Unfair advantage

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HanSoloDK wrote:
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impulze3 wrote:

Kinda making my point for me there

Its bad and lazy game design, moving things that should be part of the core game into the hands of a bunch of powertripping ego andies.

the ability to gate keep the trade of crafting benches. they don't like someone ? banned.

It caters people that display this sorta smug behavior, you step on someones toes and boom you're gone. Don't wanna sell your triple implicit explode wand to varga ? banned.



Not really though. Just because you got banned for "something" doesn't mean that everyone else have to "suffer".
Again the use of 3 party software and sites is something that GGG doesn't "support" in any way.

However I will give you the point that you should be able to trade crafts (like beasts) because that would cut down on scams. However again this is all to do with GGG's (Chris) view on trade in PoE = why there isn't a auction house -->
he wants player interaction and that's final......



if he want player interaction he should make crafts tradeable :P
it bring more player interraction

as for discord trade, being new user is shit. you cant be trusted you can be scammed and its another chore on top of any other fricking 3rd party programs to play poe eficently


i remember when beast craft became sellable, i was soo happy
and since than i check from time to time if i have anything good to sell to ppls


harvest craft may become sellable too, but they needed nerf it at the first place
it was so fricking broken system that made you mirror tier 6xt1 items
Last edited by Zebedin#5037 on Sep 18, 2021, 4:29:03 AM
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Foreverhappychan wrote:
why? Simple: I like experiencing other people's ideas of escapism. Gaming is not visceral to me; it is vicarious.
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Foreverhappychan wrote:
And yeah this is all a result of privilege. I get that. I don't have to haggle or bargain or scrimp irl so im probably less likely to be ruthless in a game. I just lack that instinct.
The simplest, most elemental form of escapism is experiencing things vicariously. I genuinely don't get how you see yourself as unlike what I described earlier. Of course we all have it pretty good, or at least good enough if we have time for video games. But there's a part of us, I figure, that is only happy when it rains; a part who would be at home on some ancient battlefield, swinging an ax into somebody's face; a part that could finally feel complete and still want to ruin it. So now you're happy? How lame. Isn't it a little tempting not to be?

PS: I say again, no one is so hypercapitalist that they haggle IRL. Well, idk maybe a few crazy outliers. But even when I was homeless I didn't beg. I think the only time I've ever haggled in real life is at a car dealership, and I was feeling a lot more privileged than oppressed on the day I dropped five digits on a vehicle. You seem to have a perception that there are people who need to be toxicly scroogish to get by — no, not really, the only people who do that shit are the weirdos who get off on it. One doesn't use their time well spending an hour to peruse their junk mail and clip out $5 worth of coupons.
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Foreverhappychan wrote:
I can be ruthless IF it is part of the game and everyone playing gets that. But with PoE its not part of the actual game and I don't know when or if I might ruin someone's day ripping them off in a deal. All I know is that they might feel as unhappily forced to trade just to play as I would be.
At some point that just means you can't be ruthless, even if it's part of the game. Because it's never really the case that everyone playing gets it. There is always going to be a fraction of the population who legitimately don't get the joke. You can't really commit to any role if you're unwilling to accept any level of collateral offense.
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Foreverhappychan wrote:
Even when I played [PoE] recently on ps5 just for a test, I knew the whole time that the ARPG aspect of it was just a facade for a different sort of game, one I could play elsewhere and with far less grief and acrimony.

Such a shame, because PoE will always be the best ARPG ever made. A pity GGG never had the confidence or perhaps the humility to leave it at that, and now it's impossible to see the art without being forced to reckon with the artifice.
Actually, I've been thinking about this a bit more.
1. In game whisper function + Diablo 2 trade window + posting items to forums + 2010 or later = inevitable third party trade indexers.
2. Whispers + D2 trade + lack of way to digitally post items ≠ inevitable third party trade indexers.
3. Therefore, in context, posting items to forums = inevitable third party trade indexers.
So, that makes me want to ask our friendly neighborhood development historian if they could do a deep dive on who at GGG pushed for items posting to the forums. Whoever they are: evil genius.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Sep 18, 2021, 10:16:58 PM
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impulze3 wrote:

However I will give you the point that you should be able to trade crafts (like beasts) because that would cut down on scams. However again this is all to do with GGG's (Chris) view on trade in PoE = why there isn't a auction house -->
he wants player interaction and that's final......


I honestly feel like some of the things GGG doesn't want to be flexible about are the things that hurt the game if anyone ever decides to make a strong competitor with better QOL.

Last edited by Shardbearer#4393 on Sep 18, 2021, 10:37:52 PM
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Shardbearer wrote:
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impulze3 wrote:

However I will give you the point that you should be able to trade crafts (like beasts) because that would cut down on scams. However again this is all to do with GGG's (Chris) view on trade in PoE = why there isn't a auction house -->
he wants player interaction and that's final......


I honestly feel like some of the things GGG doesn't want to be flexible about are the things that hurt the game if anyone ever decides to make a strong competitor with better QOL.

Scams, Lowballing or getting outright ignored. You know what is funny? People think the Trading Culture in POE is TOXIC. The player interaction that Chris think would be good for the game is what some people think is bad.

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