Too much stress losing 10% EXP per death
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Spend 2 exalts on beachhead maps. They are like 20-something chaos orbs each, you get around 10 chaos on average out of them. So about 20 maps. And this is one of the harder methods to level up - there are also rotations and such
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Anyone know if HC players lose 10% exp on their migration to Standard after a death?
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" And in every beachhead you run there's this reminder that, even if it would be possible, it is made on purpose impossible that all that crap that's on the floor and on the edges has to be picked up one by one. Click by clickediclick. So that arbitrary thing you just where subjugated to do in order to concede to the forced on low risk playstyle (fun!) - which shouldn't exist, led to highlight yet another thing the shouldn't exist aswell. So all in all i guess it makes complete sence. Btw. i think a huge improvement would be giving all boss rooms crimson township benches. Mby. each bench has an memory game aura perhaps? |
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Ye I once leveled a char to 98, that's my highest one. Pretty soon I noticed, I was avoiding all dangerous content and it made me think, why the F am I doing this anyways. This is a genre I play for char progression and if devs want to gate me from progressing my char, fine.
In fact, those were the days I started thinking why the F am I playing this game in the first place. Another nerf wave was coming to kill my build soon and I realized I don't need to put up with the show, and went playing other games. I've never regretted that one, especially after visiting forums and having read what they've done for the game since. Last edited by vmt80#6169 on Aug 8, 2021, 1:52:29 AM
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All the ggg white knights saying "fix your defences" clearly do not play this game, i had 200,000 armor, 90% pdr, 90% all res well over capped and various other layers of defence including max block, decent dodge and evasion, and tree mods for damage reduction and STILL died to trash on t16 maps, and this was BEFORE the changes.
How did i get to 100? Tossed all that defence, made a deadeye, killed everything before it could react to me. Last edited by plaguefear#7132 on Aug 8, 2021, 1:59:13 AM
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I don't know. If you still manage to die with these defenses maybe you just walk into groups of mobs and let them hit you for several seconds.
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" Working as intended now, then. Taking several seconds to kill non-boss mobs is Chris's vision for the game! (actually, it should be a lot more than several seconds but we're getting there!) And you won't be able to manually dodge very much vs entire groups of mobs as a melee character, so dying repeatedly because, as even you've admitted, getting hit for several seconds is death in this game, is also Chris's vision for the game! (really. You're supposed to die. Chris has stated this several times) Enjoy being stuck at level 90 or quit like everyone else. Less players is also Chris' vision for the game! (It really is.) Last edited by TiamatRoar#4443 on Aug 8, 2021, 3:53:39 AM
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You are given enough power to not need more than a split second to clear a screen
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" So you are saying Chris is incompetent at implementing his vision. Alright then. Last edited by TiamatRoar#4443 on Aug 8, 2021, 3:55:11 AM
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Rather you are unable to clear white monsters in a short amount of time even though you play in standard.
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