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atlas not resetting to 164/164 completion...

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Pokpok9999 wrote:
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HanSoloDK wrote:
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Pokpok9999 wrote:
My Map completion from 132 to 12 now. Is this a bug or do i need to do something? i only completed 1 t16 map before. i dont think completing a T16 legacy map is a solution for me.


Not a bug as already explained and per game design of GGG. it's been like this for several years.

You need to run a LEGACY CORRUPTED T14/T15/T16 map and COMPLETE is to get your atlas restored. Depending on the map tier you run, more or less will be restored.


I did not know better and updated all my maps, and so i went to buy a leacy t14 map (Sulphur Vent) and I completed it RARE and CORRUPTED. But i still did not get my completion back. Anything wrong?



Well if you bought a legacy map and THEN corrupted it, it was change to new series map and that's why it didn't work.
[/quote]

Well if you bought a legacy map and THEN corrupted it, it was change to new series map and that's why it didn't work.
[/quote]

So I cannot buy a legacy map and corrupt it, and I need to buy an existing Rare and Corrupted one to run?
So Im a new player and not knowing this would happen I converted my maps before doing anything.

Does this mean that I lost all my atlas progression in standard.


GGG really needs to look at this, there has to be a better way to go about this between leagues. At least give us a warning and or steps to upgrade our atlas.

Im still new to this game but seems like backwards coding of this mechanic...
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Bigfoot79 wrote:
I think the mechanic of having to run a map to update everything is a very lazy way by GGG on how it is handled. Especially since you don't get any help in-game on how to go about it. For any casual player, this is horrible. It really shouldn't be more complicated than pressing a button in the Atlas to update everything, similar to the update maps button in the maps tab. That even seems easier to code than the current way it is handled.

Alternatively, a simple note with an explanation when opening the Atlas after conversion would go such a long way. I'm thinking something along the line of the message you get about the option to do a full respec on the skill tree when you open it after conversion.

Even better would be a highlighted link to an in-game help-page with all relevant info about these league transitions.

Worst case scenario; an SSF player converts all their maps before doing this. Then you are completely screwed. And as people have already commented in this thread, trading for one doesn't really appeal to some people either.

I think this is really, really bad for player retention, but It seems they only think about leagues when looking at player retention. In the end, it is up to GGG to decide if they want to do anything about it, but I can't imagine any other game company of similar size out there that would get away with this without major controversy. Maybe there just aren't that many casual POE players in standard?


exactly. and i only play standard.

my guild has helped me out in getting back to 164/164. have pretty awesome members with killer builds.



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Iggy5150 wrote:
If you had 164/164 before this patch, and you run an old vaal temple having AW8+ in your atlas, you will be at 160/164. That's how is intended to work.

There are always 4 t16 maps you have to run corrupted again in order to achieve 164/164.


i have to disagree. GGG tells everyone that it is intended when in fact, ALL atlas progress is stored in the database and GGG can't seem to find a way to make that update with each new league. so, they make you run your maps to trigger the event to update the atlas and it don't transfer all of it. just poorly coded database query is all it is. i've been working with databases for years and know how they work. simple to fix

trade is toxic anymore at best and GGG does nothing about it. surprised they don't nerf it too LOL
poe is going down fast. Diablo 4 and Baldur's Gate 3 have no performance issues. play them instead
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Pokpok9999 wrote:

So I cannot buy a legacy map and corrupt it, and I need to buy an existing Rare and Corrupted one to run?


Yes you can corrupt it yourself. I did it, but there is a chance that the corruption changes it to another map, and then it will be converted to the new version. As long as you hit any other outcome, you are fine. I think the possible outcomes are:

1. No change
2. New mods
3. Other map same tier
4. Other map higher tier (not really possible on a T16, but I guess the alternative is included in the roll, and the outcome will be the same as 3, as per standard map roll rules.)

If I'm correct about the above, there is a 50% chance of sucessfully corrupting a legacy map yourself. If it changes to another map, you're screwed. You need to decide if you want to avoid the hassle by buying a pre corrupted map.

You can also update the Atlas in stages, taking a lower tier map first, and then a rare corrupted T16 map later. The T16 map will then update the rest. I don't know if there are limitations on this, but I sure had a clunky run getting to 159/164:

1. I first did a legacy T10 non corrupted to test the nerfs - not really thinking about the Atlas at all at that point. Completing it unlocked 117 bonus objectives.

2. I then did a legacy T16 non corrupted, and that unlocked 157 awakener objectives.

3. I then did a new version corrupted T16 map, and completing it unlocked the awakener bonus for that map only.

4. I finally tried to currupt a legacy T16 map, first failing two times, because it changed to another new map, and then finally unlocking everything to 159/164 when I completed that.

Smooth sailing? Not even close.
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R_E_D_R_U_M wrote:
So Im a new player and not knowing this would happen I converted my maps before doing anything.

Does this mean that I lost all my atlas progression in standard.



Unless you trade for a legacy map, yes.


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R_E_D_R_U_M wrote:


GGG really needs to look at this, there has to be a better way to go about this between leagues. At least give us a warning and or steps to upgrade our atlas.

Im still new to this game but seems like backwards coding of this mechanic...


Standard has never been a priority for GGG, unfortunately. I have already suggested my thoughts on how to improve it in this thread, but I'm not at all confident that they will do anything about it anytime soon. You could contact support and ask about it, just don't get your hopes up. The easiest way is to just trade for a corrupted T16 map - if your build can still do one, that is. Luckily, my freezing pulse totems turned out to be fully capable of T16 even after the nerfs.
Last edited by Bigfoot79#2760 on Jul 24, 2021, 1:39:13 PM
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spaceace7373 wrote:
just poorly coded database query is all it is. i've been working with databases for years and know how they work. simple to fix


I agree with you here. And as I already said, a simple button in the Atlas would be a much better trigger, even if they for some crazy reason doesn't want to fix the bad query.

What I think they are trying to avoid is having this being automated on logon. That could kill the database, just like we saw during the last league start. But a button trigger in the standard Atlas wouldn't cause such a problem. At this point it seems to boil down to not being a priority. And that will certainly hurt GGG in the long run.

Let's just hope they listen to the feedback when they finaly decide to do something about it. It won't be anytime soon though. Probably not before 2.0, but at that point, I don't think they can afford not fixing it.

I predict this league will show lower player numbers after 4 weeks than we have seen in years. Not just much because of the Atlas issues, but with a lot of players having their single character left completely unplayable, it will be bad. This is why every other company out there just give in to the power creep, rather than fixing it. I have to give GGG some respect here, for trying to handle it differently. It will be interesting to see the aftermath of this. It's just a shame it punishes the casual players in such a big way.

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