I do not believe you

Lets see:

1) Zones on the atlas cut in half.
2) Delve made more rewarding at lower depths.
3) Rework of the passive tree making it easier to get the core elements of your build.
4) Rework of defenses to give more defense with less investment.
5) Uber lab just takes one trail / trade for the blessing to access.
6) More items, especially currency items now drop as stacks instead of lose currency. Less clicks = more time to level.
7) Easier access to guild stash.
8) ctrl + click on the prophecy lady now takes you directly to the sell screen.

I'm probably forgetting at least a few others. 3.16 is probably one of the biggest changes in time investment required in years. You should be celebrating!
"
raics wrote:
"
RoyalMarauder wrote:
What exactly skilled mean ? This game require exactly 0 player skill.

It does require some mechanical skill, some reflexes, some composure, some overview, some skill in staying awake when the game is doing its damndest to put you to sleep.

Winning events in poe isn't something anyone can do, even if an average joe had the same knowledge and playtime as one of the usual faces that win those, they still wouldn't win, so there is a tiny bit of skill involved.


exactly.

If u believe u don't need skill in PoEs competitive high end, just watch Lightee killing bosses in gauntlet. And he's not ur usual 24/7 PoE streamer, he's competitive in WoW for years.

The skill needed deminishes with gear, so the longer u grind, the less skill is needed obviously. U'll just outgear the bosses without them doing much anymore.
If you don't trust a developer then don't play their games.

I have a few blacklisted developers I will NEVER buy a game or even play it.

The best way to improve the gaming industry is to do without. It's hard but that's how it's done.
"Never trust floating women." -Officer Kirac
"
Sadaukar wrote:
"
raics wrote:
"
RoyalMarauder wrote:
What exactly skilled mean ? This game require exactly 0 player skill.

It does require some mechanical skill, some reflexes, some composure, some overview, some skill in staying awake when the game is doing its damndest to put you to sleep.

Winning events in poe isn't something anyone can do, even if an average joe had the same knowledge and playtime as one of the usual faces that win those, they still wouldn't win, so there is a tiny bit of skill involved.


exactly.

If u believe u don't need skill in PoEs competitive high end, just watch Lightee killing bosses in gauntlet. And he's not ur usual 24/7 PoE streamer, he's competitive in WoW for years.

The skill needed deminishes with gear, so the longer u grind, the less skill is needed obviously. U'll just outgear the bosses without them doing much anymore.



ppl really froget that knowledge and the ability to make use of than knowledge is a skill too

ofc a lot of the "knowledge" can be bypassed by using a build guide and using trade to get your items
this still would mean that you know how to make enough currency and how to dodge the skills/bossskills you cant "tank"
"
ciel289 wrote:

ppl really froget that knowledge and the ability to make use of than knowledge is a skill too

ofc a lot of the "knowledge" can be bypassed by using a build guide and using trade to get your items
this still would mean that you know how to make enough currency and how to dodge the skills/bossskills you cant "tank"


yeah I definitely agree.

Also the ability to learn fast and consume knowledge is a skill that not everyone has at the same pace.

PoE and its skill tree/builds are like puzzles sometimes and some people are just superior at solving puzzles than others.
"
raics wrote:
"
RoyalMarauder wrote:
What exactly skilled mean ? This game require exactly 0 player skill.

It does require some mechanical skill, some reflexes, some composure, some overview, some skill in staying awake when the game is doing its damndest to put you to sleep.

Winning events in poe isn't something anyone can do, even if an average joe had the same knowledge and playtime as one of the usual faces that win those, they still wouldn't win, so there is a tiny bit of skill involved.


Exactly zero mechanical skill. ZERO.
This is coming from someone that have been playing Strategy games like WC3, Moba like Dota, and FPS games like Quake, CS, Apex, and so on, and some MMORPG, that actually require way more skill and efforts compare to POE.

You got your movement skill, and your attacking skill as Right Mouse, and your Piano Flask that you can be effective on 50APM. The guy with 300 will peform the same.
Try to compare different skill levels in the above mention games, the result is obvious.

This is not a knock on the game, cause POE has it's strong sides, but this just ain't.

And as far as the guy who is talking about the defenses being buffed, we are living in a different Universe maybe? Armor is crap, and it's always been, buffing the numbers won't do anything.
Nerfing Block on Gladiator, and Removing Dodge is a HUGE nerf.
But i guess the brainwashing here is way too much ....
No sense to even argue on this.
Last edited by RoyalMarauder on Oct 15, 2021, 5:39:51 PM
"
Souchirou wrote:
Lets see:

1) Zones on the atlas cut in half.
2) Delve made more rewarding at lower depths.
3) Rework of the passive tree making it easier to get the core elements of your build.
4) Rework of defenses to give more defense with less investment.
5) Uber lab just takes one trail / trade for the blessing to access.
6) More items, especially currency items now drop as stacks instead of lose currency. Less clicks = more time to level.
7) Easier access to guild stash.
8) ctrl + click on the prophecy lady now takes you directly to the sell screen.

I'm probably forgetting at least a few others. 3.16 is probably one of the biggest changes in time investment required in years. You should be celebrating!


"4) Rework of defenses to give more defense with less investment."

Rework=Nerf. Dont have buff for nothing, melee is death foreve now.
"
RoyalMarauder wrote:
Exactly zero mechanical skill. ZERO.
This is coming from someone that have been playing Strategy games like WC3, Moba like Dota, and FPS games like Quake, CS, Apex, and so on, and some MMORPG, that actually require way more skill and efforts compare to POE.

Look, I'm not saying this is quake arena. The mechanical skill ceiling is not very high, nor it should be for a game like this, but having some when your build is underpowered is a considerable advantage. In normal gameplay it isn't very obvious but in heavily souped-up events you can notice the difference between a skilled player and dead-hand joe :)
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
"
Souchirou wrote:
Lets see:

1) Zones on the atlas cut in half.
2) Delve made more rewarding at lower depths.
3) Rework of the passive tree making it easier to get the core elements of your build.
4) Rework of defenses to give more defense with less investment.
5) Uber lab just takes one trail / trade for the blessing to access.
6) More items, especially currency items now drop as stacks instead of lose currency. Less clicks = more time to level.
7) Easier access to guild stash.
8) ctrl + click on the prophecy lady now takes you directly to the sell screen.

I'm probably forgetting at least a few others. 3.16 is probably one of the biggest changes in time investment required in years. You should be celebrating!


this bolded part is.. youll see in a week how wrong you are here

dodge/blind/block nerfs are massive. most of the 'successful' characters used these, ignoring AR/EV completely (unless they got it from opportunistic sources)

the buff to AR is laughable, the EV - same story. The real winner is Spell Supression IF it is easy to stack. but 'stacking' anything is an investment and has opportunity cost.

3.16 is as much nerf to defences as 3.15 was to damage. but this time they actually did the PR spin well and people are happy. thats one feat to pull
None. :D
This is coming from someone that knows Skills required in different games, and what you actually gain by having this skills.
Like hand eye coordination, and Raw Mouse Control from Kovaaks for example, not even going to talk about the Reaction, Precision, Reactive, Reading, Smoothness, Speed, Strafing and so on.
Can we even compare this:
https://www.youtube.com/watch?v=C3W-2OTlZ3c



To this:
https://www.youtube.com/watch?v=4Y9qCmvpnNg
https://www.youtube.com/watch?v=YFxxWk1cTyE
https://www.youtube.com/watch?v=88gCCpsdlL8
https://www.youtube.com/watch?v=FSyA4nVIWpg
https://www.youtube.com/watch?v=bexWuHmV32A&t=34s
https://www.youtube.com/watch?v=p5AVihXoILk

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