Extreme latency in Scourge league instances
Still lag spikes with me. At my hideout is stable but when enter a map and come little more monsters start lagging.
My Judgement...
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" Exactly, I noticed that too, I even posted a video in this other thread. https://www.pathofexile.com/forum/view-thread/3201675/page/20 Video showing me desperately opening the exploder to get the instance IP and also showing the problem happening; https://youtu.be/8arVPkn7gjY?t=49 I noticed that the problem happens when there are many things on the screen: 0:49 2:22 I went back to the beginning of the map without monsters and the problem doesn't happen, until I find 1 monster and the ping goes up 2:50 2:43 and 4:45 I tried to make the ping go up when entering the load range of items on the floor, most of the time the ping went up ______________________________________________________________ I got a bug report to see if GGG finds something: 1.163.100.679 And WinMTR is perfect: https://pastebin.com/SmFYEbg4 ![]() 📦 https://www.reddit.com/r/pathofexile/comments/rhzfyj/please_ggg_allow_master_missions_be_traded_with/ ✅ https://www.reddit.com/r/pathofexile/comments/paymx2/suggestion_stack_on_map_device_so_you_just_put/ Last edited by GnomoCS#1570 on Nov 17, 2021, 3:27:39 AM
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" Oh wow that is really gross. Somewhat similar to what I get from time to time but mine doesn't seem THAT bad. I've only experienced it in maps and some leveling areas in acts. Things like Delve/ Lab/ Breach seem fine for me. Swapping hideout instances by flip flopping between a server I don't play on like Cali and going back to Washington to confirm the instances changed doesn't fix it. I would've chalked it up to slow internet since I can't do triple beyond Delirium maps with Legion without insane lag but I've done a few Nemesis sextant juiced maps with 1 Delirium layer and didn't lag at all, other times I can do a completely unjuiced map on a layout that isn't dense and I can experience nearly unplayable lag. I say nearly cause I'm playing RF this league and it's honestly been a lifesaver for these maps... |
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FIX YA GAEM GGG
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same problem here plz fix ggg :(
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+1
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I am still having this same exact issue. Every other map, sometimes all maps I try and random zones while leveling a character... 2000+ Latency. I'm currently (at the time of typing this) trying to bring a new character through The Reliquary in act10... Standing near the Waypoint I have about 45 Latency but as soon as I start to venture into the zone I ramp up to jumping between 300 - 5000.
Creating new zones, switching servers, restarting the game, restarting my router, restarting my PC, verifying game files, drivers and everything are updated, switching between DirectX11 and Vulcan as well has killing my graphics settings (which is an absurd solution considering my hardware.) nothing will solve this. I have to struggle through the zone and hope I can make it without to many deaths, or a disconnect. I've lost dozens of maps to this, heck, likely a handful of levels to this. I'm at a lost... so many things I want to do... but as it stands the game is actually unplayable. I've managed a few characters to deep maps... but there's no point in continuing if 8 out of 10 maps are basically deleted when I open them. It even took me about 10 offerings to find an Uber Lab instance that didn't have this latency issue. I should note the addition of Scourge or not doesn't matter. I'm in the process of figuring out WinMTR to run that... for the time being posting this will make me feel better haha. Here is a WinMTR of a Zana Mission Map... I messed up and didn't save the actual map. But it happened all the same.
Spoiler
https://imgur.com/a/TmwirW1
Last edited by Lethorick#2840 on Nov 14, 2021, 11:29:13 PM
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Same problem fix this or launch poe 2 now pls
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Yep same here since the update today on nov 17th the game isnt playable lag spikes acting like a saw from when im in my Hideout to maps but in town its fine
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i already had the sudden lag spike problem for a couple days, but today it really is gamebreaking.
Trace route seems fine, so nothin we can do probably?! |
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