The Path of Exile subreddit has become an unbearable cesspool of negativity.

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QueenTakesKnight wrote:
It's just another patch with another meta shift and some reworked mechanics. We've been through this countless times before.


It's not just another patch. The game was already pretty much on edge defense wise since the last hp buffs to mobs, taking away even more potential damage, and defenses broke the game loop for many. Just because it didn't break it for you, doesn't mean it didn't break it for others.

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Unfunny forced memes with out of context quotes from Chris Wilson (the "it's too rewarding" thing, among others).


If it's top rated, then enough people found it funny, thats how reddit upvotes works, if 1500 say upvote, and 1000 say downvote, it gets 500 upvotes listing. Reddit works on majority rule, and if you don't like it, well guess what, you're in a minority on the POE reddit.

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People lied about that mistake in the patch notes which "proved" that GGG doesn't test their changes (Chris Wilson had to come in to clarify that it was a typo by the person who wrote the notes).


I don't know the post since I don't frequent reddit, but GGG does not playtest their game.

They haven't in Delirium, so they haven't playtested up to that point,

https://www.pathofexile.com/forum/view-thread/2792025

Spoiler
Reduced the duration of the Wasting Touch, Paralysing Touch, Eroding Touch and Diluting Touch debuffs to three seconds.


https://www.pathofexile.com/forum/view-thread/2795674

Spoiler
Delirium modifiers are now applied on a per-pack basis. This means that a given pack of monsters will only have a single Delirium modifier, rather than potentially having a variety of different modifiers.
Reduced the difficulty of Delirium monsters at each mist depth.
Reduced the damage of the stationary volatiles created by Digust's mortar skill by 30%.
Reduced the damage that Rage monsters deal by 20%.
Reduced the damage of the projectile skill that Spite monsters use by 50%. Additionally, this projectile skill is no longer affected by additional projectile modifiers. The explosion damage is unchanged.


All of these were changes made by GGG because they didn't take into account leveling. And Chris or Neon said so at the time in an interview.

https://www.pathofexile.com/forum/view-thread/3152771

Spoiler
The “of Curing” Flask Suffix now grants Immunity to Poison for 4 seconds if used while Poisoned (previously 1 second).
The “of Dousing” Flask Suffix now grants Immunity to Ignite for 4 seconds if used while Ignited (previously 1 second).
The “of Grounding” Flask Suffix now grants Immunity to Shock for 4 seconds if used while Shocked (previously 1 second).
The “of Heat” Flask Suffix now grants Immunity to Chill for 4 seconds if used while Chilled (previously 1 second), and Immunity to Freeze for 4 seconds if used while Frozen (previously 1 second).


4x buff due to lack of playtesting.

T-pose bug too, when playing for several hours and dyeing the T-pose bug would pop. And they were never "aware" of it prior to launch.

Spoiler
Absolution now deals 21 to 31 Physical Damage at gem level 1 (previously 19 to 28), up to 588 to 882 at gem level 20 (previously 408 to 612).
Sentinels of Absolution now deal 242% more damage at gem level 1, scaling up to 429% more damage at gem level 20.


These are in your face things, that pop up when playing.

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These people obviously have some sort of personal grudge against GGG and are only interested in maintaining a negative atmosphere as a way to get back at GGG for nerfing the game. These are the same types of people who go to places like Steam to review bomb the game just because GGG nerfed their playstyle.


It's not a review bomb, it's a review. If someone plays the game and dislikes it, why would they leave a positive review?

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Today I saw another post upvoted of someone saying 80% of the player base has already left. There's also this strange obsession with Steam Charts and player figures, as if PoE is some sort of casual mobile Candy Crush game or Fortnite.


https://youtu.be/S5Sorx3EhNY?t=1152
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We'll do our best to explain the reasoning behind the devs, we don't wanna do it arbitrarily. We understand that nerfind the game will turn some players off and is generally seen as a negative thing, we would only do this if we felt it was the right thing for PoE both in the future and immediately


And that's where the steam charts come in. Did you expect this? It's all good? Good. Ok, just checking.

https://www.pathofexile.com/forum/view-thread/73088
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How people interact and experience the game the first time is important to us. If the feedback is negative, special thanks for taking the time to post your thoughts! We much prefer getting feedback than not.


A fact is a statement that can be supported to be true or false by data or evidence. In contrast, an opinion is a personal expression of a person’s feelings or thoughts that may or may not be based in data.
Many people were expecting opposed changes instead of this, the situation was already not-that-nice in last few leagues.
3.15 completely achieved to swap it.

The list of grievances is very well know;
- Excessive clicking and micro management
- Terrible trade QOL become worse each new league
- Yo-Yo balance (nerf, buff, nerf, buff)
- Artchetypes builds diversity -sad-
- Unfair mechanics like parties with aura bot or most dedicated becoming completely over-godly
- Full time job game

GGG maintainted the above and added more "difficulty" (or even more "grind")

Surprised by the backfire ? Game became a PIT -_-
Last edited by Universalis#5776 on Aug 9, 2021, 5:04:42 PM
Maybe people are negative because rather than getting communication from GGG about a horribly disappointing patch, we get posts like OP's...
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stalkingjackal wrote:


Dude do you understand what feedback is? There has to be an actionable/constructive component to it, otherwise its just complaining & venting, sometimes thinly veiled threats.

"Revert the game to 3.13", "game is ruined", "i quit", "you won't get a single $ from me until you fix x/y/z" these things are hardly feedback.


The fact they felt the need to post at all instead of just leaving without saying anything is helpful. To know the players aren't gone because of some other outside factor, new game release, etc.

The game is built around people constantly leaving and coming back for new content quarterly. Them saying they don't intend on coming back specifically because of changes made gives you context to how impactful those changes were for those people.

People asking for something to be fixed, or saying they preferred a different patch also provides a lot of insight.

Reddit isn't the singular hivemind people make it out to be, nor is it as toxic. All comment sections have their dark and nasty corners on the internet.

If you sort by most upvoted in the last month you will see jokes, Chris's explanation post, discussion post about steam reviews hitting mixed,opinion: re-running campaign too repetitive even with nerfs, more jokes, Joe Duncan, too many splinters this league, thanks for patch notes, thanks for addressing power creep, trial UI request, jokes, stash affinity request.

Seems fine to me, some actionable information there.
I'll say it again.

It's never a true representation. Anyone actually enjoying the game, isn't here, crying. They are in-game playing.

Same as everything else in this world, people only voice their feedback(opinion) when they have something to complain about.

--

You could probably easily count the number of positive posts on the forums total, yet hundreds of thousands of people have played, extensively, enjoying it over the years...
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Chalace2 wrote:
I'll say it again.

It's never a true representation. Anyone actually enjoying the game, isn't here, crying. They are in-game playing.

Same as everything else in this world, people only voice their feedback(opinion) when they have something to complain about.

--

You could probably easily count the number of positive posts on the forums total, yet hundreds of thousands of people have played, extensively, enjoying it over the years...


Ok, but look at the stats:
https://steamcharts.com/app/238960

The game is not moving forward and D4 will eat the remaining player base.
Last edited by Mil0sevic#6612 on Aug 9, 2021, 12:46:36 PM
What makes you surprised? It's a logical consequences of terrible GGG decisions.
I totally understand all those people, despite im too lazy to put my time in making that threads and stuff.
Anyway, couple days ago i have read a nice post from a newbie, who played 3.14 with his wife, barely hit red maps till the end of league iirc, but they was absolutely hyped and interested in that new experience for them. And in 3.15 they got that spit in their faces, which totally destroyed their will to continue playing at all.
And they're right.
Also, his thread was deleted by mods shortly after. Funny.

I always recommended poe to all my friends and some people who looks for a new gaming experience, giant fan really. But i will not do it anymore, dont want to put innocent people into that overbloated slowed boring and ruined cage.
Last edited by encore1809#3483 on Aug 9, 2021, 12:59:21 PM
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Mil0sevic wrote:
"
Chalace2 wrote:
I'll say it again.

It's never a true representation. Anyone actually enjoying the game, isn't here, crying. They are in-game playing.

Same as everything else in this world, people only voice their feedback(opinion) when they have something to complain about.

--

You could probably easily count the number of positive posts on the forums total, yet hundreds of thousands of people have played, extensively, enjoying it over the years...


Ok, but look at the stats:
https://steamcharts.com/app/238960

The game is not moving forward and D4 will eat the remaining player base.


SteamCharts are largely meaningless.

- First and foremost, Steam users are fickle, always have been.
- Secondly, Between the 2 consoles, stand-alone and CN versions. I doubt even 1/10th of PoE players still use it.
- Lastly, most of the people complaining, are still playing... just like every other league.
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Mil0sevic wrote:

The game is not moving forward and D4 will eat the remaining player base.


That's what they said when D3 RoS came out lmao. Here we still are 8 yrs later..

D4 ain't gonna do shit, yes people will try it out (myself included) then get bored in a few months and come back. Those games can't keep players engaged for long because of lack of content and regular updates.
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Achilion wrote:
The state of reddit simply reflects the state of the game.

to put it bluntly patch is 3.15 is UBER TRASH with small exception of league mechanic actualy beeing fun and decently designed.



This sums it up. It's not a reddit-user issue, its a PoE issue.
"There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~

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