the mana nerf and how its effected your build

GGG:

Caster should focus and invest in mana

Brute with 2H club no need mana

You guys don't understand this. I hope you can figure it out.
In the past I could drop a mana flask on some characters but this league I've had to keep one on my bar and additionally run Clarity. Other than that I was pretty unaffected.
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Shagsbeard wrote:
Made me spend a single point on a 4% mana leech node that I'll have to refund later when I don't need it.


Literally this. Spent a single passive point on 0.4% mana leech, now I have infinite mana. Is this really something worth crying about?
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Astasia wrote:
"
Shagsbeard wrote:
Made me spend a single point on a 4% mana leech node that I'll have to refund later when I don't need it.


Literally this. Spent a single passive point on 0.4% mana leech, now I have infinite mana. Is this really something worth crying about?


Some people are just crying bcos of NO reason.
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Izrakhan wrote:
I was blown away when on a fresh Marauder I reach Hillock having used a mana flask charge before reaching him I had a dreadful suspicion that it would be impossible.

Lo and behold the reality is then me running around for a solid 2 minutes looking to recharge mana or flask before exiting the game and uninstalling it.

It's just not fun in the way you'd have problems and solutions. If the solution is to just walk around aimlessly waiting for mana to recover. I know how trite this is but I look at in microcosm as the first thing a player should see as remarkable and it stunk. A problem exists and there is no solution. They could just die and remember not to use their flask before Hillock. But now the game is full of these kinds of events that aren't especially fun or telegraphed.


That must have been an amazing run around on the Twilight Strand to get 5 challenges complete before your logout and uninstall.
Thanks for all the fish!

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