How will they nerf boneshatter?

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knorpl wrote:
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OneTwoTimer wrote:
No knorpl... I'm literally talking about the boneshatter build in specific.
Not about the general power creep.


Yeah I know. But in this build you have phs imm from chest armor, 3 aura buff from boots (with duartion supp gem) and from tree passiv you have 50% effect of aura. So it's just an oversight. Armor chest gives 100% reduction in negative skill effect. Plus a lot of other defensive (strong) options. This is what I was talking about before. They try to equate the meta builds to the level of others, and end up with the weaker ones being hit even harder. I'm afraid that if they try to change something in this skill, the rest will get hit again. (because GGG goes the easy way and doesn't change the skill itself. And the items that make it strong)


Lets not forget you have to curse yourself with Temp Chains, scale curse effect and duration to max and beyond in order to make those Traumstacks last long enough and reach those dps numbers.

The moment you cant curse yourself anymore this specific build is dead and it wont affect the regular Boneshatter builds at all.
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Orbaal wrote:
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knorpl wrote:
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OneTwoTimer wrote:
No knorpl... I'm literally talking about the boneshatter build in specific.
Not about the general power creep.


Yeah I know. But in this build you have phs imm from chest armor, 3 aura buff from boots (with duartion supp gem) and from tree passiv you have 50% effect of aura. So it's just an oversight. Armor chest gives 100% reduction in negative skill effect. Plus a lot of other defensive (strong) options. This is what I was talking about before. They try to equate the meta builds to the level of others, and end up with the weaker ones being hit even harder. I'm afraid that if they try to change something in this skill, the rest will get hit again. (because GGG goes the easy way and doesn't change the skill itself. And the items that make it strong)


Lets not forget you have to curse yourself with Temp Chains, scale curse effect and duration to max and beyond in order to make those Traumstacks last long enough and reach those dps numbers.

The moment you cant curse yourself anymore this specific build is dead and it wont affect the regular Boneshatter builds at all.


But syill, ppl make it. so

Last edited by knorpl#0743 on Dec 9, 2021, 9:51:16 AM
I dont see how Temp Rift would still make this work w/o Temp Chains.

Even if it resets the individual Traumastack timers, you´d end up in area you already cleared and cant stack more easily.

And yes this build does have severe downsides. You will kill yourself the moment you fuck up the phys dmg immortality timer. Thats not an issue as long as you keep going, keep attacking and killing.
Temp Rift would make this harder obviously and you just cant stop for anything ever or risk a RIP.
You cant loot, you cant setup an Expedition and stuff like that.

Besides, if GGG wants to nerf this build, just remove the phys immunity effect or reduce it to 50% phys mitigation or whichever number they want and this build is toast.

Its not hard to kill this build w/o affect Boneshatter at all.
Cap stacks of course. Probably 10 or 15 max.
Git R Dun!
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Aim_Deep wrote:
Cap stacks of course. Probably 10 or 15 max.


https://www.youtube.com/watch?v=BRZ-VEZxKbQ

600+ stack... 10-15? Please...
Well based on the history of GGG nerfing skills and items, Boneshatter will be obliterated into ether, and almost no one will play it next league
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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knorpl wrote:
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Aim_Deep wrote:
Cap stacks of course. Probably 10 or 15 max.


https://www.youtube.com/watch?v=BRZ-VEZxKbQ

600+ stack... 10-15? Please...


Some roll that way. Some with high DPS weapons and lower stacks or str stacking or some with Pillar of caged God. Check ninja there is literally 100s of ways to build it.

https://poe.ninja/challenge/builds?class=Juggernaut&skill=Boneshatter&sort=dps

And why it will get wrecked. Feels like the new Molten Strike Jugg only better and we all know what happened to him.

They took away his Jewels and Balls or do I repeat myself. :P Either way it's shit now.
Git R Dun!
Last edited by Aim_Deep#3474 on Dec 9, 2021, 1:58:43 PM
It'll be nerfed 17 different ways, gutting it completely, and a bunch of already awful builds will be caught in the collateral damage of the nerfs. Winter Orb and Spectral Throw will go from zdps to healing mobs for any budget under 350 ex. At 350 ex, these builds will reach what traps can do with a 10c budget. Starforge will have its dps cut in half, because casuals. Cyclone will be combined with CoC, so it's played "how it's supposed to be played".

Problem: someone made a strong build

Solution: we nerfed a bunch of shit
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Orbaal wrote:
I dont see how Temp Rift would still make this work w/o Temp Chains.

Even if it resets the individual Traumastack timers, you´d end up in area you already cleared and cant stack more easily.

And yes this build does have severe downsides. You will kill yourself the moment you fuck up the phys dmg immortality timer. Thats not an issue as long as you keep going, keep attacking and killing.
Temp Rift would make this harder obviously and you just cant stop for anything ever or risk a RIP.
You cant loot, you cant setup an Expedition and stuff like that.

Besides, if GGG wants to nerf this build, just remove the phys immunity effect or reduce it to 50% phys mitigation or whichever number they want and this build is toast.

Its not hard to kill this build w/o affect Boneshatter at all.


Like I said above a lot of ppl are building it more mapper friendly so it's a build you can actually play and map with by socketing multi-strike so it slows down your stacks. Still very OP with 30-40 stack and w/o immunity.

https://www.youtube.com/watch?v=yyUWOS_sDlE&t=70s

10-15 stacks solves all the OP so it's what GGG will do IMO.
Git R Dun!
Last edited by Aim_Deep#3474 on Dec 9, 2021, 2:31:42 PM
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OneTwoTimer wrote:
[...]
Everyone wants to play this.
[...]
Are you talking about a melee strike skill? Really?

Can we see some videos how good this build is for clearing a T14 Tower map with 300 corruption stacks? Oh, wait, it's melee.
Last edited by 6_din_49#4066 on Dec 9, 2021, 2:57:44 PM

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