Aurabot fix/nerf is months off

I'm currently in path of exile where anyone who needs to cast spells and use skills uses mana, uses life, builds rage or charges and so on.

In the current version of path of exile, everyone uses much more mana, more life to do anything. That was the whole point of the adjustments in the current version of the game. There was a document 6k words long.

Everyone, unless you play an aurabot. The current reduced effects entirely bypasses aurabots. Or they bypass the nerfs.

Everyone has to treat the game with some respect unless they have access to an aurabot or unless you are an aurabot.

To me it's like pointing to this group of hundred players or so, dedicated aurabots, and you see that they enable the ability to print currency and you see that they can crush any part of the game and you see that this group can ignore the nerfs and yet the fix for this is months off.

Having them without limitations is a smack in the face to any players playing with the current nerfs. They need to be limited now, not in 3.16. Limit the number of auras to four? Five? The tech is there.
Last bumped on Oct 7, 2021, 8:32:10 AM
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I think RMR (=reduced mana reservation) is big part of the problem and how it enables to equip almost all auras in the game. Im all for pushing a FEW auras with aura effect to decent levels.

But scaling all auras with generic % increased effect and the accessibility of too many auras at once with RMR need to go.

An aura bot tripples the DPS of players provides insane movement speed/mana regen/life regen and other utility with curses and on top puts maximum resists t 90%.

Thats too much stacking there GGG. Its time to axe it down.
Last edited by zzang#1847 on Aug 12, 2021, 12:15:28 PM
like Chris said, it should still be possible for a player to get a lot of aura effect and number through large investment. Because you're sacrificing other things to do so. Eg: a necro build should still be able to stack up auras for its own minions

They can just reduce the effect of auras on party members instead
Triples? it is more like 10x-15x with proper stacking
So many tears. So little care. How about you stop shitting on what people invest in and enjoy playing. I couldn't care less what build or flavor of the month follows the meta or is broken. Path is about playing what you want to play. Saltiest bunch I've ever seen this year since I started 7 years ago.
^what other people play directly influences your PoE experience regardless of whether you interact/care about it. This is how a regularly patched game is balanced. It isn't balanced solely around YOU and YOUR experience, it is balanced around the extreme highs/lows and averages across all players.

Saying you don't care because PoE is all about solo play is incredibly naive.

I'm not saying I personally agree with this development strategy but sadly GGG has shown time and time again that this is how they operate.
Last edited by jsuslak313#7615 on Sep 19, 2021, 2:22:03 PM
Sounds like u chewing 0 juice alchemy maps nonstop having 0 profit and feeling jelous.

Imagine investing tons of currency in support build and having literally 0 fun running arround. There is nothing wrong with it in current state(its already regulated by level of fun and price).
Noone will play support if it will be nerfed.
Last edited by in_hop_in#1942 on Sep 19, 2021, 4:18:18 PM
They already made their stance quite clear on the issue with the mana nerfs

U guys remember how even poor life gain on hit was hit by the "global" nerf, but generosity was untouched? Yup...
dont play with an aurabot? problem solved
so many salty, hateful, and envious players channeling their jealousy on group plays by hating aurabots that they came up with ridiculous solutions when there are only 2 simple solutions:
1.) set the large voices jewel limited to 1 use only OR
2.) cap the aura to 200-250%.
Spamming 3x1 point voices is really the problem because it enables +300% increase aura effect.

these salty people will still complain about aurabots even if the aura build will not use cluster jewels simply because they hate other players playing in groups.

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