it the way that chef makes it, not the way you'd make it at home. If you don't like it, you don't have to go to the restaurant and give them your money; you can stay home and cook it for yourself. And if you lack the ability to cook certain dishes you enjoy, you can easily find a different restaurant more closely aligned with your palate. It's entirely possible that you are not, in fact, the same exact person as Chris Wilson, and as such will have somewhat different personal tastes than him. But it's beyond unreasonable to expect any chef to put something on the menu they wouldn't enjoy themselves, made the way they'd most enjoy it.



What your saying is all valid, except the sharp drop in player numbers, and the clear down ward trend from the peak of 3.14 and 3.15. and the fact that GGG is a business and customer "leaving the restaurant abruptly" is actually showing what you say and what Chris is doing is not working and heading towards the wrong direction.

Btw game developers became game developers because they want to make MONEY. Just like every other job, a car maker don't make cars for themselves, they make it for the greater demand of the public.
Last edited by BaneslayerAngel#1843 on Jan 19, 2022, 2:02:32 PM
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BaneslayerAngel wrote:
Btw game developers became game developers because they want to make MONEY. Just like every other job, a car maker don't make cars for themselves, they make it for the greater demand of the public.

If you want to make real money, becoming a game dev isn't exactly a top career choice. I'd wager people go that route more often because they like games, than because they like money.

Also, even when people want to make money, that doesn't necessarily mean they want to make all the money. Let's say you have a small but good restaurant, one of those rare hole in the wall places that tourists don't know about.
- You're making the kind of food you like and the guests enjoy it
- Your employees are like family
- You know most of the people that drop in at least by sight and don't have to deal with assholes every day
- There's enough money for a decent living
- You have enough free time for yourself

That sounds like a pretty nice and comfortable life. And yet we assume by default that Chris wants GGG to become the new blizzard, who does he owe that to? New zealand government, wetas, local fisherman association, little furry birds, us?
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics wrote:
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BaneslayerAngel wrote:
Btw game developers became game developers because they want to make MONEY. Just like every other job, a car maker don't make cars for themselves, they make it for the greater demand of the public.

If you want to make real money, becoming a game dev isn't exactly a top career choice. I'd wager people go that route more often because they like games, than because they like money.

Also, even when people want to make money, that doesn't necessarily mean they want to make all the money. Let's say you have a small but good restaurant, one of those rare hole in the wall places that tourists don't know about.
- You're making the kind of food you like and the guests enjoy it
- Your employees are like family
- You know most of the people that drop in at least by sight and don't have to deal with assholes every day
- There's enough money for a decent living
- You have enough free time for yourself

That sounds like a pretty nice and comfortable life. And yet we assume by default that Chris wants GGG to become the new blizzard, who does he owe that to? New zealand government, wetas, local fisherman association, little furry birds, us?


Sure it does sounds good, but thats not how real life works mate.

Whiles Chris probably dont wana be Jeff bazos, he does want and need to be successful. And he does want to have more people playing his game instead of declining player base.

There are also shareholders, there will be a point where the financial direction of the game becomes unviable and Tencent (the majority shareholder btw) will step in and force changes with NFTs or other BS or fire Chris.
Last edited by BaneslayerAngel#1843 on Jan 21, 2022, 3:07:56 AM
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BaneslayerAngel wrote:


Sure it does sounds good, but thats not how real life works mate.

Whiles Chris probably dont wana be Jeff bazos, he does want and need to be successful. And he does want to have more people playing his game instead of declining player base.

There are also shareholders, there will be a point where the financial direction of the game becomes unviable and Tencent (the majority shareholder btw) will step in and force changes with NFTs or other BS or fire Chris.


From what i've understood of the deal between GGG and Tencent is that they do not have shares that allows decisons in what GGG does for the game. That does not mean that at some point Tencent would not be pleased and would like to bail out... Financially it will be a potential problem if that was to happen.
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
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BaneslayerAngel wrote:
Sure it does sounds good, but thats not how real life works mate.

Whiles Chris probably dont wana be Jeff bazos, he does want and need to be successful. And he does want to have more people playing his game instead of declining player base.

There are also shareholders, there will be a point where the financial direction of the game becomes unviable and Tencent (the majority shareholder btw) will step in and force changes with NFTs or other BS or fire Chris.

Of course it does, some people have that drive, some don't. I'm more in the latter camp, got more than enough money and things are as stable as you can expect, if more money meant more stress and less time for things I enjoy I'd politely refuse, if I really needed the money I'd accept. There are people that would accept whether they needed it or not, more is always better, improving social standing, securing their grand-grandkids, but we shouldn't assume that everyone would.

What Tencent can and can't do is written in their contract, which we haven't seen. And I imagine that what they want or don't want to do mostly depends on how PoE is doing in China, of which we have no idea. So that's a fart in the bucket.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics wrote:
So that's a fart in the bucket.


lmfao this got me good, I can hear it
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BaneslayerAngel wrote:
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raics wrote:
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BaneslayerAngel wrote:
Btw game developers became game developers because they want to make MONEY. Just like every other job, a car maker don't make cars for themselves, they make it for the greater demand of the public.

If you want to make real money, becoming a game dev isn't exactly a top career choice. I'd wager people go that route more often because they like games, than because they like money.

Also, even when people want to make money, that doesn't necessarily mean they want to make all the money. Let's say you have a small but good restaurant, one of those rare hole in the wall places that tourists don't know about.
- You're making the kind of food you like and the guests enjoy it
- Your employees are like family
- You know most of the people that drop in at least by sight and don't have to deal with assholes every day
- There's enough money for a decent living
- You have enough free time for yourself

That sounds like a pretty nice and comfortable life. And yet we assume by default that Chris wants GGG to become the new blizzard, who does he owe that to? New zealand government, wetas, local fisherman association, little furry birds, us?


Sure it does sounds good, but thats not how real life works mate.

Whiles Chris probably dont wana be Jeff bazos, he does want and need to be successful. And he does want to have more people playing his game instead of declining player base.

There are also shareholders, there will be a point where the financial direction of the game becomes unviable and Tencent (the majority shareholder btw) will step in and force changes with NFTs or other BS or fire Chris.


don't worry, if they fire him he can always make another IP based on the same vision that created PoE. If not, then there will be others like him who'll carry on the legacy. Some of the best games of the past decade has come from small indie studios with just a handful of devs. Its easier than ever to develop a game and crowdfund a project, the only limiting factors are passion and creative vision.

If a game is truly significant it will survive in spirit, just like when blizzard killed diablo it survived as PoE. No amount of corporate bs can change that.


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