Keep catering for "hardcore" no-life players

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ARealLifeCaribbeanPirate wrote:
I've played a few hours of the Gauntlet so far and plan to play a lot more of it after Endless Delve wraps up. And obviously it's not meant for everyone, but I am genuinely having an incredible amount of fun, possibly more than I've had while levelling in a very long time.

Every pack of random enemies has the potential to be incredibly dangerous. Every single boss fight is tense and epic, because a single mechanical mistake can cost you the character (when's the last time ANYONE died to the A2 Weaver?!). Every single piece of gear feels significant, because a random 12% cold res on some level 10 gloves can make or break your Mervail fight.

It's awesome.

It is awesome. You know, I remember back when they added dominus to the game, people were dying left and right, by the dozens, the tower was drenched in blood. That feeling came back in the event, and it's hella refreshing. Compared to endless delve, where I was using a lifesprig from level 2 to 85 due to incredibly lousy rng, SSF in gauntlet feels almost luxurious, considering we have a crafting bench :)

One little nitpick is that the game turns into a minigame of "try to remember which monsters have a projectile that does a ground impact aoe and can now shotgun you real nice when coupled with extra aoe". That's really the only thing that makes weaver so deadly. Considering that all other forms of shotgunning were removed because it's a huge mechanical liability, this should probably go too.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
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Last edited by raics#7540 on Dec 12, 2021, 6:19:24 AM
tldr: not everything is made for my own enjoyment so go and suck d* ggg.
Im the center of the universe.
I found this gauntlet to be horrible right from the start. Hillock was utter torture. Then you get Merville spamming projectiles so you can't even fight her. If you aren't playing a few specific builds you aren't going to have fun here. They really should give out the MTX chest for just clicking join rather than getting 50 here.

This is only for the most extreme of hardcore players. If the gauntlet is something GGG wants to use to help promote their game, they need to stop, because this experience is going to be miserable for 75% of the player base.
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stalkingjackal wrote:
so they should listen to people who barely engage with the game & are always complaining rather than those enjoy the game, play it a lot and also popularize the game/bring in new players? Sorry but no game dev is gonna do that, GGG is not an exception.

No one's telling you to gtfo and not play, its just in your head (or you're regurgitating opinions from reddit). If you're a average casual player then you're not the target audience of gauntlet. There'll be plenty of other events for casual players that have sc and even trade, every event is not gonna cater to everyone.



I would like to know what type of player do you categorize as "Barely engaged with the game" ? Based on what (not talking specificly of the gauntlet targeted at streamer audience)?

Because, even if i won't question your point of view of the game, i'm really intrigued why, from your point of view, some players don't have a right to complain on the state of the game.

For instance :

I'm a midcore player of PoE, and played since closed beta. I've seen plenty of players saying to me that i don't have any right to be vocal about the flaws of the game. Why do they do that ? Because i've only 8 achievements in this league because GGG decided to nerf / shit on everything not meta and in doing that they killed any will of playing the league ?

Just for records, i went to the point i could handle T16 maps (at the expense of burning out myself in 3 month), so i think i'm more than qualified to speak of the game, but that does not show because it was made in Standard and thus having no value for most league hardcore players...
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
Last edited by Azarhiel#6045 on Dec 12, 2021, 8:59:29 AM
this event is specificly done for hardcore players, in the general sense, and the competitive players or people to want a challenge right form the starts in the acts. if you dont play this specific event this is not the end of the world but you cant criticize the gauntlet for being this way cause that s the whole point of the event. and yes, you should probably pitk meta or you better know wtf you re doing or it will be pain, that s the whole point. find the best builds and play it the best you can.
now there are subgoals for everyone. for instance lvl 50 for a start, up to lvl 90 with the chance to win a pc and some intermediary goal i cant remember. but it doesnt change the nature of the event.
this event is specifically done for the super hardcore players , that s the whole point, so plz stop.
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SerialF wrote:
this event is specificly done for hardcore players, in the general sense, and the competitive players or people to want a challenge right form the starts in the acts. if you dont play this specific event this is not the end of the world but you cant criticize the gauntlet for being this way cause that s the whole point of the event.


I mean, yeah, I *can* criticize events like this for being entirely emblematic of the frankly bizarre design decisions GGG has made in the past year. The Gauntlet event itself is not the problem; it is the symptom of larger issues, those being:

1. Restrictive gear options at high levels for build viability
2. Emphasis on currency generation in trade leagues
3. Late-game gear drops being useless unless SSF
4. Power reduction on the skill tree/skill gems

"
this event is specifically done for the super hardcore players , that s the whole point, so plz stop.


Most events are being tailored toward the "super hardcore players", as is the game as a whole lately. That's fine as long as the rest of us can enjoy the game too - but that's getting harder given the recent restrictive design choices. A game should feel like fun, not a chore.
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stalkingjackal wrote:
so they should listen to people who barely engage with the game & are always complaining rather than those enjoy the game


I used to enjoy this game quite a lot, actually, and engage with it quite a lot. Now I don't, I just check the forums occasionally to see whether it is enjoyable again or will become enjoyable again. So far, it doesn't look like that is the case.
Remove Horticrafting station storage limit.
The gauntlet event itself isnt the issue by any means. Its supposed to be extremely hard and even frustrating to a certain point. The core issue is within the state of the game where its taking place.

Its not a coincidence that the event had issues gathering funds this time around. While the buffed defenses do help, they just seem to do so for builds that can afford to spend points for them aka trappers and champions.

Apart from all the criticism i am interested about how many new players are joining the game and keep playing it. Because i dont imagine this number to be that high.

If they dont manage to make this game appealing to both casual and "hardcore" players, all those discussions wont matter in the long run.
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Char1983 wrote:
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stalkingjackal wrote:
so they should listen to people who barely engage with the game & are always complaining rather than those enjoy the game


I used to enjoy this game quite a lot, actually, and engage with it quite a lot. Now I don't, I just check the forums occasionally to see whether it is enjoyable again or will become enjoyable again. So far, it doesn't look like that is the case.


Just to be clear, we're talking about gauntlet here. Its not enjoyable for many plyers, including myself. Which is fine, because the event is catered for only a certain group of hardcore players. Not every type of content will be enjoyable for every gamer.
Last edited by stalkingjackal#2441 on Dec 12, 2021, 9:44:45 PM
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Aldora_the_Summoner wrote:

Yes, Ziz paid for it so he gets to choose what he wants, but GGG promoted it as part of their December events so there's a responsibility on them to provide a good user experience.



no, not for you they dont. they have a responsibility to make sure the event is technically stable so that the sort of players who like this sort of event get to enjoy it in a stable state. they have no responsibility to make sure you specifically have a good experience because you might not be the sort of person who enjoys an ssf hardcore high damage mod gauntlet.


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Aldora_the_Summoner wrote:

I fail to see the point in streamers attracting new players to the game if they then have a terrible playing experience.


its got nothing to do with new players.

the go to whenever some game vet wants to complain about the game being too hard is to pretend theyre doing so out of concern for 'new players'... if you wanna say a thing own it, dont ventriloquize some imagined new player who for some reason has decided their first experience of the game will be some niche 10 day hardcore torture race that you actually have to go out of your way to start a character in, you dont just make ur first char and its accidentally in an ssf hardcore gauntlet.

new players arnt having a problem with it, you are, because its not for you. next time read the label, if you dont like coffee and the label says its coffee then dont drink it.


im not playing it, im playing diablo 3 because i took responsibility for my own game time and played the thing i actually want to play right now.
I love all you people on the forums, we can disagree but still be friends and respect each other :)

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